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Offline TheManuz

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Re: Dual Shield | Dual Buckler https://elementscommunity.org/forum/index.php?topic=9282.msg508250#msg508250
« Reply #216 on: June 06, 2012, 08:22:36 am »
It would certainly change a lot, which is what testing is for. A card to balance the change should also be considered. Or many nerfs can be made, such as two shields with 75% proc efficiency and 50% defense status (rounded up). So a spine tharapace and a permafrost would give 2 defense and 75%^2 poison proc and 75%*30% freeze proc. I still dubscribe to a fire card granting a second weapon slot, and have it get momentum. Oh, see? momentum passes both shield, and is common enough as is. Bam, balanced.
Tell me about the quanta it consumes to cast dual buckler with 2 powerful shields. In the best case, 3-4 SN. Therefore, 3-4 turns at least just dedicated to play shields. You would need a very good draw to do it in any deck and you risk of being PC'd and all your shield-based strategy is screwed.
It's a powerful card with high risks, very balanced and brings lots of new strategies.
That said, about getting 2 shields with the same effect, like fog and dusk, a little "Shields with same effect abilities are reduced" text wouldn't come bad.
Mhhh... maybe you're right about reducing same shields effect. A dual Hope would grow too fast: 3 photons and you could block 6 damage!
5 photons and you block a dragon!
This would generate a new rol/hope deck that could work without Fractal.
Even simple vanilla creatures with Luciferin could block almost anything.

Try to think to a :life :light deck with frogs, cockatrice, hopes and luciferin and dual buckler. Rushing with high defense, invulnerable to PC!
But very vulnerable to CC, so maybe it's not OP anyway.
I like this card anyway!

Offline nilsieboy

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Re: Dual Shield | Dual Buckler https://elementscommunity.org/forum/index.php?topic=9282.msg509855#msg509855
« Reply #217 on: June 10, 2012, 08:34:43 pm »
It would certainly change a lot, which is what testing is for. A card to balance the change should also be considered. Or many nerfs can be made, such as two shields with 75% proc efficiency and 50% defense status (rounded up). So a spine tharapace and a permafrost would give 2 defense and 75%^2 poison proc and 75%*30% freeze proc. I still dubscribe to a fire card granting a second weapon slot, and have it get momentum. Oh, see? momentum passes both shield, and is common enough as is. Bam, balanced.
Tell me about the quanta it consumes to cast dual buckler with 2 powerful shields. In the best case, 3-4 SN. Therefore, 3-4 turns at least just dedicated to play shields. You would need a very good draw to do it in any deck and you risk of being PC'd and all your shield-based strategy is screwed.
It's a powerful card with high risks, very balanced and brings lots of new strategies.
That said, about getting 2 shields with the same effect, like fog and dusk, a little "Shields with same effect abilities are reduced" text wouldn't come bad.
Mhhh... maybe you're right about reducing same shields effect. A dual Hope would grow too fast: 3 photons and you could block 6 damage!
5 photons and you block a dragon!
This would generate a new rol/hope deck that could work without Fractal.
Even simple vanilla creatures with Luciferin could block almost anything.

Try to think to a :life :light deck with frogs, cockatrice, hopes and luciferin and dual buckler. Rushing with high defense, invulnerable to PC!
But very vulnerable to CC, so maybe it's not OP anyway.
I like this card anyway!

i think it's not OP, dual shield is expensive, hope is expensive and you gotta get out multiple RoL.
so you need lots of quanta to make it work, multiple cards and it's fragile to cc and denial.

card is fine and should stay this way.
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Offline esran

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Re: Dual Shield | Dual Buckler https://elementscommunity.org/forum/index.php?topic=9282.msg509870#msg509870
« Reply #218 on: June 10, 2012, 09:23:39 pm »
poeple who think this is OP forget how powerful weapons are. for example, in ROL Hope id love to be able to double my defence and have 2 hopes, but not nearly as much as i love having a lobo to remove potentially fatal creature skills. to play dual shield, you not only have a duo or pssibly trio to geth the effect you want, you also give up the possibility of a weapon. not to mention that this still as all the normal disadvatages of a shield. i wont go as far as to say its UP, but its certainly not OP. its just fun and synchros well with lots of cards.

Offline Aroodwen

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Re: Dual Shield | Dual Buckler https://elementscommunity.org/forum/index.php?topic=9282.msg514065#msg514065
« Reply #219 on: June 23, 2012, 05:38:32 am »
I think it is a really cool idea something to be excited for, but maybe you should make the second shield have 50% of its normal effect.ie:Permafrost freezes half the normal time and blocks only 1 damage, Fogshield:Reduced to 20%chance to miss. Of course their would be some exceptions to this such as fire buckler, and procastination.

Offline odideph

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Re: Dual Shield | Dual Buckler https://elementscommunity.org/forum/index.php?topic=9282.msg523324#msg523324
« Reply #220 on: July 19, 2012, 05:03:08 pm »
This could make stalls and having multiple copies of some shields (firewall, skull buckler, permafrost) stronger, i like.

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Re: Dual Shield | Dual Buckler https://elementscommunity.org/forum/index.php?topic=9282.msg523331#msg523331
« Reply #221 on: July 19, 2012, 05:38:58 pm »
Would DR stack? For example, if you play Dual Buckler, then on your next turn you play a Diamond Shield in addition to the one you already had on the field, would the DR be 6 or 3? Similarly, would it be possible to have a cumulative Hope wall of >23 if you wanted to? Sounds a little OP if you use it right, to me.
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Offline Chapuz

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Re: Dual Shield | Dual Buckler https://elementscommunity.org/forum/index.php?topic=9282.msg523355#msg523355
« Reply #222 on: July 19, 2012, 08:07:22 pm »
Would DR stack? For example, if you play Dual Buckler, then on your next turn you play a Diamond Shield in addition to the one you already had on the field, would the DR be 6 or 3? Similarly, would it be possible to have a cumulative Hope wall of >23 if you wanted to? Sounds a little OP if you use it right, to me.
1) Hope is untargetable.

2) without CC, denial or monentum, a RoL-Hope is unbeatable anyways, so 6 shield def isn't OP as it would requiere at least 26  :earth
« Last Edit: July 19, 2012, 08:09:34 pm by Chapuz »
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Offline odideph

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Re: Dual Shield | Dual Buckler https://elementscommunity.org/forum/index.php?topic=9282.msg523625#msg523625
« Reply #223 on: July 20, 2012, 03:04:20 pm »
The DR (assuming that's Damage Reduction) should be 6 in any case, since it would reduce damage by 3, then the 2nd diamond shield would block 3 of the remaining damage.

 

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