*Author

Offline Pineapple

  • Legendary Member
  • ******
  • Posts: 4105
  • Country: us
  • Reputation Power: 0
  • Pineapple hides under a Cloak.
  • Master of Cake
  • Awards: Silver DonorSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday CakeSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday Cake
Re: Ghost of the Deep | Ghost of the Depths https://elementscommunity.org/forum/index.php?topic=36888.msg463468#msg463468
« Reply #12 on: February 22, 2012, 04:08:06 pm »
RT to secure draw-lock. It's pretty hard to force the opponent to discard unless he has quanta problems (through bad luck or bad deckbuilding) or has an empty hand for a reasonable amount of the time (if for example your opponent is playing a rush). RT greatly improves the chance of them being unable to play a card just drawn (and being forced to discard a card).

Offline moomooseTopic starter

  • Legendary Member
  • ******
  • Posts: 2737
  • Reputation Power: 37
  • moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.
  • I'm big in Japan.
  • Awards: Winner of the Mark Redesign competition!
Re: Ghost of the Deep | Ghost of the Depths https://elementscommunity.org/forum/index.php?topic=36888.msg463476#msg463476
« Reply #13 on: February 22, 2012, 04:32:17 pm »
ah, right.  slipped my mind, been a while since i played a nightmare/gotp deck.
moose dont say moo.

Offline Chapuz

  • Legendary Member
  • ******
  • Posts: 6081
  • Country: ar
  • Reputation Power: 72
  • Chapuz frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Chapuz frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Chapuz frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Chapuz frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Chapuz frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Chapuz frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Chapuz frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Chapuz frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Chapuz frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Chapuz frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Chapuz frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Chapuz frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Chapuz frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Chapuz frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.
  • The weird Voodoo guy
  • Awards: Slice of Elements 11th Birthday CakeSlice of Elements 10th Birthday CakeDeckbuilding Competition - Tower Defense WinnerSlice of Elements 9th Birthday CakeSlice of Elements 8th Birthday CakeSlice of Elements 6th Birthday CakeSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday CakeBrawl #1 Winner - Team Nyan Sharks
Re: Ghost of the Deep | Ghost of the Depths https://elementscommunity.org/forum/index.php?topic=36888.msg463553#msg463553
« Reply #14 on: February 22, 2012, 10:53:22 pm »
I think the important words there were "fully effective". he probably meant the reverse time creature lockdown of  :time added extra benefit to the combo.
Yes sir.
My Decks, Tutorial and Guides <~~~~~ Click Here ! ! !

Offline OdinVanguard

  • Legendary Member
  • ******
  • Posts: 4984
  • Reputation Power: 67
  • OdinVanguard walks among the Immortals, legends and guardians of all time.OdinVanguard walks among the Immortals, legends and guardians of all time.OdinVanguard walks among the Immortals, legends and guardians of all time.OdinVanguard walks among the Immortals, legends and guardians of all time.OdinVanguard walks among the Immortals, legends and guardians of all time.OdinVanguard walks among the Immortals, legends and guardians of all time.OdinVanguard walks among the Immortals, legends and guardians of all time.OdinVanguard walks among the Immortals, legends and guardians of all time.OdinVanguard walks among the Immortals, legends and guardians of all time.OdinVanguard walks among the Immortals, legends and guardians of all time.OdinVanguard walks among the Immortals, legends and guardians of all time.OdinVanguard walks among the Immortals, legends and guardians of all time.OdinVanguard walks among the Immortals, legends and guardians of all time.
  • Keeping The Jotnar at bay
  • Awards: Slice of Elements 4th Birthday Cake
Re: Ghost of the Deep | Ghost of the Depths https://elementscommunity.org/forum/index.php?topic=36888.msg463621#msg463621
« Reply #15 on: February 23, 2012, 03:00:10 am »
Opponent gains Sky blitz and Miracle effect pop to mind for  :air and  :light... Though that might be a bit OP.
Maybe have  :light cast heal on all opponent creatures and  :air cast dive or shockwave on a random creature of the appropriate side instead.
Ghost of Salvation -  :light (or holy ghost... but that seemed a little trite)
Ghost of The Howling Wind -  :air

I noticed :darkness is missing... though since this is the same element as nightmare I realize you may be leaving it out intentionally.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

AnimationX

  • Guest
Re: Ghost of the Deep | Ghost of the Depths https://elementscommunity.org/forum/index.php?topic=36888.msg463624#msg463624
« Reply #16 on: February 23, 2012, 03:03:37 am »
(didn't see the "apply purify counters to the opponent and was confused)
Yay, a counter those annoying SoSac poison decks. xD

Quote
I noticed :darkness  is missing... though since this is the same element as nightmare I realize you may be leaving it out intentionally.
I noticed this too. Maybe it should just be weaker since it can be used in monos.

Offline moomooseTopic starter

  • Legendary Member
  • ******
  • Posts: 2737
  • Reputation Power: 37
  • moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.
  • I'm big in Japan.
  • Awards: Winner of the Mark Redesign competition!
Re: Ghost of the Deep | Ghost of the Depths https://elementscommunity.org/forum/index.php?topic=36888.msg463628#msg463628
« Reply #17 on: February 23, 2012, 03:12:05 am »
skyblitz is funky and miracle overshadows everything else proposed.  darkness was indeed left out intentionally
moose dont say moo.

Offline Daguerreo

  • Sr. Member
  • ****
  • Posts: 650
  • Country: it
  • Reputation Power: 8
  • Daguerreo is a Spark waiting for a buff.
  • Glu Glu Glu
  • Awards: Slice of Elements 4th Birthday Cake
Re: Ghost of the Deep | Ghost of the Depths https://elementscommunity.org/forum/index.php?topic=36888.msg463712#msg463712
« Reply #18 on: February 23, 2012, 11:16:20 am »
i rather like the idea. not sure about the other elements. but i like this water one.
.

