*Author

ManectricMan

  • Guest
Deck Destruction Concept https://elementscommunity.org/forum/index.php?topic=11222.msg137726#msg137726
« on: August 13, 2010, 07:14:09 pm »
This is a concept seen in a lot of popular card games today, and I'd like to see a bit of it in Elements. I thought of these a while ago, but I'm open for critique (in fact, I encourage it).

Chronoton | Age Elemental
 :time :time :time:time :time
0/1
Time Rot: This card cannot attack. At the end of each turn, discard a card from the top of your opponent's deck.

Sands of Time | Sands of Time
 :time :time :time :time :time :time :time :time :time | :time :time :time :time :time :time :time :time
Permanent
 :time :time :time : Discard one card in your hand  that shares an element with a pillar you control. Send cards from your opponent's deck to the graveyard equal to the cost.

Life Cord | Life Cord
 :time :time :time :time :time:time :time :time :time :time :time :time
Permanent
Every time a creature attacks, it's owner discards a card and gains Life equal to the damage they deal out. When upgraded, this only applies to your opponent.

Clockwork King
 :time :time :time :time :time :time :time :time :time :time Time Quanta
0/10 (0/15)
 :time :time :time:time :time Quanta: Your opponent draws cards until their hand is full.

I thought that Time would be the best element for this, since it doesn't have much power behind it, but has excellent control. Like I said, critique is appreciated. ^^

Offline Nepycros

  • Legendary Member
  • ******
  • Posts: 2571
  • Reputation Power: 32
  • Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.
  • My creativity was OP, so I had to nerf it.
Re: Deck Destruction Concept https://elementscommunity.org/forum/index.php?topic=11222.msg180026#msg180026
« Reply #1 on: October 19, 2010, 10:20:40 pm »
Of all cards to be considered balanced, I lay my money on Clockwork King, since he isn't getting rid of cards, just causing the deck to get smaller. Plus, this is a decent Fractal breaker.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline moomoose

  • Legendary Member
  • ******
  • Posts: 2737
  • Reputation Power: 37
  • moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.
  • I'm big in Japan.
  • Awards: Winner of the Mark Redesign competition!
Re: Deck Destruction Concept https://elementscommunity.org/forum/index.php?topic=11222.msg180033#msg180033
« Reply #2 on: October 19, 2010, 10:28:53 pm »
you must not have seen the huge stink that caused dune scorpion to be changed from "opponent discards a card from their hand after a successful attack" because basically its not going to happen after all that fuss
moose dont say moo.

Offline Nepycros

  • Legendary Member
  • ******
  • Posts: 2571
  • Reputation Power: 32
  • Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.
  • My creativity was OP, so I had to nerf it.
Re: Deck Destruction Concept https://elementscommunity.org/forum/index.php?topic=11222.msg180226#msg180226
« Reply #3 on: October 20, 2010, 02:57:37 am »
Clockwork King looks different though. The opponent isn't losing cards, they're drawing them. This is a curse, as they'll run out of cards faster, plus it prevents Fractal's effectiveness. It's balanced, in that it has a positive effect to counter the negative effect.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline moomoose

  • Legendary Member
  • ******
  • Posts: 2737
  • Reputation Power: 37
  • moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.
  • I'm big in Japan.
  • Awards: Winner of the Mark Redesign competition!
Re: Deck Destruction Concept https://elementscommunity.org/forum/index.php?topic=11222.msg180282#msg180282
« Reply #4 on: October 20, 2010, 04:07:03 am »
sorry, should have specified the you was manetcric, not nepy.  the thread title is deck destruction, and the majority of the cards applied to my statement
moose dont say moo.

Drobbit

  • Guest
Re: Deck Destruction Concept https://elementscommunity.org/forum/index.php?topic=11222.msg180383#msg180383
« Reply #5 on: October 20, 2010, 09:46:15 am »
IMO it's so close to magic the gathering's way. I prefere to build a new concept more particular of this game

Offline AnonymousRevival

  • Legendary Member
  • ******
  • Posts: 2173
  • Country: hk
  • Reputation Power: 25
  • AnonymousRevival is a proud Wyrm taking wing for the first time.AnonymousRevival is a proud Wyrm taking wing for the first time.AnonymousRevival is a proud Wyrm taking wing for the first time.AnonymousRevival is a proud Wyrm taking wing for the first time.AnonymousRevival is a proud Wyrm taking wing for the first time.
  • Aethemera, aether et lux
  • Awards: Slice of Elements 6th Birthday Cake
Re: Deck Destruction Concept https://elementscommunity.org/forum/index.php?topic=11222.msg180466#msg180466
« Reply #6 on: October 20, 2010, 02:55:51 pm »
Do not create discard effects because the community doesn't like it. Also, try having images for these.
Ignotum venit retro vivere. :aether :light

Rooftrellen

  • Guest
Re: Deck Destruction Concept https://elementscommunity.org/forum/index.php?topic=11222.msg180494#msg180494
« Reply #7 on: October 20, 2010, 03:49:24 pm »
I like most of the ideas, but I would question balance.

Chronoton | Age Elemental - Too much chance to spam them with fractal.  Even with a 60 card deck, 1 turn with 6 of them, which would not be hard with fractal, is a tenth of the deck, which is pretty big for a single turn.  I think its just a bit too strong of an effect to be on a card so cheap.

Sands of Time | Sands of Time - I guess it would be expensive, but, still, the effect is pretty big.  I would say maybe a spell, and it would be ok, so its one use only.  The fact that it requires time and death helps balance this.

Life Cord | Life Cord - I actually really like this, but, again, I think it could use a bit of balance.  It would, however, make a great card for stall decks.

Clockwork King - A bit light nightmare, good synergy with dune scorpion, yes, I think this one sounds pretty good all in all.

I like the idea of forcing discards, something stall decks could certainly use, but the cost would need to be fairly high.  I would love to see more of this, as discarding is something that would likely really help the game, as a whole.

 

blarg: