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Offline JockoTopic starter

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Restore | Restore https://elementscommunity.org/forum/index.php?topic=34736.msg437973#msg437973
« on: December 12, 2011, 07:45:07 pm »
NAME:
Restore
ELEMENT:
Life
COST:
4 :life
TYPE:
Spell
ATK|HP:
TEXT:
Restore a target creature to its original state.
NAME:
Restore
ELEMENT:
Life
COST:
2 :life
TYPE:
Spell
ATK|HP:
TEXT:
Restore a target creature to its original state.
ART:
None yet
IDEA:
Jocko
NOTES:
I think its pretty self explanatory.
Can be used as healing and CC, it will remove any buffs, but also any dmg, poison, debuffs, etc.
For the sake of simplicity I suggest Restore mechanically act as follows:

Identify card by card name
Giant Frog -> Giant Frog
Skull Shield + Creature -> Skeleton
Ash -> Ash
Photon mutated into Golden Dragon -> Golden Dragon
Chimera -> Chimera

Restore card to a default version
Giant Frog
Skeleton
Ash
Golden Dragon
Chimera absorbing the field
SERIES:

Offline Zaealix

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Re: Restore | Restore https://elementscommunity.org/forum/index.php?topic=34736.msg438007#msg438007
« Reply #1 on: December 12, 2011, 09:48:52 pm »
Hrm...What happens when applied to say, a skeleton created by Skull Shield's power?
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Offline JockoTopic starter

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Re: Restore | Restore https://elementscommunity.org/forum/index.php?topic=34736.msg438015#msg438015
« Reply #2 on: December 12, 2011, 10:15:52 pm »
It should work like RT for those creatures, shriekers, mutants, etc.

Offline Zaealix

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Re: Restore | Restore https://elementscommunity.org/forum/index.php?topic=34736.msg438083#msg438083
« Reply #3 on: December 13, 2011, 01:43:42 am »
Sooo....Skeleton hit with Restore=Random monster...
Mutant hit with Restore= original Creature? I don't work with mutants...
Shreickers= Shreickers...
Is taht How RT/Restore goes?
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Offline JockoTopic starter

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Re: Restore | Restore https://elementscommunity.org/forum/index.php?topic=34736.msg438085#msg438085
« Reply #4 on: December 13, 2011, 01:47:02 am »
No, skeleton hit with restore = Skeleton.
If you get a mutant photon and you hit it with restore, you'll get a photon.
At least that's how i thought it, i guess it can be changed.

Offline furballdn

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Re: Restore | Restore https://elementscommunity.org/forum/index.php?topic=34736.msg438087#msg438087
« Reply #5 on: December 13, 2011, 01:53:39 am »
Why does it cost so much? It costs twice as much as RT and doesn't even remove your opponent's creature from the field for one turn and deny their next draw.

Offline bogtro

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Re: Restore | Restore https://elementscommunity.org/forum/index.php?topic=34736.msg438088#msg438088
« Reply #6 on: December 13, 2011, 01:56:04 am »
Why does it cost so much? It costs twice as much as RT and doesn't even remove your opponent's creature from the field for one turn and deny their next draw.
It can also be used on your own creatures.
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Offline JockoTopic starter

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Re: Restore | Restore https://elementscommunity.org/forum/index.php?topic=34736.msg438095#msg438095
« Reply #7 on: December 13, 2011, 02:08:03 am »
Its not intended to be a more powerful version of RT.
It can heal anything from your creatures and remove any kind of buffs, accel/ls, cool mutants from your opponent.

Offline furballdn

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Re: Restore | Restore https://elementscommunity.org/forum/index.php?topic=34736.msg438102#msg438102
« Reply #8 on: December 13, 2011, 02:22:58 am »
Even if it can be used to heal your own creatures, is it really worth that cost? Doesn't really look like it. Most creatures are often killed in one turn by CC. This card could heal frozen/delayed/antimattered creatures, but that's probably going to be as useful as it is for your own creatures. If you want to remove buffs or cool mutants from your opponent, RT does that better. I say change the cost so it's 3|2 at least.

Offline karis

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Re: Restore | Restore https://elementscommunity.org/forum/index.php?topic=34736.msg438103#msg438103
« Reply #9 on: December 13, 2011, 02:30:24 am »
for me. greatest part of this spell happen when you use it with armagio.   ^-^

edit: and that make me think about flying weapon?   turn into permanent?

Offline JockoTopic starter

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Re: Restore | Restore https://elementscommunity.org/forum/index.php?topic=34736.msg438105#msg438105
« Reply #10 on: December 13, 2011, 02:45:25 am »
It starts being a creature the moment Flying weapon is casted, so i'd assume it would work like any other creature.

Offline Zaealix

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Re: Restore | Restore https://elementscommunity.org/forum/index.php?topic=34736.msg438107#msg438107
« Reply #11 on: December 13, 2011, 02:51:43 am »
The place where Restore gains power, is the fact you don't have to replay the creatures you use it to heal. That means quanta advantage, and not slowing the drawing of new cards, like RT does.
for me. greatest part of this spell happen when you use it with armagio.   ^-^
I have one better than that. Chimera.  :gravity gets epic buff from this card, much more so than  :life...
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anything
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