Must... make... prettier...
Here is a the list of every known bug so far. If you post a thread about one of these bugs, I'll lock it and reference this post.Desynch
Symptoms: Your opponent's deck, cards, health, and quanta keep changing rapidly. Both players disagree about what happened.
Causes: Various reasons. If you lag too much, the computer will take over for you, causing problems on your opponent's end. There is also a known bug with the PVP system. By pulling a three man monty, and challenging each other in a triangle, all sorts of no good shenanigans happen. Other known causes of desynch include voodoo doll shenanigans, playing flying weapon with no weapon in play, using cards that require very repetitious animation, and having a tie game. Zanz is currently working on fixing this. If this error occurs, post
HERE (
http://elementscommunity.org/forum/index.php/topic,2221.0.html).
Health Bar Isn't Accurate
Symptoms: Your (or your opponent's) health bar isn't colored yellow corresponding to the damage you or it is about to receive or deal.
Causes: Momentum + Shield. Adrenaline. Antimatter. Zanz is currently working on fixing this.
Rapid Draw problems
Symptoms: Not drawing a card you should have, despite having room for it in hand. Being forced to discard an invisible 99 cost card.
Causes: If you use card draw abilities like mind gate, electrum hourglass, and precognition, too close together, an error occurs. If you are looking at extended card art by mousing over a card while a card is drawn, that card will magically disappear. As the game keeps track of your cards in hand separately, the game will think you have an extra invisible card in hand, and force you to discard it if necessary.
Nightfall/Eclipse Stacking
Symptoms: All darkness/death creatures get strange buffs, sometimes related to when they were played relative to the nightfall/eclipse.
Causes: When you play both and eclipse and a nightfall, all sorts of bad things happen. Zanz is currently working on this.
Freeze/Basilisk Blood Stacking
Symptoms: A stunned or frozen creature may still use it's ability
Causes: When you use the freeze spell on a stunned card, or the basilisk's blood card on a frozen card, the end of status of one effect supersedes the status of the other, giving it a free turn. Zanz is currently working on fixing this.
Freeze/Quintessence Stacking
Symptoms: Unfreezing a frozen creature
Causes: For unknown reasons, when a creature is giving quintessence, it is unfrozen.
Downgrading Phoenix
Symptoms: Your upgraded phoenix randomly becomes an unupgraded phoenix.
Causes: As this bug is an exploit (a bug that is beneficial to the person who causes it), I will not post how to do it at this time.
Slow Discord
Symptoms: Your discord deals 5 or 3 damage during it's turn
Causes: Adrenaline. For some reasons, Discord does it's adrenaline damage one turn at a time, instead of all at once.
Fast Fahrenheit
Symptoms: A delayed Fahrenheit still does damage
Causes: When you delay a voodoo doll, the opponent's weapon gets that same effect. This works with freeze and adrenaline as well. Fahrenheit deals damage despite being delayed. Zanz is currently working on fixing this.
Frozen Weapon
Symptoms: Your weapon becomes frozen despite your opponent having no frozen voodoo dolls
Causes: Mutant voodoo dolls give their passive abilities to the opponent's creature occupying the same spot. It is not known why this occurs. Zanz is currently working on fixing it.
Random Pendulum limit
Symptoms: Your deck warns you you may not have more than 6 of one pendulum in your deck, when you may.
Causes: Unknown. To fix, simply visit the bazaar and come back.
If I forgot anything, please link me to the thread. Formatting and other important stuff to come at some not 1:00 A.M. point in time.