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Offline EmeraldTigerTopic starter

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Mirror of the Eye | Mirror of the Eye https://elementscommunity.org/forum/index.php?topic=45829.msg1030439#msg1030439
« on: January 09, 2013, 07:15:06 pm »
NAME:
Mirror of the Eye
ELEMENT:
Light
COST:
5 :light
TYPE:
Permanent
ATK|HP:

TEXT:
Everytime anything you posses undergoes an effect by the opponent, the same effect reflects on its possessions.
NAME:
Mirror of the Eye
ELEMENT:
Light
COST:
4 :light
TYPE:
Permanent
ATK|HP:

TEXT:
Everytime anything you posses undergoes an effect by the opponent, the same effect reflects on its possessions.

ART:
EmeraldTiger
IDEA:
EmeraldTiger, THEACCUSO
NOTES:
The "Eye For An Eye" concept.
SERIES:

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Offline OdinVanguard

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Re: Mirror of the Eye | Mirror of the Eye https://elementscommunity.org/forum/index.php?topic=45829.msg1030447#msg1030447
« Reply #1 on: January 09, 2013, 07:28:33 pm »
I really like the artwork... its a little disturbing for a :light card, but very cool nevertheless.

Getting to the mechanics and theme...

I think I get where you're going with this, but the wording is a bit confusing.

So basically:
whenever a hostile effect is applied to a permanent owned by this cards owner, it will also be applied to a permanent owned by this card's owner's opponent as well... is that correct?

... if so, maybe something like: "Whenever a hostile effect is applied to a permanent you own, it is also applied to an enemy permanent if possible." would be a little more clear.

...Or, do you mean for this to include creatures and / or cards in hand or deck as well? If that is the case, just use the above, bur replace "permanent" with "card" instead.

At any rate, I like the concept, though it is certainly a very powerful effect. I think it may need some kind of counterbalance built in to avoid being OP.

Maybe a limited duration
e.g. "Whenever a hostile effect is applied to a card you own, it is also applied to an enemy card if possible. Lasts 3 turns."

or double-edge type mechanic of some kind.
e.g. "Whenever a card is targeted by a hostile effect, that effect will be applied to a card on the opposing side if possible."
« Last Edit: January 09, 2013, 07:32:29 pm by OdinVanguard »
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Offline TheAccuso

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Re: Mirror of the Eye | Mirror of the Eye https://elementscommunity.org/forum/index.php?topic=45829.msg1030449#msg1030449
« Reply #2 on: January 09, 2013, 07:33:12 pm »
The effect atm comprehend everything you posses, including creatures, so i think that a simple "card" will do the trick.
Still have to tought to an OP use of this, atm for the ones i can imagine this "eye for an eye" concept is not OP but i may found out that i'm wrong.
Ty for your feedback as always.
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Offline OdinVanguard

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Re: Mirror of the Eye | Mirror of the Eye https://elementscommunity.org/forum/index.php?topic=45829.msg1030451#msg1030451
« Reply #3 on: January 09, 2013, 07:38:11 pm »
There is one other use I just considered... does this effect apply to you quanta pool as well? If so you may need to use "object" instead of card...

i.e. if your opponent uses black hole, their own pools get drained as well.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline TheAccuso

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Re: Mirror of the Eye | Mirror of the Eye https://elementscommunity.org/forum/index.php?topic=45829.msg1030453#msg1030453
« Reply #4 on: January 09, 2013, 07:39:14 pm »
There is one other use I just considered... does this effect apply to you quanta pool as well? If so you may need to use "object" instead of card...

i.e. if your opponent uses black hole, their own pools get drained as well.
Good observation.
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Offline EmeraldTigerTopic starter

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Re: Mirror of the Eye | Mirror of the Eye https://elementscommunity.org/forum/index.php?topic=45829.msg1030464#msg1030464
« Reply #5 on: January 09, 2013, 08:25:37 pm »
would this have been better wording?

When opponent targets anything you possess, randomly opponent's is also targeted of the same type.
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Offline andretimpa

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Re: Mirror of the Eye | Mirror of the Eye https://elementscommunity.org/forum/index.php?topic=45829.msg1030477#msg1030477
« Reply #6 on: January 09, 2013, 09:03:53 pm »
Every time a graboid evolves, an elemental gets his wings.
:gravity Guild (old), War 9 & 13 (gen) / :time Brawl 2 & 3, War 7 & 14 / :death War 8 & 12 / :fire Brawl 4 / :entropy Brawl 5 / :darkness War 10

Offline EmeraldTigerTopic starter

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Re: Mirror of the Eye | Mirror of the Eye https://elementscommunity.org/forum/index.php?topic=45829.msg1030481#msg1030481
« Reply #7 on: January 09, 2013, 09:15:14 pm »
The mechanic could be under :gravity via this means http://en.wikipedia.org/wiki/Newton's_laws_of_motion

Everything has an equal and opposite reaction.(Law 3)

My first thought was Aether due to the duplicity of the mechanic.
THEACCUSO suggested Light most likely because of the reflective theme. I agreed with with light because it encompasses Light's ignoring nature.
« Last Edit: January 09, 2013, 10:58:26 pm by EmeraldTiger »
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Offline TheAccuso

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Re: Mirror of the Eye | Mirror of the Eye https://elementscommunity.org/forum/index.php?topic=45829.msg1032666#msg1032666
« Reply #8 on: January 16, 2013, 05:02:52 pm »
Bumping for feedback
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Offline Joseph7

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Re: Mirror of the Eye | Mirror of the Eye https://elementscommunity.org/forum/index.php?topic=45829.msg1032798#msg1032798
« Reply #9 on: January 17, 2013, 12:34:09 am »
Wow...nice idea. Though it is shocking at first that it is a light card, light is the only element that this makes sense in. This is a good strong defense against PC that is very cost-effective. It is a very powerful card at first glance, but it makes sense in light because 3 of light's 5 permanents (excluding pillars and pendulums) already have the status of being immaterial. This opens a good opportunity for duo decks with light, which need more encouragement. Nice idea!

Offline EmeraldTigerTopic starter

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Re: Mirror of the Eye | Mirror of the Eye https://elementscommunity.org/forum/index.php?topic=45829.msg1032922#msg1032922
« Reply #10 on: January 17, 2013, 02:39:15 pm »
Are there any mechanical or balance adjustments needed?
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