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Offline Zaealix

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Re: Community Card Design [Suggestion Phase - What Ability should be given?] https://elementscommunity.org/forum/index.php?topic=29355.msg420915#msg420915
« Reply #180 on: November 05, 2011, 02:42:41 pm »
Perhaps it could grat the passive skill Dodge?
Dodge: This creature has a chance to be uneffected by spells or abilites used on it.
Seconded. A 50% or higher chance.
I like this. However i don't like percentage based effect.
What about a passive skill that makes the creature return in hand when dead? The name could be something like "tactical escape"!  ;D
I'd personally go for 'recall'  :time
preserve :death
rebirth :life
or some other term, depends on the element of the ability, as far as a name goes. Tactical escape doesn't sound that good to me, thematically speaking.
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Offline OldTrees

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Re: Community Card Design [Suggestion Phase - What Ability should be given?] https://elementscommunity.org/forum/index.php?topic=29355.msg421107#msg421107
« Reply #181 on: November 05, 2011, 10:26:24 pm »
The Bouncing retreat is a good idea too.
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Offline TheManuz

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Re: Community Card Design [Suggestion Phase - What Ability should be given?] https://elementscommunity.org/forum/index.php?topic=29355.msg421389#msg421389
« Reply #182 on: November 06, 2011, 11:54:04 am »
Perhaps it could grat the passive skill Dodge?
Dodge: This creature has a chance to be uneffected by spells or abilites used on it.
Seconded. A 50% or higher chance.
I like this. However i don't like percentage based effect.
What about a passive skill that makes the creature return in hand when dead? The name could be something like "tactical escape"!  ;D
I'd personally go for 'recall'  :time
preserve :death
rebirth :life
or some other term, depends on the element of the ability, as far as a name goes. Tactical escape doesn't sound that good to me, thematically speaking.
Well, the name was mainly humourous than serious! I was more focused on the mechanic!

Offline ZephyrPhantomTopic starter

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Re: Community Card Design [Suggestion Phase - What Ability should be given?] https://elementscommunity.org/forum/index.php?topic=29355.msg424830#msg424830
« Reply #183 on: November 13, 2011, 05:54:35 pm »
Bump for more ability suggestions.

Offline Zaealix

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Re: Community Card Design [Suggestion Phase - What Ability should be given?] https://elementscommunity.org/forum/index.php?topic=29355.msg424956#msg424956
« Reply #184 on: November 13, 2011, 10:23:31 pm »
Hrm...Maybe some kind of 'counter' ability? Something like what voodoo does, but perhaps a fixed (and weak) damage dealt to whatever hits the creature.
spells=opponent, abilities-creatures.
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Offline TheManuz

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Re: Community Card Design [Suggestion Phase - What Ability should be given?] https://elementscommunity.org/forum/index.php?topic=29355.msg425209#msg425209
« Reply #185 on: November 14, 2011, 08:15:39 am »
Hrm...Maybe some kind of 'counter' ability? Something like what voodoo does, but perhaps a fixed (and weak) damage dealt to whatever hits the creature.
spells=opponent, abilities-creatures.
Something like: "Reprisal: when targeted by a spell or an ability, attacks its source"? (this would work with creature attack value).

Offline Zaealix

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Re: Community Card Design [Suggestion Phase - What Ability should be given?] https://elementscommunity.org/forum/index.php?topic=29355.msg425345#msg425345
« Reply #186 on: November 14, 2011, 06:36:41 pm »
Hrm...Maybe some kind of 'counter' ability? Something like what voodoo does, but perhaps a fixed (and weak) damage dealt to whatever hits the creature.
spells=opponent, abilities-creatures.
Something like: "Reprisal: when targeted by a spell or an ability, attacks its source"? (this would work with creature attack value).
Sounds like what I had in mind!
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Offline ZephyrPhantomTopic starter

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Re: Community Card Design [Poll - What Ability should be given?] https://elementscommunity.org/forum/index.php?topic=29355.msg431078#msg431078
« Reply #187 on: November 26, 2011, 05:24:54 pm »
Quote
Mitosis or a similar duplicating ability.
Dodge: This creature has a chance (50% or higher) to be unaffected by spells or abilities used on it.
Bounce : A passive skill that makes the creature return in hand when dead.
Reprisal: when targeted by a spell or an ability, attacks its source.
Okay, the poll is up with the following abilities to be given.

Element Poll
ATK | HP
Ability Cost

Offline Rutarete

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Re: Community Card Design [Poll - What Ability should be given?] https://elementscommunity.org/forum/index.php?topic=29355.msg431113#msg431113
« Reply #188 on: November 26, 2011, 07:36:11 pm »
The given Reprisal idea reminds me of my Porcupine card.
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Offline Cel

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Re: Community Card Design [Poll - What Ability should be given?] https://elementscommunity.org/forum/index.php?topic=29355.msg431244#msg431244
« Reply #189 on: November 27, 2011, 01:12:40 am »
I don't know if this has already been mentioned further back in the topic (I didn't really want to look though 16+ pages ^ ^') but doesn't Shard of Readiness sort of already grant the ability 'Swift?'

  Obviously that doesn't stop ya'll from making your card (which is turning out pretty awesomely) as it doesn't really matter if some spells and creatures share the same abilities, I was just curios to see if anyone noticed.

Offline ZephyrPhantomTopic starter

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Re: Community Card Design [Poll - What Ability should be given?] https://elementscommunity.org/forum/index.php?topic=29355.msg431253#msg431253
« Reply #190 on: November 27, 2011, 01:55:55 am »
I don't know if this has already been mentioned further back in the topic (I didn't really want to look though 16+ pages ^ ^') but doesn't Shard of Readiness sort of already grant the ability 'Swift?'

  Obviously that doesn't stop ya'll from making your card (which is turning out pretty awesomely) as it doesn't really matter if some spells and creatures share the same abilities, I was just curios to see if anyone noticed.
They're similar but not exactly the same. (Was noted before)
SoR allows a Time creature to use their ability twice this turn. (2 times on any turn (including when played), no other effect)
Swift allows any creature to use their ability when played. (1 time when played, can also be combo'd with RT and played again.)

Offline Cel

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Re: Community Card Design [Poll - What Ability should be given?] https://elementscommunity.org/forum/index.php?topic=29355.msg431264#msg431264
« Reply #191 on: November 27, 2011, 02:26:51 am »
I don't know if this has already been mentioned further back in the topic (I didn't really want to look though 16+ pages ^ ^') but doesn't Shard of Readiness sort of already grant the ability 'Swift?'

  Obviously that doesn't stop ya'll from making your card (which is turning out pretty awesomely) as it doesn't really matter if some spells and creatures share the same abilities, I was just curios to see if anyone noticed.
They're similar but not exactly the same. (Was noted before)
SoR allows a Time creature to use their ability twice this turn. (2 times on any turn (including when played), no other effect)
Swift allows any creature to use their ability when played. (1 time when played, can also be combo'd with RT and played again.)
Okay, :D I was just making sure.

 

anything
blarg: