Since the update to 1.21, the false gods really are false:
1. Octane didn't play any explosive gases during a whole game (though an explosive gas appeared during the spin - so it must have had some in its hand)
2. Incarnate didn't play any bone-yards during the whole game.
In both cases, the false gods, had 6+ cards in their hands for like 15+ turns & they never played any of them.
At this rate, they really are false gods, kinda easy to beat...
I'll play a few more games to see if this is a bug, or just really really really weird random dice (I think its muchs more likely to be a 1.21 bug).
P.S.: Makes the steal card kinda useless, nothing usefull to steal from the enemy!