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Offline ZephyrPhantomTopic starter

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Enlightenment | Enlightenment https://elementscommunity.org/forum/index.php?topic=21200.msg270902#msg270902
« on: February 14, 2011, 10:03:45 pm »
NAME:
Enlightenment
ELEMENT:
Light
COST:
:light
TYPE:
Permanent
ATK|HP:
TEXT:
Both players now draw 2 cards per turn.
NAME:
Enlightenment
ELEMENT:
Light
COST:
3
TYPE:
Permanent
ATK|HP:
TEXT:
Both players now draw 2 cards per turn.
ART:
Endarius at http://smg.photobucket.com/albums/v399/Christofur/Endarius%20images/?action=view&current=TheHealerWithin.jpg
IDEA:
Zblader
NOTES:
With the upcoming "Sanctuary" card that protects a player's hand, I wanted to make a card that allows Light to manipulate drawpower. You opponent's hand will most likely fill up quickly if he can't play enough cards and since light is good at massive quanta generation you should be  be able to play your hand relatively quickly.
SERIES:
Alternate Story Series: http://elementscommunity.org/forum/index.php/topic,20252.0.html
You can also upgrade Enlightenment into:
NAME:
Self Enlightenment
ELEMENT:
Light
COST:
:light
TYPE:
Spell
ATK|HP:
TEXT:
Draw 3 cards, then discard 1 card.
 
ART:
Endarius at http://smg.photobucket.com/albums/v399/Christofur/Endarius%20images/?action=view&current=TheHealerWithin.jpg
IDEA:
Zblader
NOTES:
This version focuses on yourself more and allows you to get more cards in case you are getting bad draws.
SERIES:
Alternate Story Series: http://elementscommunity.org/forum/index.php/topic,20252.0.html

Offline Seraph

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Re: Enlightenment | Enlightenment https://elementscommunity.org/forum/index.php?topic=21200.msg270913#msg270913
« Reply #1 on: February 14, 2011, 10:25:53 pm »
With the upcoming "Sanctuary" card that protects a player's hand, I wanted to make a card that allows Light to manipulate drawpower. You opponent's hand will most likely fill up quickly if he can't play enough cards and since light is good at massive quanta generation you should be  be able to play your hand relatively quickly.
What Sanctuary Card?

Offline ZephyrPhantomTopic starter

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  • ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
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Re: Enlightenment | Enlightenment https://elementscommunity.org/forum/index.php?topic=21200.msg270930#msg270930
« Reply #2 on: February 14, 2011, 10:42:56 pm »
With the upcoming "Sanctuary" card that protects a player's hand, I wanted to make a card that allows Light to manipulate drawpower. You opponent's hand will most likely fill up quickly if he can't play enough cards and since light is good at massive quanta generation you should be  be able to play your hand relatively quickly.
What Sanctuary Card?
Sanctuary is a card that is planned to be added in elements by Zanz. From what I've heard it should protect the player's hand and quanta pools.  I made this card based off that.

One possible way to use this card is you could have a defensive stall that you can build up quanta with Sanctuary, draw the RoLs quicker with this, and then get Dragons out after you have a ton of quanta.

 

blarg: