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Offline FrostguardTopic starter

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Equillibrium | Equillibrium https://elementscommunity.org/forum/index.php?topic=31519.msg398617#msg398617
« on: September 24, 2011, 07:02:14 pm »
NAME:
Equillibrium
ELEMENT:
Entropy
COST:
15 :entropy
TYPE:
Spell
ATK|HP:
-
TEXT:
All statistics of players and creatures reach an equillibrium.
NAME:
Equillibrium
ELEMENT:
Entropy
COST:
12 :entropy
TYPE:
Spell
ATK|HP:
-
TEXT:
All statistics of players and creatures reach an equillibrium.
ART:
TheManuz
IDEA:
Frostguard
NOTES:
I'll detail the card description.
Both players will get the same amount of maximum and current health; it is the arithmetic mean of these values prior to casting the spell. The same happens to all their quanta pools. The attack and health (both maximum and current) of all creatures on the field will be summed, and divided by the number of the creatures; this value would be got by each of them.
Status effects would remain unaltered.
Quanta pools are redistributed, one by one. Not all quanta pools as a whole.
About the image, I apologise, I found no image representing thermodynamic equillibrium, so I chose this cliche one. Thermodynamic equillibrium means that all intensive functions of state become homogeneous (like temperature, pressure, chemical potential, et cetera - this is what I tried to represent). The total entropy of the system reaches its maximum entropy in the state of thermodynamic equillibrium, this is why it perfectly fits entropy.
It could have many uses, mostly in emergency, but it could also shut down decks relying on Stone Skin.
SERIES:
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Offline Captain Scibra

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Re: Equillibrium | Equillibrium https://elementscommunity.org/forum/index.php?topic=31519.msg398987#msg398987
« Reply #1 on: September 25, 2011, 08:28:37 am »
Definitely a unique card idea for sure.  Versatility is nice.  I would love to see this used against Seism some time.  Also I suppose the cost is fitting, since there is a massive change of the field.  The theme is very solid too.
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Re: Equillibrium | Equillibrium https://elementscommunity.org/forum/index.php?topic=31519.msg398998#msg398998
« Reply #2 on: September 25, 2011, 09:22:02 am »
I like the card; it definitely has use, and the power of the card is balanced by the huge cost.  It feels like a Light card to me, but that's because I've played Magic: The Gathering for like 15 years and this card reminds me of Balance :p

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Re: Equillibrium | Equillibrium https://elementscommunity.org/forum/index.php?topic=31519.msg399105#msg399105
« Reply #3 on: September 25, 2011, 03:45:26 pm »
Thank you very much for your feedbacks.

I like the card; it definitely has use, and the power of the card is balanced by the huge cost.  It feels like a Light card to me, but that's because I've played Magic: The Gathering for like 15 years and this card reminds me of Balance :p
Would fit Light, too, for a certain extent - however, Light has already got a card which consumes all remaining quanta, and of course thermodynamical equillibrium is strongly connected to Entropy (I think I detailed it in the "Notes" section).

Offline Captain Scibra

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Re: Equillibrium | Equillibrium https://elementscommunity.org/forum/index.php?topic=31519.msg399121#msg399121
« Reply #4 on: September 25, 2011, 04:17:48 pm »
I think the Entropy could also suffice as the "betting" par of the card, as it may not always be beneficial.
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Offline TuckingFypo

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Re: Equillibrium | Equillibrium https://elementscommunity.org/forum/index.php?topic=31519.msg399160#msg399160
« Reply #5 on: September 25, 2011, 05:33:25 pm »
This also shuts down Firestall!

At a brief glance, it actually looks a bit expensive; I don't have facts to back me up though.

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Re: Equillibrium | Equillibrium https://elementscommunity.org/forum/index.php?topic=31519.msg399198#msg399198
« Reply #6 on: September 25, 2011, 06:41:53 pm »
This also shuts down Firestall!

At a brief glance, it actually looks a bit expensive; I don't have facts to back me up though.
I didn't even think about Firestall... Sure, I have a lot of troubles against those. However, it could also be nicely used against Otyughs (as they would receive the same amount of health as all the other creatures, they'd become more or less useless). Which is ironic because Otyugh is one of my favourite cards.
Maybe it's expensive; however, entropy players tend to hoard a whole lot of pillars (Dissipation Field), which would make it easier to collect the cost of this card. Also, note that it won't necessarily drain all Entropy quanta; if the opponent has some, then the player will get half of it.
I tried to compare this to Miracle; I thought they were equal in terms of power. Miracle has much more healing potential but this would be slightly more versatile.

