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Demut

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Re: Fate Egg | Elite Fate Egg https://elementscommunity.org/forum/index.php?topic=10314.msg192950#msg192950
« Reply #48 on: November 04, 2010, 03:04:20 am »
This is a card that would be useful if the ghame was built on soft counters instead of card counters where versatility was prized above all else. As this card's unpredictability would be hard for an opponent to prepare and plan for.

but as it is, it has little value, and nothing can be done to make it useful.

Ant-n-ero

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Re: Fate Egg | Elite Fate Egg https://elementscommunity.org/forum/index.php?topic=10314.msg193078#msg193078
« Reply #49 on: November 04, 2010, 07:45:07 am »
I don't see a reason for that large of a change.  4 health and 2 :time to summon would be a good starting point.  If an additional buff is needed 'hatch' could be made innate and the egg would hatch automatically after 1 turn.
i like that idea :P

Offline BC

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Re: Fate Egg | Elite Fate Egg https://elementscommunity.org/forum/index.php?topic=10314.msg193907#msg193907
« Reply #50 on: November 05, 2010, 04:27:25 am »
4 HP, automatically hatch after a turn, same playing cost?

Offline Ekki

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Re: Fate Egg | Elite Fate Egg https://elementscommunity.org/forum/index.php?topic=10314.msg193927#msg193927
« Reply #51 on: November 05, 2010, 05:11:27 am »
Maybe see this (http://elementscommunity.org/forum/index.php/topic,7667.36.html:P
Fate chicken would be a great buff for the Fate egg

Offline ratcharmer

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Re: Fate Egg | Elite Fate Egg https://elementscommunity.org/forum/index.php?topic=10314.msg228899#msg228899
« Reply #52 on: December 20, 2010, 03:15:33 am »
so once again new creatures are being added, which in turn affects fate egg.

Crusader could be useful as a hatch, especially if you have :light quanta. The kitty will be pretty much useless in a fate egg deck though. All in all I think this next update is yet another nerf for fate egg.

MadBoat

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Re: Fate Egg | Elite Fate Egg https://elementscommunity.org/forum/index.php?topic=10314.msg234326#msg234326
« Reply #53 on: December 27, 2010, 08:59:45 pm »
We could assign probabilities to cards that fate egg could hatch into.

a simple example:

40% Mid range beatstick (stone golem, graviton merc, etc)
25% weak beatstick (ash eater, dragonfly, etc)
20% Dragon or strong beatstick
5% non-Time creature with activated ability
5% Time creature with activated ability
1% animated weapon
1% Chimera
1% fate egg (lol)
1% upgraded fate egg(for unupped version), or instant win 300/300 creature or something (for upgraded version)
1% as above, but opponent gains control

Offline Ekki

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Re: Fate Egg | Elite Fate Egg https://elementscommunity.org/forum/index.php?topic=10314.msg234438#msg234438
« Reply #54 on: December 27, 2010, 11:44:05 pm »
We could assign probabilities to cards that fate egg could hatch into.

a simple example:

40% Mid range beatstick (stone golem, graviton merc, etc)
25% weak beatstick (ash eater, dragonfly, etc)
20% Dragon or strong beatstick
5% non-Time creature with activated ability
5% Time creature with activated ability
1% animated weapon
1% Chimera
1% fate egg (lol)
1% upgraded fate egg(for unupped version), or instant win 300/300 creature or something (for upgraded version)
1% as above, but opponent gains control
That would turn fate egg into a sort of entropy creature, and I don't like the idea of the 300|300 creature, even for a 1%

Re: Fate Egg | Elite Fate Egg https://elementscommunity.org/forum/index.php?topic=10314.msg234483#msg234483
« Reply #55 on: December 28, 2010, 12:23:51 am »
300/300 creature...
watch out, everyone in PvP2, "Can Haz Moar Eggs" will be the next best deck ever!!!

Offline ZephyrPhantom

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Re: Fate Egg | Elite Fate Egg https://elementscommunity.org/forum/index.php?topic=10314.msg234498#msg234498
« Reply #56 on: December 28, 2010, 12:39:35 am »
As stated before, this is best remediated by adding in a card that spawns Fate Eggs.  Time Hatch Rushes FTW!

Offline Ekki

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Re: Fate Egg | Elite Fate Egg https://elementscommunity.org/forum/index.php?topic=10314.msg234506#msg234506
« Reply #57 on: December 28, 2010, 12:48:26 am »
As stated before, this is best remediated by adding in a card that spawns Fate Eggs.  Time Hatch Rushes FTW!
^This.

Look at the link in this quote:
Maybe see this (http://elementscommunity.org/forum/index.php/topic,7667.36.html:P
Fate chicken would be a great buff for the Fate egg

Offline ratcharmer

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Re: Fate Egg | Elite Fate Egg https://elementscommunity.org/forum/index.php?topic=10314.msg242466#msg242466
« Reply #58 on: January 07, 2011, 04:18:11 pm »
Of relevance to this topic, Kuroaitou has started doing testing on fate egg to see how often it actually hatches into different things (link: http://elementscommunity.org/forum/index.php/topic,18930.0.html)

It's interesting to note that the actual hatches don't seem to be completely random (some creatures hatch much more often).

*Edit: so after running the math, they actually do hatch exactly as my previous math predicts.

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Re: Fate Egg | Elite Fate Egg https://elementscommunity.org/forum/index.php?topic=10314.msg242484#msg242484
« Reply #59 on: January 07, 2011, 04:34:59 pm »
300/300 creature...
watch out, everyone in PvP2, "Can Haz Moar Eggs" will be the next best deck ever!!!
That'd make me famous. The only person to create a deck that will potentialy OTK gods on turn 2 in the future. ;D

 

blarg: