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Offline Annele

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Re: Incipient | Incipient https://elementscommunity.org/forum/index.php?topic=40065.msg498089#msg498089
« Reply #12 on: May 14, 2012, 06:49:39 am »
http://elementscommunity.org/forum/index.php/topic,13570.0.html
There are 2 different cards... Your idea from 2010 is about only negative effects, so Your card is only useful on own creatures. It is also problem to decide which effect is negative. Adrenaline is negative or positive? Sometimes Adrenaline can be negative (on antimatter or poison creature, also against SoSa), sometimes is useful.
My idea is easier to describe, gives much more tactics and it is useful on own creatures and against opponent (as very soft CC).

actually its pretty easy to classify effects as positive or negative, adrenaline for example would be lumped in with the positives even though there are a few select set of circumstances where it would be negative.

and i am 99% sure an almost identical card was also submitted, i will try to remember what it was- it may have been a time card, or possibly an air card, i believe it was phrased something along the lines of 'returned to its base card', ill poke around for it.

here are  a few i found, cant seem to find the exact one i was thinking of, however, but still, it isnt a novel idea-
http://elementscommunity.org/forum/index.php/topic,22580.0.html
http://elementscommunity.org/forum/index.php/topic,22580.0.html
http://elementscommunity.org/forum/index.php/topic,32037.0.html

The first 2 are the same links, and I'm pretty sure the third one was never made.
All three, however, are  :time, and revert all creatures back to original states. Incipient removes effects, but does not change Attack/Hp. It also works as Divine shield.

I think that this card should change attack/hp against growthing creatures. Growth is also acquired effect. And here is the biggest difference between my and his idea. His card against LavaGolem deck is unuseful. My card can reverse stats for only one creature and protect it. Idea from link turns stats for all field and delay them (big OP). Three cards and three others effect against the same deck. If someone think that this idea is OP against LavaGolem then please look on Lighting, which can destroy it. This card still keep Golem on field. It is very soft CC because the main idea of this card is removing effects like Antimatter or Congeal. But sometimes can be useful as tactic card, the same like Liquid Shadow.

It only shows that Players searching for card effects like this and they want to see card like this. It will be better to talk about balance than searching cards from 2010 which has got similiar but other effect.

What is more, only this card is really effective antiCC against for example Purple Nymph.

That would make it more of a time card, and too similer to previous suggestions. It is fine as is.
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Offline AticoTopic starter

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Re: Incipient | Incipient https://elementscommunity.org/forum/index.php?topic=40065.msg498123#msg498123
« Reply #13 on: May 14, 2012, 09:35:46 am »
Maybe You are right ;)

Previous I thought also about not protecting by 1 (2) turns but learning DivineShield (like Seraph). What do You think about this? I was bother about "lobo effect" but maybe it will be better addition than this protect?

Offline moomoose

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Re: Incipient | Incipient https://elementscommunity.org/forum/index.php?topic=40065.msg498171#msg498171
« Reply #14 on: May 14, 2012, 01:51:19 pm »
was a copy/paste error before, here is the third
http://elementscommunity.org/forum/index.php/topic,34736.0.html
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Offline Annele

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Re: Incipient | Incipient https://elementscommunity.org/forum/index.php?topic=40065.msg498453#msg498453
« Reply #15 on: May 14, 2012, 11:48:58 pm »
was a copy/paste error before, here is the third
http://elementscommunity.org/forum/index.php/topic,34736.0.html

It's ok, we all make mistakes.  ;)

However, though this is :life, not :time, it still does the exact same thing as the other two examples you showed.

Previous I thought also about not protecting by 1 (2) turns but learning DivineShield (like Seraph). What do You think about this? I was bother about "lobo effect" but maybe it will be better addition than this protect?

Maybe.  8)
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Offline moomoose

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Re: Incipient | Incipient https://elementscommunity.org/forum/index.php?topic=40065.msg498460#msg498460
« Reply #16 on: May 15, 2012, 12:02:07 am »
ok, how is incipient different from restore, im missing something here.  he mentioned lava golems stats as an example, yet you, not the creator of the card, say otherwise and mark that as the difference.
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Offline Annele

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Re: Incipient | Incipient https://elementscommunity.org/forum/index.php?topic=40065.msg498466#msg498466
« Reply #17 on: May 15, 2012, 12:11:47 am »
ok, how is incipient different from restore, im missing something here.  he mentioned lava golems stats as an example, yet you, not the creator of the card, say otherwise and mark that as the difference.

From my understanding he was meerly suggesting it reversed growing creatures.
Atico, please correct me if I am wrong.
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Re: Incipient | Incipient https://elementscommunity.org/forum/index.php?topic=40065.msg498469#msg498469
« Reply #18 on: May 15, 2012, 12:13:44 am »
ok, how is incipient different from restore, im missing something here.  he mentioned lava golems stats as an example, yet you, not the creator of the card, say otherwise and mark that as the difference.

While they are similar cards, they have different purposes.
All of the cards that you linked to basically were Reverse Time, but if the card were to be played again instantly (ignoring Pharaohs and Skeletons).  That means that you can use it to revert the stats of a Lava Golem or a Forest Spirit that has grown out of control.  It also can be used to get rid of a Butterfly Effect or de-lobotomize a creature.

This card will mostly be used defensively for the protection part, as it doesn't change stats or abilities.  You can't use it in any of the situations listed above.  You would use it more to babysit a creature that you really need, like an Arctic Squid or a very frail attacker, by chaining it.  It is similar in effect, but not in practice.
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Re: Incipient | Incipient https://elementscommunity.org/forum/index.php?topic=40065.msg498471#msg498471
« Reply #19 on: May 15, 2012, 12:15:49 am »
So, does the Protection count as Immaterial for those 1-2 turns?  If so, SoW.

Offline moomoose

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Re: Incipient | Incipient https://elementscommunity.org/forum/index.php?topic=40065.msg498474#msg498474
« Reply #20 on: May 15, 2012, 12:22:59 am »
ok, more confusion, you say "This card will mostly be used defensively for the protection part, as it doesn't change stats or abilities." and that is what the basic liberation does.

to me, there is absolutely no difference between "remove acquired effects" and "revert to original state" after he stated that it would impact lava golem.  and if it doesnt change stats, just status effects, then it is very similar to liberation/liberty.  either way, this card idea is very similar to ideas which have already been presented.
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Re: Incipient | Incipient https://elementscommunity.org/forum/index.php?topic=40065.msg498500#msg498500
« Reply #21 on: May 15, 2012, 01:21:53 am »
I think the upped version should be "removes all negative effects", because wouldn't all effects mean getting rid of blessing/Rage Pot/Overdrive/ etc.?
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Offline AticoTopic starter

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Re: Incipient | Incipient https://elementscommunity.org/forum/index.php?topic=40065.msg498631#msg498631
« Reply #22 on: May 15, 2012, 08:54:44 am »
I think that we must say clearly which cards we compare. Moomoose linked 3 different cards and try to say that for example restore all field stats + delay = remove acquired effects in 1 card + protect or that negative effects = all effects. It is mistake and we have mess here.

Yes, cards effects are similiar, the same as attack Cockatrice and Psion, but usable is very different. The same is here with Incipient. This card is an answer for Arctic Squid, Purple Nymph etc. Maybe it should be also like soft-protect artifact (which I suggested), but it should be discussed.

Should it restore stats to previous? Previously I thought that it would be nice addition for this card, but now after talking with You I see bigger potential with removing only acquired effects, not stats. For example
1. Using Incipient on Accelerate 10|4 Charger = 10|4 Charger, no accelerate, protect 1 (2) turns.
2. Using Incipient on Adrenalined Frog 5|3 = Frog 5|3, no adrenaline, protect 1 (2) turns.
3. Using Incipient on Blessed Light Dragon 18|18 with Poison = LightDragon 18|18, no poison, protect 1 (2) turns.

In 1st situation - Two Moomoose cards make Charger 7|5 and one card do nothing, because Acc isn't negative effect. Different? Different.
In 2nd situation - Two Moomoose cards make also 5|3 Frog and one card do nothing, because Adrenaline isn't negative effect. Different? Different.
In 3nd situation - Two Moomoose cards make Dragon 12|12 and one card make 18|18 with no poison. Different? Different.
What is more - only Incipient card gives protect.
So I think that now we can see how different ideas we have and searching similiar effects from 2010 haven't got any sense...

I think also, that bigger fun will be also with learning DivineShield than Protect 1 (2) turns. Why? It will be like Liquid Shadow with special "lobo" effect. More strategy and fantastic way for Light to defending against creature abilities like LavaGolem.
« Last Edit: May 15, 2012, 09:03:23 am by Atico »

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Re: Incipient | Incipient https://elementscommunity.org/forum/index.php?topic=40065.msg498642#msg498642
« Reply #23 on: May 15, 2012, 09:13:44 am »
@Atico
1)
The core of your card is the first clause "Remove all acquired effects from target creature". This is ambiguous it could mean:
"Remove status effects"
"Remove subset of status effects"
"Restore creature to original settings"

However all 3 of these have been submitted to the crucible before IIRC.

We do not let the same suggestion into the crucible twice. You might want to differentiate your suggestion. Learning Divine Shield is one way to go.

2)
Mutated cards do not remember their previous forms.
Antimatter changes stats like either Growth or Dive (I forget which way it goes nowadays). It is not a status effect.


@Moomoose
Do you remember a "Remove all status effects" card or I am misremembering?
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