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Re: Equillibrium | Equillibrium https://elementscommunity.org/forum/index.php?topic=31519.msg400168#msg400168
« Reply #7 on: September 27, 2011, 03:28:11 pm »
Any other opinions?

Offline TheManuz

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Re: Equillibrium | Equillibrium https://elementscommunity.org/forum/index.php?topic=31519.msg400182#msg400182
« Reply #8 on: September 27, 2011, 03:53:54 pm »
So this card balances (average) the following values:
    Maximum healthCurrent healthQuanta PoolsTotal creatures Attack, redistributed between all creaturesTotal creatures HP, redistributed between all creaturesTotal creatures Max HP, redistributed between all creatures
What about roundings for creatures ATK, HP and MaxHP?
Example:
My opponent has 1 Armagio (1|25) and 1 , i got an Abomination (5|5), a Schrodinger's Cat (1|1) and a Maxwell Demon (3|2).
Total ATK: 1+5+1+3 = 10. Averaged ATK: 10/4 = 2.5
Total HP (and Max HP too): 25+5+1+2 = 33/4 = 8.25
All creatures are now 2|8, but there are 2 ATK points and 1 HP point that are unassigned (or lost).

The leftover points are redistributed randomly? Or rounded up/down?
And what about quanta pools? It works averaging element-by-element or all elements as a whole? And even for quanta, what about leftovers?

I suggest to average all elements as a whole (it's more entropic), and random redistribution (stats and quanta) for leftovers.

Other than this clarification, i really like this card.
I also thinks that "drains all entropy quanta" is unnecessary, since there is no reason to use this spell one after another. Also, since quanta pools are balanced too, i cannot see how this would work.
Also, maybe the cost is a little high, but i've not really thought about that.

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Re: Equillibrium | Equillibrium https://elementscommunity.org/forum/index.php?topic=31519.msg400214#msg400214
« Reply #9 on: September 27, 2011, 04:59:10 pm »
So this card balances (average) the following values:
    Maximum healthCurrent healthQuanta PoolsTotal creatures Attack, redistributed between all creaturesTotal creatures HP, redistributed between all creaturesTotal creatures Max HP, redistributed between all creatures
What about roundings for creatures ATK, HP and MaxHP?
Example:
My opponent has 1 Armagio (1|25) and 1 , i got an Abomination (5|5), a Schrodinger's Cat (1|1) and a Maxwell Demon (3|2).
Total ATK: 1+5+1+3 = 10. Averaged ATK: 10/4 = 2.5
Total HP (and Max HP too): 25+5+1+2 = 33/4 = 8.25
All creatures are now 2|8, but there are 2 ATK points and 1 HP point that are unassigned (or lost).

The leftover points are redistributed randomly? Or rounded up/down?
And what about quanta pools? It works averaging element-by-element or all elements as a whole? And even for quanta, what about leftovers?

I suggest to average all elements as a whole (it's more entropic), and random redistribution (stats and quanta) for leftovers.

Other than this clarification, i really like this card.
I also thinks that "drains all entropy quanta" is unnecessary, since there is no reason to use this spell one after another. Also, since quanta pools are balanced too, i cannot see how this would work.
Also, maybe the cost is a little high, but i've not really thought about that.
I think that undistributed stats and quanta should be lost (in fact, only for thermodynamical reasons - in fact, increasing entropy always means a loss of energy (in form of heat, which can't be used anymore), but that's my only reason). However, when I look at the game's concept of entropy, random distribution would fit more.

Yes, the quanta pools... I didn't even think about that, but you are right, I suppose. The entire as a whole would be even better.

The cost is maybe high, and I chose this option 'drain all quanta' because it is a truly powerful card; besides, there isn't too much reason to play Miracle twice consequentially, yet it drains all quanta.

Offline TheManuz

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R: Equillibrium | Equillibrium https://elementscommunity.org/forum/index.php?topic=31519.msg400231#msg400231
« Reply #10 on: September 27, 2011, 05:43:47 pm »
I thought a little more about the quanta pool issue, and now i think it's better to average each pool independently, because otherwise it will screw mono decks, and favor rainbows. While Discord can do the same, i feel that the two effects are not related and it could limit this card use to only rainbows (and that would be a shame).

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Re: R: Equillibrium | Equillibrium https://elementscommunity.org/forum/index.php?topic=31519.msg400239#msg400239
« Reply #11 on: September 27, 2011, 06:12:13 pm »
I thought a little more about the quanta pool issue, and now i think it's better to average each pool independently, because otherwise it will screw mono decks, and favor rainbows. While Discord can do the same, i feel that the two effects are not related and it could limit this card use to only rainbows (and that would be a shame).
This is true. I'll change the notes quickly.

 

blarg: