That is true, you dont cram the deck with sky blitzes. I could have put two in it, but it defeats the purpose if the deck is crawling with it. If it gets tough and if the game is long, draw it, and use it. If not, maybe you can make it before that. Since the deck I made doesnt heal, I had to make it smaller and play more aggressively. Kind of the nature of fire and air. It's not the deck I imagined, but it has it's own flavour.
The earth healer stall has a lot of potential, but its hard to get air and gravity and earth in it. It's not worth it without the pulvy.
Air/darkness might be a strong duo... Add a bit of denial, play obsidian dragons on eclipses, then play the blitz