Hover over cards for details, click for permalink
6rn 6rn 6rn 6rn 6rn 710 710 710 710 710 715 715 71c 71c 71c 71c 7n2 7n2 7n2 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q1 7q8 7q8 7q8 7q8 8ps
There are many types of control deck such as creature control and quantum control.
Back to the origin, everything come from the player hand. That's what the idea come from.
Strategy:
1 step: keep alive with the SoGs and Eternity
2 step: aflatoxin opponents' creature
3 step: fly and play more Eternity
4 step: keep rewind the creatures with a cell be the last one
5 step: play Skull Buckler
After the setup is complete, your opponents will find the real "Hopeless" as his draws are all skipped. What they can only draw are the goddamn cells but can do nothing in front of Skull Buckler.
When dealing with AI, a single Eternity with a few SoGs can completely take control on it, as it will keep playing the creature which you rewind every turn, and those damage is all recovered by SoGs. So it actually skipping their draw.
In the case of PVP, people will keep their creature on hand and wait if your Eternity keep rewind. That's why Aflatoxin is here.
The weaknesses are common, permanent control and creature control, but the main point is...How can your opponent bomb up your Eternity if their draws are skipped? Different from other decks that your opponent can wait until they draw the solution cards, if they don't have the solution on hand, it's over.
So it depend on how early you setup, and make all the weakness just become "luck". With the "luck", it's able to defeat all types of deck, no matter what cards they have, they never draw it.
gameplay screenshots
T50
(
http://imageplay.net/view/m7Gbd60287/ff1)
(
http://imageplay.net/view/m7Gbd60288/ff4)
(
http://imageplay.net/view/m7Gbd60289/ff3)
LV5
(
http://imageplay.net/view/m7Gbd60298/ff5)
(
http://imageplay.net/view/m7Gbd60297/ff6)
(
http://imageplay.net/view/m7Gbd60301/ff7)
FG
(
http://imageplay.net/view/m7Gbd60294/fg18)
(
http://imageplay.net/view/m7Gbd60293/fg19)
(
http://imageplay.net/view/m7Gbd60292/fg20)
with a few Eternity, it's common to bump up opponents' deck up to 25+ cards. (a 30-cards deck)
while more than 10 of the top cards are CELLs
Both of you won't be deck out as you have Deja Vu, but you will win however unless there are feral bonds
In fact it can deal with FGs, but...
-most of them have feral bonds and miracle that take you long time
-they draw two cards that make it harder
so just post it here
Try it out, it's really FUN to see your opponent having no fun!