Actually, I'm pretty sure that dragons and nymphs have the highest chance of hatching, so no buff.
Untrue. All creatures on the hatch list have an even chance of hatching. I've tested it.
The average attack on an UPGRADED fate egg is around 4. For unuppgraded it's actually closer to 3.
Here's the stats on fate egg hatches:
unupped
Average attack: 3.37
Average HP: 4.05
Average cost: 4.95
Chances of getting a dragon: 15%
Chances of getting a nymph: 15%
Chances of getting something useful*:47%
upgraded:
Average attack: 4.28
Average HP: 4.83
Average cost: 5.27
Chances of getting a dragon: 15%
Chances of getting a nymph: 15%
Chances of getting something useful*: 52%
Given those stats I really think you could cut the cost all the way down to 1
and boost the HP of fate egg without making it unbalanced. Just do a side-by-side comparison with graboid if you're wondering why. I'll be happy with just a cost reduction though.
*:I defined a "useful" hatch as one wherein either a) the creature hatched cost at least 5 quanta
OR was a rare creature.
My stats might be a little old now--I think Vanadium warden might have been introduced after I tested these, but that could only bring average attack down even further.
The average stats for a post-hatch fate egg are about the same as graviton merc (3.3 attack 4 hp paid 4
to get it for the egg versus 3 attack 5 hp 4
for the merc) but the egg spends a full turn as an 0/1 oty snack first.
Fate Egg is just as powerful as Mutation is, which makes sense because they both rely on roughly the same amount of luck.
NO.
-There are NO competitive PvP decks out there that use fate egg
-There are NO effective grinding decks that use fate egg
-There are NO effective anti-FG decks that use fate egg
-There are all of these things using mutation/fallen elf
It's true that the Fate Egg is a card of below-average strength, but I don't think it should be buffed.
Does anyone really want Elements to involve even more RNG? A buff to Fate Egg encourages it to be used more, and that just means the RNG plays a bigger role. I want Fate Egg to stay as a fun card instead of a serious, competitive card.
So . . . your argument is that anything that involves the RNG should be severely UP by default? ???