A sacrifice ability? Would have to be a very good one, but it's attack power would need to be high, so it's not just 'spell as a creature' Because if the creature side is useless, why not just make it a spell?
Exactly, it have to be a nice one-shot attack, so the player have to decide if it's best to attack or it's best to use the sacrifice ability!
To be more clear, the attack should be balanced with the ability, and both must be balanced with card cost! I guess it's not easy!
Hrm...But since you brought up the sacrifice thing...That sounds mainly , thematically...Hrm.
Ok, for I like the thought of 'Graft'-sacrifice this creature to give target creature +1/+1.
For It could be quintessesnce-sacrifice the creature to give target creature 'immortality'
I cannot understand why it sounds
to you, but that's fine, a possibility could be to sacrifice a creature to give a buff, and even immortality could be good!
who here would be for making a series of this 'swift' card, with the different ones being for different spells, and doing different things? Or am I getting ahead of myself?
I like the idea, but i think we must focus on this project for now!!! If this ends well, then we can work on a serie.
Ok, we have some abilities, and i will add others since the poll has
:
: Target creature gains +X|+0 until end of turn (i'm writing this anyway, but it's a bit boring, i know!) sacrifice: Target creature gains +X|+X sacrifice: Grant immortality to target creature sacrifice: gain (the quantity should be balanced) sacrifice: target creature gains +X|+0 and airborne sacrifice: target creature double its attack until the end of the turn (very exploitable ability, i think) sacrifice: target creature gains hatch!!! sacrifice: reverse time on target creature sacrifice: precognition sacrifice: target creature gains momentum sacrifice: target creature gains gravity pull sacrifice: lobotomize target creature sacrifice: target creature gains adrenaline sacrifice: target creature gains mitosis sacrifice: target creature gains devourer sacrifice: steal target permanent sacrifice: create Nightfall | Eclipse sacrifice: create Cloak
Ok, i think there are many possibilities!
As a general rule, these cards should cost more than the corresponding abilities (because otherwise people would stop using the original card, and because we are the player pay for the choice offered by the card) and the creature could have a balanced attack, (preventing Fractal abuse!) considering that anyway it would have 0 HP and would need a buff to stay alive.