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[Official] Mitosis | Mitosis https://elementscommunity.org/forum/index.php?topic=30733.msg390681#msg390681
« on: September 08, 2011, 02:47:19 pm »


What do you think? for me, it's underpowered, should cost random quanta. Suitable for  :rainbow decks. I tried a Mitosis/Golem Duo but it was not fast enough,  then i tried a Phase Recluse/mitosis deck, a firefly/mitosis, and everything failed. :'(

What do you think?
« Last Edit: April 16, 2015, 02:13:45 pm by Treldon »

Offline TheManuz

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Re: Mitosis | Mitosis https://elementscommunity.org/forum/index.php?topic=30733.msg390687#msg390687
« Reply #1 on: September 08, 2011, 03:04:13 pm »
I think that maybe a little buff to the upgraded card can be fine. But only a price decrease, from 4 :life to 3 :life, just because you have to pay the ability anyway, and because a creature with Mitosis usually dies next turn.

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Re: Mitosis | Mitosis https://elementscommunity.org/forum/index.php?topic=30733.msg390690#msg390690
« Reply #2 on: September 08, 2011, 03:09:43 pm »
I tried a Mitosis/Golem Duo but it was not fast enough,  then i tried a Phase Recluse/mitosis deck, a firefly/mitosis, and everything failed. :'(

What do you think?
I tried a Parallel Universe/Skeleton Duo but it was not fast enough, then i tried a Flesh Recluse/parallel universe deck, a firefly/parallel universe, and everything failed. :'(
Therefore, we should buff parallel universe to make it random cost.

Re: Mitosis | Mitosis https://elementscommunity.org/forum/index.php?topic=30733.msg390695#msg390695
« Reply #3 on: September 08, 2011, 03:26:22 pm »
Has anyone thought of using Mitosis on something with a little more HP?

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Re: Mitosis | Mitosis https://elementscommunity.org/forum/index.php?topic=30733.msg390709#msg390709
« Reply #4 on: September 08, 2011, 03:58:29 pm »


What do you think? for me, it's underpowered, should cost random quanta. Suitable for  :rainbow decks. I tried a Mitosis/Golem Duo but it was not fast enough,  then i tried a Phase Recluse/mitosis deck, a firefly/mitosis, and everything failed. :'(

What do you think?
Its not the card's fault you suck at using it. And makes absolutely zero sense as an  :rainbow cost card.

Offline Ryli

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Re: Mitosis | Mitosis https://elementscommunity.org/forum/index.php?topic=30733.msg390712#msg390712
« Reply #5 on: September 08, 2011, 04:09:29 pm »
Mitosis Emerald Dragons ftw :)  Goes well in rainbows too, and with giant frogs or fireflies.

You just need to learn what creatures go well with mitosis, and how to balance the quanta, because mitosis is a powerful card.

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Re: Mitosis | Mitosis https://elementscommunity.org/forum/index.php?topic=30733.msg390719#msg390719
« Reply #6 on: September 08, 2011, 04:23:38 pm »
Voted reduced cost.  I do feel it deserves that much.

No to :rainbow quanta though.  May as well make the card of the Other element in that case which would give all elements access to such a powerful swarm ability...and that is a very bad thing.

I would also hate the thought of seeing Fire Rushes pulling off turn 2 Mitosis Ruby Dragons with extreme ease.  This change would just be too much of an imbalance of both game themes and mechanics.
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Re: Mitosis | Mitosis https://elementscommunity.org/forum/index.php?topic=30733.msg390731#msg390731
« Reply #7 on: September 08, 2011, 04:45:20 pm »
Its not the card's fault you suck at using it. And makes absolutely zero sense as an  :rainbow cost card.
No reason at all to be unfriendly here Adrix! Mind your manners in the future please.

To get back on topic: I don't think Mitosis needs any change atm. It's certainly not one of the strongest cards out there but it has it's uses. It requires a combo to be usefull, costs alot of quanta and is very weak vs strong CC.
I agree with what Will said earlier.

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Re: Mitosis | Mitosis https://elementscommunity.org/forum/index.php?topic=30733.msg390763#msg390763
« Reply #8 on: September 08, 2011, 06:09:58 pm »
Personally think its pretty dang balanced. It finally gives life something to spend all the excess quantum gained from photsynth decks while saving deckslots. It also gives life a reason to be combined with other colors for a reason other than adrenaline. Costing random quanta not only ruins the cards theme, but would be awful for game overall balance.(if every side has access then what is the point?)

If anything MAYBE it could use a cost of -1 but anything other than that would be shortsighted. Even that is unnecessary in my mind.

Re: Mitosis | Mitosis https://elementscommunity.org/forum/index.php?topic=30733.msg390810#msg390810
« Reply #9 on: September 08, 2011, 08:13:50 pm »
Yeah... I agree with you all, in fact.

Cost decrease is MUCH better...

:life ---> 3 :life

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Re: Mitosis | Mitosis https://elementscommunity.org/forum/index.php?topic=30733.msg390831#msg390831
« Reply #10 on: September 08, 2011, 09:03:13 pm »
What about keeping the cost the same (or higher maybe) and bringing back the mitosword idea that we could do in the trainer before? It can't be too much faster than Fire, and Life has no active control as a mono anyway.

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Re: Mitosis | Mitosis https://elementscommunity.org/forum/index.php?topic=30733.msg390848#msg390848
« Reply #11 on: September 08, 2011, 09:12:01 pm »
What about keeping the cost the same (or higher maybe) and bringing back the mitosword idea that we could do in the trainer before? It can't be too much faster than Fire, and Life has no active control as a mono anyway.
That was one of the combinations that was deemed the most "broken" from when it was first released.  After people started showing evidence of 4 turn wins against FGs being more commonly possible than not, its fate was pretty much sealed.

However, I would LOVE to see this mechanic added again to make Flying/Animated Weapons target-able again.  If there was a clause that assigned Other cards a certain amount of :life quanta as a cost when targeted by Mitosis, I'm pretty sure that would stop the aforementioned combo from being abused.  But I'm fairly certain that would require some amount of coding magic to make possible.
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