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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg321797#msg321797
« Reply #24 on: April 28, 2011, 10:31:42 am »
Maybe parallel to submissions we could also have a little discussion?

From Wiki:
Ice, alchemy and aquiatic beings are under the control of water elementals. Some examples of water elementals skills are: "freeze", "ice bolt", and "purify", which is used to remove poisons. Water elementals have a good balance between offensive and defensive skills.

We have one shield that also freezes attacking creatures, one weapon that can destroy pillars/pendulums and flooding, which can kill creatures. So we've got ice (in a defensive way) and the destructive form of water (in the field of permanents, that is). While this card may very well emphasize on of those aspects, I'd like to concentrate on the others.
We could add a more offensive usage for ice like (please do not take the following as a suggestion) Shatter: Deal 2 damage to every creature when it becomes frozen/unfrozen (one of those). I personally like the duo approach as with shockwave better, though.
On the other hand, we could also add a more defensive usage of the water-aspect, something that, judging from the submissions, seems to be favored. What do we associate with water that fits this direction of thinking? We've got cleansing in the submissions. Submerging fits in, but it's nothing all too new. What else? Thinking of the calm sea, equalizing comes into my mind, maybe stability, which gets a bit close to gravity, though. (on a slightly different note: dissolving etc).
Synergy would be another aspect we could think about. For example Water as the base of life (we've got Forest Spectre already). Balancing seems to combine it with gravity, as well as the tides. Freedom connects it with air. Earth and death are synergies already which could be strengthened.

My 2 :electrum.

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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg321810#msg321810
« Reply #25 on: April 28, 2011, 11:30:54 am »
correct in this, discussion is welcome.
And for previous posters, I won't take an idea unless it follows the format I posted, I will also add the format to the main post.
For that reason, if you want something submitted, but it hasn't been, go back and modify your post so it can be changed.
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Offline TheManuz

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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg321894#msg321894
« Reply #26 on: April 28, 2011, 03:29:32 pm »
Submit-
Hailstorm: Freeze all creatures with 1 HP. Deal 1 damage to other creatures.

Offline Cel

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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg321929#msg321929
« Reply #27 on: April 28, 2011, 04:39:46 pm »
Submit-
Hailstorm: Freeze all creatures with 1 HP. Deal 1 damage to other creatures.
That looks like a spell, we already voted for a permanent.

Offline TheManuz

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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg321947#msg321947
« Reply #28 on: April 28, 2011, 05:12:40 pm »
Submit-
Hailstorm: Freeze all creatures with 1 HP. Deal 1 damage to other creatures.
That looks like a spell, we already voted for a permanent.
This is meant to be an ability with an activation cost, but deciding the cost is another stage, right?

Offline Cel

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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg321955#msg321955
« Reply #29 on: April 28, 2011, 05:40:44 pm »
Submit-
Hailstorm: Freeze all creatures with 1 HP. Deal 1 damage to other creatures.
That looks like a spell, we already voted for a permanent.
This is meant to be an ability with an activation cost, but deciding the cost is another stage, right?
Sorry, I didn't realize you meant permanent ^^'.

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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg322007#msg322007
« Reply #30 on: April 28, 2011, 07:39:10 pm »
Suggestion

Submit-
Mist Rapier
4 :water
Weapon, 7 | 4 when animated.
Deals 7 damage each turn.
 :fire :fire Evaporate - Target card becomes invisible for 3 turns.

Upgraded
Mist Sabre
3 :water
Weapon, 7 | 7 when animated.
Deals 7 damage each turn.
 :water :water Mistify - Target card becomes invisible for 3 turns.

Manipul8r

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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg322036#msg322036
« Reply #31 on: April 28, 2011, 08:13:31 pm »
Submission-

Cryopreservation:  # :water : Freeze target creature for 2|3 turns and remove all poison.  If it is already frozen and has no poison, it becomes Immaterial instead.

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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg322200#msg322200
« Reply #32 on: April 28, 2011, 11:09:17 pm »
Submit-
Blizzard: 2 random creatures are frozen, and 2 take 1 damage(3 if frozen). Lasts 3 turns.
Does not affect water creatures.

Affects both players.

Also please note that you can discuss other people submissions, help them perfect their dieas, make them clearer.
This is a community effort, not a "see who gets it" effort.
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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg322242#msg322242
« Reply #33 on: April 28, 2011, 11:59:52 pm »
Modified the idea. Sorry for not following the format

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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg323965#msg323965
« Reply #34 on: May 01, 2011, 03:57:17 am »
Pardon the delay,
the poll for the ability selection is now up.

Unfortunately, the number of abilities is limited, so if you have an idea please submit it.
Also, there are several abilities that seem closer to spells, I have left them for now, but they will need to be fixed.

Please remeber to leave comments on sugjestions, this is a community event and if we can better the current submitted effects, the card we make can only get better.
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Re: New Event! - Community made card - Stage 3 https://elementscommunity.org/forum/index.php?topic=24996.msg323975#msg323975
« Reply #35 on: May 01, 2011, 04:13:00 am »
My Liquefy idea was only an extra card in addition for the Tidal Wave idea. It would also require the addition of a new passive ability 'Aquatic'. I think it's too far ahead to be sufficient in this event. I hope this cleared up a bit. Also I'm not sure, whether it should be in the poll or not... It would only work in combination with other cards built around the ability 'Aquatic'. (similar to 'Airborne')

 

anything
blarg: