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kobisjeruk

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Homing Pigeon | Homing Pigeon https://elementscommunity.org/forum/index.php?topic=13491.msg169902#msg169902
« on: October 03, 2010, 07:51:26 pm »
NAME:
Homing Pigeon
ELEMENT:
Air
COST:
2 :air
TYPE:
Creature
ATK|HP:
3|2
TEXT:
Return to the deck instead when it dies.
NAME:
Homing Pigeon
ELEMENT:
Air
COST:
2 :air
TYPE:
Creature
ATK|HP:
4|2
TEXT:
Return to the deck instead when it dies.
ART:
Unknown (http://www.sxc.hu/)
IDEA:
kobisjeruk
NOTES:
It basically acts like a homing pigeon. It will always come back home which in this case means it will be shuffled into your deck after it dies. Any death effect, such as 'Scavenger' or Bonewall's counter accumulation will happen as usual.
But the ability itself will only trigger if it dies, nothing else (e.g. discarding wont trigger it).
SERIES:
Part of a trio submission for 'Another Epic 3 Card Design Challenge (http://elementscommunity.org/forum/index.php/topic,13483.new.html)' competition.

suxerz

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Re: Homing Pigeon | Homing Pigeon https://elementscommunity.org/forum/index.php?topic=13491.msg169966#msg169966
« Reply #1 on: October 03, 2010, 08:47:22 pm »
The name of the card reminded me of Worms Armegeddon :)). And I like the idea it since it's kinda similar to my Shard of Loyalty (http://elementscommunity.org/forum/index.php/topic,11160.0.html). btw, the cost on the card doesn't match with the description.

kobisjeruk

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Re: Homing Pigeon | Homing Pigeon https://elementscommunity.org/forum/index.php?topic=13491.msg169988#msg169988
« Reply #2 on: October 03, 2010, 09:13:16 pm »
thanks for the correction
i had to recreate the thread due to spam-protection thingy so i just copied the template from another one of my submission

i'm debating whether to officiate the ability, similar to 'rebirth' ability on Phoenix | Minor Phoenix and 'scavenger' found on Vulture | Condor
guess i'll wait for feedback from a Card Curator first

Offline AnonymousRevival

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Re: Homing Pigeon | Homing Pigeon https://elementscommunity.org/forum/index.php?topic=13491.msg170257#msg170257
« Reply #3 on: October 04, 2010, 04:38:00 am »
Seems a little OP by the fact that the damage is increased and it has a "positive effect" as well.
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kobisjeruk

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Re: Homing Pigeon | Homing Pigeon https://elementscommunity.org/forum/index.php?topic=13491.msg170375#msg170375
« Reply #4 on: October 04, 2010, 09:12:14 am »
the damage is on par with Elite Antlion and Minor Phoenix
both which have 'positive effect' as well

Offline pepokish

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Re: Homing Pigeon | Homing Pigeon https://elementscommunity.org/forum/index.php?topic=13491.msg170376#msg170376
« Reply #5 on: October 04, 2010, 09:16:24 am »
I'm concerned with the fact that it triggers bonewall, yard, and scavengers...  You could self-kill these over and over again for a huge advantage.  You could even feed them continuously to your otyugh...

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Re: Homing Pigeon | Homing Pigeon https://elementscommunity.org/forum/index.php?topic=13491.msg170384#msg170384
« Reply #6 on: October 04, 2010, 10:00:39 am »
the damage is on par with Elite Antlion and Minor Phoenix
both which have 'positive effect' as well
Oh yeah.
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Re: Homing Pigeon | Homing Pigeon https://elementscommunity.org/forum/index.php?topic=13491.msg170494#msg170494
« Reply #7 on: October 04, 2010, 02:16:01 pm »
The unupped is slightly OP. Minor phoenix gets a bonus of 1 extra attack because it is the  :fire element and elite antlion is upgraded. Compare it with other unupped cards instead. Horned frog? Life gets a 1 cost bonus like  :fire, and so does  :light. Read this before posting OP ideas please
http://elementswiki.co.cc/articles/mechanics-of-creature-cost/
Well I do believe the minor phoenix is OP but that is no reason to make your ideas OP too.
Good idea though. I like it but "Pidgeons" dont really suit elements, which is a fantasy game.

kobisjeruk

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Re: Homing Pigeon | Homing Pigeon https://elementscommunity.org/forum/index.php?topic=13491.msg170513#msg170513
« Reply #8 on: October 04, 2010, 03:08:25 pm »
oh boy do i have a thing to say about that^

Quote
The unupped is slightly OP. Minor phoenix gets a bonus of 1 extra attack because it is the  :fire  element
unupped? sure about that? you're trying to say unupped is slightly OP while upgraded is OK? or what?
and what are you comparing to Minor Phoenix that it gets +1 extra attack bonus? because AFAIK Phoenix the unupped card is 7 :fire with 7|1 stat
and why exactly is it OK because it is the :fire element, why cant :air? or :death? or :time
if you're going by fire is thematically a glass cannon etc, you're not making it clear at all that it looks just completely ridiculous

Quote
and elite antlion is upgraded.
i'm making comparison for both which is the upgraded form. why are you repeating what i've said?

Quote
Compare it with other unupped cards instead. Horned frog? Life gets a 1 cost bonus like  :fire, and so does  :light.
if you want to compare unupped with unupped, Air already have something in the 3 and 4 casting cost respectively
putting it at that cost will force a conflict

Quote
Read this before posting OP ideas please
http://elementswiki.co.cc/articles/mechanics-of-creature-cost/
you might want to read it again
that is a guideline written by taking apart existing creature cards and coming up with a formula, nay a theory on mechanics of creature cost
nothing said in there is confirmed by zanz, the actual developer and as 1 reader put it:
"These guidelines are far too specific, and are bound to hurt more than help in the long run."

Quote
Well I do believe the minor phoenix is OP but that is no reason to make your ideas OP too.
again you're basing your OP-ness argument on something that is written by a player, nothing solid from a creator/developer
i think you might do better (or worse) in the nerf/buff this card subsection

Quote
Good idea though. I like it but "Pidgeons" dont really suit elements, which is a fantasy game.
and what fantasy is this game supposed to be based on? futuristic? mythical/folklore?
we've got condor, armagio, werewolves, pufferfish, wyrm, pha-frickin-raoh
all can live in harmony, dont be so racist

with all that^ said, i have every intention to fix what needs fixing
i have a couple of ideas on how to make this more unique and yet doesnt make people cry "OP!" just by looking at it
still waiting on any feedback from Card Curators before making my edit

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Re: Homing Pigeon | Homing Pigeon https://elementscommunity.org/forum/index.php?topic=13491.msg170532#msg170532
« Reply #9 on: October 04, 2010, 03:47:37 pm »
I'm concerned with the fact that it triggers bonewall, yard, and scavengers...  You could self-kill these over and over again for a huge advantage.  You could even feed them continuously to your otyugh...
This is true, but you still have to redraw it for this to take effect.  And unless that's at the very end of the game, that won't be too reliable of a power up.  Seems fine the way it is IMO. 
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kobisjeruk

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Re: Homing Pigeon | Homing Pigeon https://elementscommunity.org/forum/index.php?topic=13491.msg170535#msg170535
« Reply #10 on: October 04, 2010, 03:57:21 pm »
i'm still waiting for someone to cry "this + Fractal = OP!"so predictable and so easily refutable ;)

Hodari

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Re: Homing Pigeon | Homing Pigeon https://elementscommunity.org/forum/index.php?topic=13491.msg170536#msg170536
« Reply #11 on: October 04, 2010, 04:00:04 pm »
I'm concerned with the fact that it triggers bonewall, yard, and scavengers...  You could self-kill these over and over again for a huge advantage.  You could even feed them continuously to your otyugh...
You can also keep killing it every turn to prevent decking out and with only 2 def, Eagle Eye would be perfect for this.  I'd consider raising the cost by  :air at least, but I do like the overall idea.

 

anything
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