No one hear of how the solar buckler was changed to produce light, that would be capable of fueling the fractal'd nymphs?
But in my deck you eventually want to be protected by hope and you are meant to produce light with the creatures. That was what luciferin primarily did for a long time.
The Nymph was neither buffed nor nerfed, it just was
changed. And that is what I don't like. The solar buckler change was not that bad, because it was a useless card that was transformed (but there still might be people that are mad about the change?) and because
if you want to use it for the old purpose (
only blocking 1 damage) it costs 1
more to cast which is not
really a problem (plus you get free additional quanta).
The same holds true for luciferin, 1
more, for the same effect as before, plus a free 10HP healing.
The nymph... 5
more for the same effect (you see the difference
?) plus a 10HP healing, that I wouldn't need if I could restrenghten hope earlier, and play creatures faster, and accumulate the quanta for a miracle better.
And actually, why should Luciferase heal you? If I drank some random fluorescent liquid, I'd
die!