Offline TheManuz

  • Hero Member
  • *****
  • Posts: 1326
  • Country: it
  • Reputation Power: 18
  • TheManuz is a Blue Crawler starting to think about his first run.TheManuz is a Blue Crawler starting to think about his first run.TheManuz is a Blue Crawler starting to think about his first run.
  • Awards: Slice of Elements 5th Birthday CakeBrawl #2 Winner - Team FireSlice of Elements 3rd Birthday CakeVictor of the 2nd Card Design WarMS Master Painter #5The First Prophet
Re: Ghost of the Deep | Ghost of the Depths https://elementscommunity.org/forum/index.php?topic=36888.msg463717#msg463717
« Reply #19 on: February 23, 2012, 12:40:54 pm »
Wonderful card, i fully support these discard-punishment mechanics!
The :entropy is awesome, but i like the others as well.
The only thing that bothers me a little is the flavor, i'd hate to have 12 ghosts recolored! :P
Maybe some other creatures could fit the theme as well, but it's a secondary issue.

Offline ZephyrPhantom

  • Legendary Member
  • ******
  • Posts: 7675
  • Country: aq
  • Reputation Power: 101
  • ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Awards: Slice of Elements 6th Birthday CakeSlice of Elements 4th Birthday CakeFlavour Text Revival Competition - WinnerSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday Cake
Re: Ghost of the Deep | Ghost of the Depths https://elementscommunity.org/forum/index.php?topic=36888.msg463752#msg463752
« Reply #20 on: February 23, 2012, 05:19:20 pm »
Wonderful card, i fully support these discard-punishment mechanics!
The :entropy is awesome, but i like the others as well.
The only thing that bothers me a little is the flavor, i'd hate to have 12 ghosts recolored! :P
Maybe some other creatures could fit the theme as well, but it's a secondary issue.
12 Ghosts really isn't an issue given that 12-card sets have already done in ETG (Dragons, Nymphs, in-development Shards, etc...)

What I think would be a problem is how much these Ghosts would overshadow/be overshadowed with other midhitters in the Elements they are put in. (Time specifically gained GoTP because it needed a midhitter. Elements such as Water already have midhitters such as upgraded Abyss Crawler, Puffer Fish, and Steam Machine (w/Duo or SoR)). Do the Ghosts contribute to the game in any other way besides discard effects? (Not that they have to, but IMHO if the Ghosts were able to avoid most redundancy with other cards they might end up seeing more use in various deck.)

Offline moomooseTopic starter

  • Legendary Member
  • ******
  • Posts: 2737
  • Reputation Power: 37
  • moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.moomoose is a Gargoyle, dangerous and everlasting.
  • I'm big in Japan.
  • Awards: Winner of the Mark Redesign competition!
Re: Ghost of the Deep | Ghost of the Depths https://elementscommunity.org/forum/index.php?topic=36888.msg463773#msg463773
« Reply #21 on: February 23, 2012, 06:35:16 pm »
on one hand you could use the ghosts to fill in the gaps in some elements creature ranges, but on the other if you lower the cost of a ghost you make it faster to play (which i would argue would make it more powerful than high costing cards, irregardless of the reduced atk values)

i dont remember the atk|cost of the original minotaur off the top of my head, but i really only looked at the discard mechanic.  for the current gotp, i see the atk as just being justified by the cost of the card as well as the potential to hurt yourself in a worst case scenario.

i think nestling ghosts just under dragons makes sense for the sake of consistency, in both atk and turns till you can put it into play.
moose dont say moo.

Offline TheManuz

  • Hero Member
  • *****
  • Posts: 1326
  • Country: it
  • Reputation Power: 18
  • TheManuz is a Blue Crawler starting to think about his first run.TheManuz is a Blue Crawler starting to think about his first run.TheManuz is a Blue Crawler starting to think about his first run.
  • Awards: Slice of Elements 5th Birthday CakeBrawl #2 Winner - Team FireSlice of Elements 3rd Birthday CakeVictor of the 2nd Card Design WarMS Master Painter #5The First Prophet
Re: Ghost of the Deep | Ghost of the Depths https://elementscommunity.org/forum/index.php?topic=36888.msg463797#msg463797
« Reply #22 on: February 23, 2012, 08:00:59 pm »
I think that costs should be compared to the effect that the ghost causes on the opponent.
For example (it's only an example), the :light ghost could cause Bioluminescence on opponent (quanta production + 10 HP heal). Since this is not very powerful, the ghost should have low stats (something like 2|3) and have a low cost (i don't know, maybe 3 :light?).
There is no reason for them to be midhitters.

Offline darkrobe

  • Sr. Member
  • ****
  • Posts: 825
  • Reputation Power: 12
  • darkrobe is taking their first peeks out of the Antlion's burrow.darkrobe is taking their first peeks out of the Antlion's burrow.
Re: Ghost of the Deep | Ghost of the Depths https://elementscommunity.org/forum/index.php?topic=36888.msg463815#msg463815
« Reply #23 on: February 23, 2012, 09:11:06 pm »
I dont know how easy it would be to balance effects with cost.

The argument could be made that weak effects should go to harder to pay for cards, so that it is more likely that the opponent will be unable to play from their hand.

It depends on what amount of the strategy is based on getting that discard effect, and what amount of the strategy is based on early hand stuffing to prevent draw.

I think it would be easier to look at the effects on equal footing (aka similar stats and costs) and then move from there. (But in general you are right that there is no particular reason for them all to be midhitters)

 

blarg: