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Offline BloodshadowTopic starter

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Combining Shards into Crystals and Gems https://elementscommunity.org/forum/index.php?topic=4412.msg43528#msg43528
« on: March 25, 2010, 04:29:21 am »
Before I begin, I need to say that this idea was inspired by Lord Midnight's idea below, although this is less complicated:
http://elementscommunity.org/forum/index.php/topic,4280.0.html

A few days ago, I have submitted a Shard idea called the Shard of Sacrifice. The link is below:
http://elementscommunity.org/forum/index.php/topic,4191.0.html

The Shard of Sacrifice is a red shard. Along with Shard of Divinity, the blue shard, and Shard of Gratitude, the green shard, those three shards complete the primary colors.

Inspired by Lord Midnight, I had the idea of combining Shards. Since we're using RGB colors, I thought: why not make some composite Shards based on secondary and tertiary colors?

When you combine Shards (cost 1-3), you will get Crystals (cost 4-6). Crystals can be further combined into Gems (cost 8-12). Each Combination will require 1500 electrums, and only upgraded Shards can be combined.
In the spinner, Crystals and Gems will be replaced by Relics.

Combining any two Shards together will give you a Crystal. Obviously, combining two red shards will give you a red crystal, etc. Combining a red and a blue shard will give you a magenta crystal; combining a red and a green shard will give you a yellow crystal; combining a green and a blue shard will give you a cyan crystal.
Red + Blue = Magenta
Red + Green = Yellow
Blue + Green = Cyan

Combining any two Crystals together will give you a Gem. Gem combining has a bit more variety to Crystal combining, because you now have six colors to work with. The same principles apply: red + red = red, magenta + magenta = magenta, etc.
Red + Magenta = Pink
Red + Yellow = Orange
Blue + Magenta = Indigo
Blue + Cyan = Azure
Green + Yellow = Lime
Green + Cyan = Teal
Magenta + Yellow = Red
Magenta + Cyan = Blue
Yellow + Cyan = Green
Red + Cyan = White
Blue + Yellow = White
Green + Magenta = White

If you obtained all 13 Gems, you can combine them all into the Orb of Unity, with 15000 electrums. The Orb of Unity is white, and it goes into your Mark slot as it is not a creature, spell or permanent. The Orb of Unity will cost over 100 quanta to play, because the 48 shards that the orb was composed of have a combined cost of over 100.

The question is, what abilities do I give to those cards? It's not really that many, only twelve colors in total. For example, the effect of a red gem is stronger than a red crystal, but the effect is the same.


Here are the ones I have so far:

Shard of Sacrifice: 0/1 (3 Quanta)
Sacrifice (3 Quanta): Your max HP and current HP are reduced by 5. Shard of Sacrifice gains +3/+0.
Immortal
Momentum

Shard of Gratitude: Permanent (2 Quanta)
Each turn, you're healed for 5 HP.

Shard of Divinity: Spell (3 Quanta)
Raise your max HP by 20.

Crystal of Sacrifice: 0/1 (6 Quanta)
Sacrifice (5 Quanta): Your max HP and current HP are reduced by 8. Crystal of Sacrifice gains +5/+0.
Immortal
Momentum
This card is obtained from combining two Shards of Sacrifice.

Crystal of Bequeathal: 3/3 (5 Quanta)
Bequeath (3 Quanta): You lose 5 current HP. Crystal of Bequeathal gains +2/+2.
Vampire
This card is obtained from combining Shard of Sacrifice and Shard of Gratitude.

Crystal of Gratitude: Permanent (4 Quanta)
Each turn, you're healed for 8 HP.
This card is obtained from combining two Shards of Gratitude.

Crystal of Ascendancy: Permanent (5 Quanta)
Ascend (3 Quanta): Increase your current HP and max HP by 5.
This card is obtained from combining Shard of Divinity and Shard of Gratitude.

Crystal of Divinity: Spell (6 Quanta)
Raise your max HP by 32.
This card is obtained from combining two Shards of Divinity.

Crystal of Retribution: Spell (6 Quanta)
You lose 10 max HP, and your opponent loses 20 max HP.
This card is obtained from combining Shard of Divinity and Shard of Sacrifice.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

omerbey

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Re: Combining Shards into Crystals and Gems https://elementscommunity.org/forum/index.php?topic=4412.msg43557#msg43557
« Reply #1 on: March 25, 2010, 06:12:02 am »
hello, gemcraft  :D


Offline BloodshadowTopic starter

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Re: Combining Shards into Crystals and Gems https://elementscommunity.org/forum/index.php?topic=4412.msg43561#msg43561
« Reply #2 on: March 25, 2010, 06:20:48 am »
hello, gemcraft  :D
Oh yeah... Gemcraft. Used to love that game, but GC0 - Gem of Eternity was a bit too hard.

And yeah, this gem-color-combining thing was first inspired by Gemcraft.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline storyteller

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Re: Combining Shards into Crystals and Gems https://elementscommunity.org/forum/index.php?topic=4412.msg43585#msg43585
« Reply #3 on: March 25, 2010, 08:09:36 am »
<content removed by poster>

Kurohami

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Re: Combining Shards into Crystals and Gems https://elementscommunity.org/forum/index.php?topic=4412.msg43752#msg43752
« Reply #4 on: March 25, 2010, 11:02:37 pm »
Nice idea, the gems can be very OP though. Also, GC0 is way too hard, it's just torturous.

Offline BloodshadowTopic starter

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Re: Combining Shards into Crystals and Gems https://elementscommunity.org/forum/index.php?topic=4412.msg43776#msg43776
« Reply #5 on: March 26, 2010, 12:14:01 am »
@Lord Midnight: You should realize that the red shard is a creature, the blue shard is a spell, and the green shard is a permanent. So the Crystals and Gems can be all three types of cards.

And I've decided to use the subtractive color system when combining two secondary colored crystals. E.g. yellow crystal + magenta crystal = red gem.

As for white... There is going to be an uber card called the Orb of Unity, which is white. It can only be obtained from combining all 12 Gems with 15750 electrums. This card is going to cost over 100 quanta to play, because the sum of all the costs of 48 shards is over 100. The Orb of Unity will go into your Mark slot.

The 15750 electrums is not random. You have 12 Gems; the first 6 combinations will combine them into 6; the second 3 combinations will combine them into 3; then 1.5 combinations will be required to combine the three into one. Therefore, a total of 10.5 combinations, times 1500, is 15750.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Kurohami

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Re: Combining Shards into Crystals and Gems https://elementscommunity.org/forum/index.php?topic=4412.msg43778#msg43778
« Reply #6 on: March 26, 2010, 12:18:30 am »
That sounds like gem of eternity.......

Offline BloodshadowTopic starter

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Re: Combining Shards into Crystals and Gems https://elementscommunity.org/forum/index.php?topic=4412.msg43779#msg43779
« Reply #7 on: March 26, 2010, 12:20:40 am »
It IS the Gem of Eternity. Maybe there should be an evil spirit that was sealed by the Orb of Unity too, like the Forgotten.

OK, back to topic. Name suggestions for the colors? Crystals and Gems of the same color will have the same names. E.g. blue gem is the Gem of Divinity.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Kurohami

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Re: Combining Shards into Crystals and Gems https://elementscommunity.org/forum/index.php?topic=4412.msg43817#msg43817
« Reply #8 on: March 26, 2010, 01:33:40 am »
magenta crystal: the crystal of divine sacrifice
yellow crystal: crystal of merciful sacrifice
cyan crystal: the crystal of holy gratitude


Offline BloodshadowTopic starter

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Re: Combining Shards into Crystals and Gems https://elementscommunity.org/forum/index.php?topic=4412.msg43860#msg43860
« Reply #9 on: March 26, 2010, 04:16:57 am »
Er... They need to be ONE word. For example:

Crystal of Ascendancy: Permanent (5 Quanta)
Ascend (3 Quanta): Increase your current HP and max HP by 5.
This card is obtained from combining Shard of Divinity and Shard of Gratitude.

Crystal of Retribution: Spell (6 Quanta)
You lose 10 max HP, and your opponent loses 20 max HP.
This card is obtained from combining Shard of Divinity and Shard of Sacrifice.

Crystal of Bequeathal: 3/3 (5 Quanta)
Bequeath (3 Quanta): You lose 5 current HP. Crystal of Bequeathal gains +2/+2.
Vampire
This card is obtained from combining Shard of Sacrifice and Shard of Gratitude.

Any of those overpowered?
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

PuppyChow

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Re: Combining Shards into Crystals and Gems https://elementscommunity.org/forum/index.php?topic=4412.msg43881#msg43881
« Reply #10 on: March 26, 2010, 05:23:52 am »
Crystal of Bequeathal seems OP.

Offline BloodshadowTopic starter

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Re: Combining Shards into Crystals and Gems https://elementscommunity.org/forum/index.php?topic=4412.msg43886#msg43886
« Reply #11 on: March 26, 2010, 05:44:04 am »
Crystal of Bequeathal changed from 5/5 to 3/3. Is it still OP?

Edited: Each primary colored Crystal and Gem loses 20% of total power upon combination.

Crystal of Sacrifice: 0/1 (6 Quanta)
Sacrifice (5 Quanta): Your max HP and current HP are reduced by 8. Crystal of Sacrifice gains +5/+0.
Immortal
Momentum
This card is obtained from combining two Shards of Sacrifice.

Crystal of Divinity: Spell (6 Quanta)
Raise your max HP by 32.
This card is obtained from combining two Shards of Divinity.

Crystal of Gratitude: Permanent (4 Quanta)
Each turn, you're healed for 8 HP.
This card is obtained from combining two Shards of Gratitude.

Are those OP? Crystal of Gratitude might be... Maybe I should limit Crystals to 3 per deck, and Gems 1 per deck. Of course, Orb of Unity would be so overpowered that it should take up multiple card slots; but then, that would lead to less than 30 card decks...
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

 

blarg: