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Offline GlitchTopic starter

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Re: The big bad list of known bugs! https://elementscommunity.org/forum/index.php?topic=13728.msg173652#msg173652
« Reply #24 on: October 09, 2010, 09:53:10 pm »
It's not a bug anymore. It works in the trainer but not the game.
Done this in real game with Hourglass, today.

Deck was Blessings, Hourglasses.

Drawing extra cards with Hourglasses, fast-repeat clicking on a blessing, click on the other card in hand.
Cancel blessing.
Profit.
Well it doesn't work with fractals then because I tried it earlier as well.
I added it under a blanket category of fast-click bugs.

Offline EvaRia

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Re: The big bad list of known bugs! https://elementscommunity.org/forum/index.php?topic=13728.msg173885#msg173885
« Reply #25 on: October 10, 2010, 06:05:58 am »
You should add instant win and 0-timer bugs. (These are pretty major by-products of desync.)

kobisjeruk

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Re: The big bad list of known bugs! https://elementscommunity.org/forum/index.php?topic=13728.msg175040#msg175040
« Reply #26 on: October 12, 2010, 03:11:35 pm »
I would say Graveyard vs Incarnate? i think it was.. It does the same thing as the voodoo ability. If your field is full and they have graveyard out it wont summon a skeleton even though space is there because it is going off of your field instead.
i dont really understand what hes saying but i played incarnate today using a variant of CCYB and out of 4 creatures infected (fractalled his bloodsucker, infected the original bloodsucker the turn after and 3 vampys), only 1 produce skellys (the first time it triggered, off a dying bloodsucker)
i did the same a few turns after that and his graveyards still only triggered from the first dying creature
and i only have 7 creature slots filled, not a full field

i knw there was some issues regarding boneyard/graveyard right after 1.252 was released but from my understanding zanz already fix that. this might be incarnate related case but the funny thing is, this is the first time something like this happened to me

Offline bored_ninja777

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Re: The big bad list of known bugs! https://elementscommunity.org/forum/index.php?topic=13728.msg175053#msg175053
« Reply #27 on: October 12, 2010, 03:41:08 pm »
idk why u guys have a hard time understanding what i said...

it may only be incarnate idk. Everytime ive played him i end up with a full field of fireflys skeletons and mutants on my side.. his side has a few creatures and i kill them... his graveyard only will put skeletons in open slots that occur on my side of the field.
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Offline Blues

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Re: The big bad list of known bugs! https://elementscommunity.org/forum/index.php?topic=13728.msg175092#msg175092
« Reply #28 on: October 12, 2010, 06:03:20 pm »
11.  Random Pendulum limit
Symptoms:  Your deck warns you you may not have more than 6 of one pendulum in your deck, when you may.
Causes: Unknown.  To fix, simply visit the bazaar and come back.
I currently have that problem with light pendulums, regrettably to visit the bazaar does not help.

smuglapse

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Re: The big bad list of known bugs! https://elementscommunity.org/forum/index.php?topic=13728.msg175094#msg175094
« Reply #29 on: October 12, 2010, 06:06:52 pm »
11.  Random Pendulum limit
Symptoms:  Your deck warns you you may not have more than 6 of one pendulum in your deck, when you may.
Causes: Unknown.  To fix, simply visit the bazaar and come back.
I currently have that problem with light pendulums, regrettably to visit the bazaar does not help.
Try copying the code for light pendulum and then paste in the amount that you want to use.  That might work.

Offline willng3

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Re: The big bad list of known bugs! https://elementscommunity.org/forum/index.php?topic=13728.msg175893#msg175893
« Reply #30 on: October 14, 2010, 12:57:39 am »
For #9, you can say the same for Druidic/Jade Staff as well.  Just tested it and it still heals you while frozen or delayed.  Also reported here (http://elementscommunity.org/forum/index.php/topic,3966.msg43576#msg43576).  The player does mention it happening with adrenaline + delay, but adrenaline is not required.
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Offline EvaRia

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Re: The big bad list of known bugs! https://elementscommunity.org/forum/index.php?topic=13728.msg175975#msg175975
« Reply #31 on: October 14, 2010, 03:42:48 am »
Hmm...
A couple things.

First of all, in case you missed it, I posted a thread HERE (http://elementscommunity.org/forum/index.php/topic,13800.0.html) so that I could help confirm bugs. You can always check there to find bugs to add to the list.

Also, is Vampire+Adrenaline+Bond considered a bug?
Lots of people know it works, but it doesn't seem like it's supposed to, as it only works with vamps.
I personally think it should be a bug, but it's been accepted as a fact of elements for so long that I don't know.

Offline Gocubbies1212

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Re: The big bad list of known bugs! https://elementscommunity.org/forum/index.php?topic=13728.msg184009#msg184009
« Reply #32 on: October 25, 2010, 12:23:04 am »
Number 6 still happens... 
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Offline GlitchTopic starter

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Re: The big bad list of known bugs! https://elementscommunity.org/forum/index.php?topic=13728.msg184100#msg184100
« Reply #33 on: October 25, 2010, 01:57:02 am »
Number 6 still happens...
That's why it's on the bug list =)

Offline Gocubbies1212

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Re: The big bad list of known bugs! https://elementscommunity.org/forum/index.php?topic=13728.msg184114#msg184114
« Reply #34 on: October 25, 2010, 02:08:55 am »
Number 6 still happens...
That's why it's on the bug list =)
oh i thought it was a list of old bugs that are now fixed.. o.o
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Hotshot2k4

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Re: The big bad list of known bugs! https://elementscommunity.org/forum/index.php?topic=13728.msg187763#msg187763
« Reply #35 on: October 29, 2010, 03:31:05 pm »
So I shouldn't mention that an antimattered dejavu will still split itself since that's part of the AI issues? Maybe there should be a list of what the AI issues are somewhere, so people can post new ones if they find any.

 

anything
blarg: