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Offline mildlyfrightenedboyTopic starter

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Spontaneous Generation | Spontaneous Generation https://elementscommunity.org/forum/index.php?topic=32525.msg410861#msg410861
« on: October 16, 2011, 06:21:02 am »
NAME:
Spontaneous Generation
ELEMENT:
Entropy
COST:
5 :entropy
TYPE:
Spell
TEXT:
Has a 15% chance every turn to generate a random creature.  On other turns, gain  :entropy.  Stackable.
NAME:
Spontaneous Generation
ELEMENT:
Entropy
COST:
5 :entropy
TYPE:
Spell
TEXT:
Has a 25% chance every turn to generate a random creature.  On other turns, gain  :entropy.  Stackable.
ART:
http://www.sxc.hu/photo/683819
IDEA:
MildlyFrightenedBoy
NOTES:
Spontaneous Generation is the (archaic) theory that life is created spontaneously from certain objects, such as food, which was believed to create flies and maggots.  Following suit, this card creates life out of nothing in an absolutely spontaneous manner.  Also, what better element is there to add more random creatures to than Entropy?
Basically, the card produces random creatures for you to do whatever you wish with, and, when it doesn't, it's a pillar.  The unupgraded version generates unupgraded creatures and the upgraded version generates upgraded creatures.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline furballdn

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Re: Spontaneous Generation | Spontaneous Generation https://elementscommunity.org/forum/index.php?topic=32525.msg410865#msg410865
« Reply #1 on: October 16, 2011, 06:32:24 am »
So I either get a random creature or a amethyst pillar for a turn? That's alright. I'd suggest changing the upped one to "Has a 15% chance of generating an upgraded creature" though.

Offline Pineapple

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Re: Spontaneous Generation | Spontaneous Generation https://elementscommunity.org/forum/index.php?topic=32525.msg410879#msg410879
« Reply #2 on: October 16, 2011, 07:08:27 am »
Request name change to Genesis or Biogenesis?

Offline TheManuz

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Re: Spontaneous Generation | Spontaneous Generation https://elementscommunity.org/forum/index.php?topic=32525.msg410948#msg410948
« Reply #3 on: October 16, 2011, 12:48:03 pm »
I don't feel it's an :entropy concept.
Since you're referring to life generating from rotting things (as you said in notes), i feel this mechanic belongs to :life or :death or both.
Just because it's random, doesn't mean it's :entropy

Offline mildlyfrightenedboyTopic starter

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Re: Spontaneous Generation | Spontaneous Generation https://elementscommunity.org/forum/index.php?topic=32525.msg410955#msg410955
« Reply #4 on: October 16, 2011, 01:17:27 pm »
Request name change to Genesis or Biogenesis?
I think that Biogenesis is the concept that replaced Spontaneous Generation, claiming that life can only be produced by life.  This card isn't life being produced by life.  It is life being produced by nothing.

I don't feel it's an :entropy concept.
Since you're referring to life generating from rotting things (as you said in notes), i feel this mechanic belongs to :life or :death or both.
Just because it's random, doesn't mean it's :entropy
The rotting food was just one example; Spontaneous Generation covered a wider range of things.  For instance, it claimed that fish came from water and frogs came from trees and swamps.  The point of the card is that it is not a living thing, yet it randomly produces living things.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline TheManuz

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Re: Spontaneous Generation | Spontaneous Generation https://elementscommunity.org/forum/index.php?topic=32525.msg410957#msg410957
« Reply #5 on: October 16, 2011, 01:30:12 pm »
The rotting food was just one example; Spontaneous Generation covered a wider range of things.  For instance, it claimed that fish came from water and frogs came from trees and swamps.  The point of the card is that it is not a living thing, yet it randomly produces living things.
I still think that it's related to :life, since it's the only shared factor:
 :life from :water, :life from :death, :life from inanimate objects (maybe inanimate objects are :earth?), random :life
I see life everywhere!
Of course it's only my opinion, and if you feel it belongs to entropy i won't insist.

Offline mildlyfrightenedboyTopic starter

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Re: Spontaneous Generation | Spontaneous Generation https://elementscommunity.org/forum/index.php?topic=32525.msg411013#msg411013
« Reply #6 on: October 16, 2011, 03:28:40 pm »
The rotting food was just one example; Spontaneous Generation covered a wider range of things.  For instance, it claimed that fish came from water and frogs came from trees and swamps.  The point of the card is that it is not a living thing, yet it randomly produces living things.
I still think that it's related to :life, since it's the only shared factor:
 :life from :water, :life from :death, :life from inanimate objects (maybe inanimate objects are :earth?), random :life
I see life everywhere!
Of course it's only my opinion, and if you feel it belongs to entropy i won't insist.
It is generating life forms from random sources, but the life forms are creatures, and every element has creatures, there fore I don't believe that something creating life should automatically belong in life.  The random nature of Spontaneous Generation was what I was trying to emphasize by making it effectively a pillar with a chance of making a random creature, and randomness is mostly associated with Entropy.  (I think there are a total of eleven Entropy cards with random chance effects.)  Random creatures would work well in Entropy mutation decks as most of them carry Quantum Towers already, and this would be a cheap, effective, and effortless way to add to a mutation deck's arsenal of randomness.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

 

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