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cebra

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Extinction|Extinction https://elementscommunity.org/forum/index.php?topic=12317.msg153874#msg153874
« on: September 07, 2010, 12:37:12 pm »
NAME:
Extinction
ELEMENT:
Time
COST:
15
TYPE:
Spell
ATK|HP:
-
TEXT:
Kill the target creature and all creatures of the same species. Drains all Time quanta left.
NAME:
Extinction
ELEMENT:
Time
COST:
12
TYPE:
Spell
ATK|HP:
-
TEXT:
Kill the target creature and all creatures of the same species. Drains all Time quanta left.
ART:
found at stock.xchng
IDEA:
zanzarino
NOTES:
Yes you read right. The idea is from zanzarino himself. I found it while searching for "The History of Elements" check this thread (http://elementscommunity.org/forum/index.php/topic,12215.0.html), if you want to see more ideas by him.
Species means, that also upgraded/unupgraded and mutants will die.
SERIES:
-

Offline Higurashi

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  • Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
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Re: Extinction|Extinction https://elementscommunity.org/forum/index.php?topic=12317.msg153877#msg153877
« Reply #1 on: September 07, 2010, 12:53:19 pm »
While it would be a nice Fractal nerf like people are yearning for right now, it would slaughter way too many rushes just like that, and make rushbows even more used. For instance, Lava Destroyer rush, Shrieker rush, Horned Frog/Cockatrice rush. It would be rather easy to stall until you get this card, especially since Time has Reverse Time and Procrastination. I like the card on its own, but in the current environment, I don't think I would like it at all.
:aether  http://elementscommunity.org/forum/guilds/991-thunderbolts-ho!-991/ :aether
Aether is the prime Element present in all things, providing space, connection and balance for all Elements to exist.
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kalkiran

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Re: Extinction|Extinction https://elementscommunity.org/forum/index.php?topic=12317.msg153891#msg153891
« Reply #2 on: September 07, 2010, 01:45:22 pm »
i hate spams too but i think its op and also i remeber hearing somewhere a spell cant kill a card without taking account of its hp-(the person who said this also said shockwave was an exception but its ok because it requires 2 elements)

Xoff

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Re: Extinction|Extinction https://elementscommunity.org/forum/index.php?topic=12317.msg153893#msg153893
« Reply #3 on: September 07, 2010, 01:48:48 pm »
This card is really needed to balance the game. Many 100hp winning decks are rush and fractal. And THIS is the card we need to cool them.
But I think it's a little bit too much expensive.
I even dream of an extinct that remove all cards of the same species in game, in hand and in decks. It would be so fun !
Having situational cards is good for diversity.

Ok, it doesn"t take into account hp, but it drains all  :time quanta !

cebra

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Re: Extinction|Extinction https://elementscommunity.org/forum/index.php?topic=12317.msg153910#msg153910
« Reply #4 on: September 07, 2010, 02:16:32 pm »
I know, that Direct-Kill cards are not liked. I don´t like them, too. But this is the best way to design a conter against Fractal without making it too complicated.

Balancing possibilities:
-make it cost 5 HP per killed creature
-only allow to kill up to 6 creatures
-can only target creatures with less than 6 HP
-can only kill creatures if they were more than one played in the last round

Although the last is again a bit complicated.

kalkiran

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Re: Extinction|Extinction https://elementscommunity.org/forum/index.php?topic=12317.msg153935#msg153935
« Reply #5 on: September 07, 2010, 02:57:27 pm »
no.3!!!!!!

ggabriel2

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Re: Extinction|Extinction https://elementscommunity.org/forum/index.php?topic=12317.msg154600#msg154600
« Reply #6 on: September 08, 2010, 04:51:57 pm »
I think I might like this better if it was Death rather than Time; that way there'd still be this awesome fractal counter but you wouldn't see everyone and their brother carrying it since Time is a lot more popular. The synergies with Death would be pretty crazy, but big Death setups tend to be fairly slow and unreliable so I think it would be manageable.

cebra

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Re: Extinction|Extinction https://elementscommunity.org/forum/index.php?topic=12317.msg154707#msg154707
« Reply #7 on: September 08, 2010, 08:30:14 pm »
Well...if people say this is overpowered, then it´s definitly overpowered as Death Card. The synergies are endless.

guolin

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Re: Extinction|Extinction https://elementscommunity.org/forum/index.php?topic=12317.msg154709#msg154709
« Reply #8 on: September 08, 2010, 08:36:44 pm »
Remove the insta-kill, and all is good. I say give target creature and same species 1-2 neurotoxin counters - fits the time theme (rewinds and such help it work even further), though cost could be decreased a little. Zanz himself - yeah, the guy that had the "idea" for this card - said that he did not want any insta-kill cards that did not factor in HP (with exception of Shockwave, but that's a 2 card combo, which Zanz thought was enough to balance it). In fact, the first version of Aflatoxin insta-killed the target creature - Zanz changes it to 2 poison when he realized the insta-kill.

cebra

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Re: Extinction|Extinction https://elementscommunity.org/forum/index.php?topic=12317.msg154734#msg154734
« Reply #9 on: September 08, 2010, 09:20:37 pm »
I know what zanz said.
You´re idea is the best I´ve seen. Maybe I´ll do it like this:
Your opponent gets 2 neurotoxin for every creature of the same species on his side of the field.
That would still be very powerful. And of course it would need another name. Maybe..."Headache"?

guolin

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Re: Extinction|Extinction https://elementscommunity.org/forum/index.php?topic=12317.msg154740#msg154740
« Reply #10 on: September 08, 2010, 09:32:04 pm »
I know what zanz said.
You´re idea is the best I´ve seen. Maybe I´ll do it like this:
Your opponent gets 2 neurotoxin for every creature of the same species on his side of the field.
That would still be very powerful. And of course it would need another name. Maybe..."Headache"?

I like the name. Fits with time. Extinction didn't happen overnight - it happened slowly but surely.

2 Neurotoxin for each creature may be a little overkill. How about 1 instead? Remember, every time opponent plays a card, the poison is still increased.

Also, wouldn't more members of species help prevent Extinction more...? :P

the fury

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Re: Extinction|Extinction https://elementscommunity.org/forum/index.php?topic=12317.msg154751#msg154751
« Reply #11 on: September 08, 2010, 09:44:51 pm »
how about:  " the target creature and all creatures whit the same name in the opponent field takes N-1 poison counters where N is the number of creatures targetted"

for be clear: the opponent have 5 creature in play whit same name? all they take 4 poison counters...

 

anything
blarg: