6rn 6rn 6rn 6rn 710 710 710 718 718 718 718 718 718 71a 71a 71a 71a 7n2 7n2 7n2 808 808 808 808 808 808 80d 80d 80d 80d 8pk
throw some quints in? honestly, you don't have many attack, and if the arsenic dies, you'll have a way longer match
I've been gone for like a month, and every starts getting all silly with the deck names.
Quote from: Dm1321 on July 01, 2010, 03:37:42 pmthrow some quints in? honestly, you don't have many attack, and if the arsenic dies, you'll have a way longer matchArsenic have 7 hp so they are pretty hardy; I don't think quints are needed. The deadly poison count for 18 poison counters alone, so they are equally as much a damage source here if not more.As to a longer match, with 4 SoG and 4 Phase shield I can survive quite a long time unless they are packing heavy perm control. This deck can seriously shutdown and heal back to EM against rush decks on a good draw. I EM about 60% versus AI3 with this deck. In PvP I have shutdown both life rush and speedbow with relative ease. As long as the opponent isn't packing a bunch of SoG you can generally out sall them.
i've tried it out on trainer, and although I've EM all lvls 5's and had half my life left when I won against FGs (went 2-3 having to have to abandon 2 of those loses) it takes foreverrrrrrr to put out those poisons and arsenics with only 3 towers, and it needs more shields for longer battles
Seems like there are too many Towers. You always have excess aether by the time you finish. Maybe remove 1 but what to replace it with?