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Offline PlayerOaTopic starter

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  • PlayerOa soars like the Phoenix, unable to be repressed.PlayerOa soars like the Phoenix, unable to be repressed.PlayerOa soars like the Phoenix, unable to be repressed.PlayerOa soars like the Phoenix, unable to be repressed.PlayerOa soars like the Phoenix, unable to be repressed.PlayerOa soars like the Phoenix, unable to be repressed.PlayerOa soars like the Phoenix, unable to be repressed.PlayerOa soars like the Phoenix, unable to be repressed.
  • Time will show
  • Awards: Slice of Elements 13th Birthday CakeSlice of Elements 12th Birthday CakeWeekly Tournament Winner (2020.12.20.)14th Trials - Master of Time2nd Elements Reunion Day Tournament WinnerSlice of Elements 11th Birthday CakeElements League 3/2019 1st Place13th Trials - Master of TimeWinner of Elements Infinity War #1Silver DonorWeekly Tournament WinnerWeekly Tournament WinnerElements League 2/2019 1st PlaceWeekly Tournament WinnerWeekly Tournament WinnerElements League 1/2019 3rd PlaceSlice of Elements 10th Birthday Cake1st Elements Reunion Day Tournament WinnerWeekly Tournament Winner7th Trials - Master of TimeWeekly Tournament WinnerSlice of Elements 3rd Birthday CakeWar #4 Winner - Team DeathWeekly Tournament WinnerMS Paint Card Art #4 WinnerSlice of Elements 2nd Birthday Cake
Round 1: Sight | Clear Sight https://elementscommunity.org/forum/index.php?topic=37073.msg465085#msg465085
« on: February 27, 2012, 02:50:34 pm »
NAME: Sight
ELEMENT: Time
COST: 3 :time
TYPE: Spell
ATK|HP:
TEXT: Opponents hand becomes visible for 1 turn.
A copy of a card in opponents deck goes to your hand with :time cost.
NAME: Clear Sight
ELEMENT: Time
COST: 3 :time
TYPE: Spell
ATK|HP:
TEXT: Opponents hand becomes visible for 3 turns.
A copy of a card in opponents deck goes to your hand with :time cost.
ART:
IDEA: PlayerOa
NOTES: Time cost: Card costs changes to time.
Ex: Emerald Dragon = 10 :time cost.
Armagio = 5 :time cost (skill is still gravity)
Animate Weapon = 1 :time (random cost becomes time cost)
Bone Pillar = 0 cost (no change here)
SERIES:
War #3 - Life || War #4 - Death || War #5, #6, #7, #9, #13, #14 - Time || War #8, #12 - Air

DarkStelth52

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Re: Round 1: Sight | Clear Sight https://elementscommunity.org/forum/index.php?topic=37073.msg465105#msg465105
« Reply #1 on: February 27, 2012, 03:10:57 pm »
See your opponents hand for 3 turns? For 3 time? OP. And could you pick up pillars with the card effect?

Offline PlayerOaTopic starter

  • Master of Time
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  • Posts: 2720
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  • PlayerOa soars like the Phoenix, unable to be repressed.PlayerOa soars like the Phoenix, unable to be repressed.PlayerOa soars like the Phoenix, unable to be repressed.PlayerOa soars like the Phoenix, unable to be repressed.PlayerOa soars like the Phoenix, unable to be repressed.PlayerOa soars like the Phoenix, unable to be repressed.PlayerOa soars like the Phoenix, unable to be repressed.PlayerOa soars like the Phoenix, unable to be repressed.
  • Time will show
  • Awards: Slice of Elements 13th Birthday CakeSlice of Elements 12th Birthday CakeWeekly Tournament Winner (2020.12.20.)14th Trials - Master of Time2nd Elements Reunion Day Tournament WinnerSlice of Elements 11th Birthday CakeElements League 3/2019 1st Place13th Trials - Master of TimeWinner of Elements Infinity War #1Silver DonorWeekly Tournament WinnerWeekly Tournament WinnerElements League 2/2019 1st PlaceWeekly Tournament WinnerWeekly Tournament WinnerElements League 1/2019 3rd PlaceSlice of Elements 10th Birthday Cake1st Elements Reunion Day Tournament WinnerWeekly Tournament Winner7th Trials - Master of TimeWeekly Tournament WinnerSlice of Elements 3rd Birthday CakeWar #4 Winner - Team DeathWeekly Tournament WinnerMS Paint Card Art #4 WinnerSlice of Elements 2nd Birthday Cake
Re: Round 1: Sight | Clear Sight https://elementscommunity.org/forum/index.php?topic=37073.msg465106#msg465106
« Reply #2 on: February 27, 2012, 03:12:59 pm »
See your opponents hand for 3 turns? For 3 time? OP. And could you pick up pillars with the card effect?
Yeah, you can. The cost will not change.
War #3 - Life || War #4 - Death || War #5, #6, #7, #9, #13, #14 - Time || War #8, #12 - Air

 

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