It seems odd that a counter to Discord would show up in entropy...(your unupped card is not showing.)
I like the idea, would this blow up a devourer, or just hurt the opponent?
...Strange, it seems to show up fine for me. Anyone else having this issue?
-It would just hurt the opponent, not the devourer.
And now Yugioh comes to Elements!
Is this a good thing or bad thing? ... Traps seem very well suited here since there is no way for a player to respond to an opponent's actions until next turn.
Right now, there is very little reason not to just "spam" cards as you get them, and this gives a strong advantage to "Blitz" like combos. I.e. combos that can be carried out in a single turn are at a rather strong advantage over those that take multiple turns to set up since the player will not have any chance to respond.
In MtG, this was dealt with using "counterspell" like effects... this is not feasible in Elements, however, since it requires a player to act when it is not their turn.
Traps give a means of implementing such "counterspell" like effects while still staying within the "play by mail" messaging setup of the elements engine. They will force players to think more carefully before spamming spells and effects.
Not every trap needs to include "counter" effect X ... I put that in on this card in particular because otherwise it would be very ineffective against blackhole. Right now I'm leaning toward unupped versions of traps acting as strong "reaction" effects but still allowing the trigger effect to occur, where as the upped versions will provide a weaker reaction but will counter the triggering effect.
E.g. For this card, the unupped version just zapps the opponent but the owner's quanta still gets absorbed or scrambled. The upped version prevents the absorption or scramble, but deals a good deal less damage
-I.e. the unupped could kill a 100 hp player if 5 or more are triggered (120 damage for 6). The upped will not (max of 90 damage for 6) but will be much more useful against black hole.