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Offline Jen-iTopic starter

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Deck Selection and Vault Building https://elementscommunity.org/forum/index.php?topic=46040.msg1032661#msg1032661
« on: January 16, 2013, 04:19:37 pm »
1. Bone Bolt
Spoiler for Deck:
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52o 52o 52o 52o 52o 52o 52r 52r 52r 52r 5oc 5oc 5oc 5oc 5oh 5oh 5oi 5oi 5ol 5ol 5ol 5ol 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 8pk

From the success of this style of deck in past wars I think we have a successful formula here. I'd love to find some alternate builds for this deck to either make it more rushy or more stally, giving the strategist an ability to switch during their fights. I think kev's suggestion of Arsenic moves that direction, but loses a significant amount of control - perhaps the alternative is a mix of Owl's Eye's and Arsenic?

2. Hurricane
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5ib 5ib 5ib 5ib 5ie 5ie 5ie 5ie 5oc 5oc 5oc 5oc 5og 5og 5oi 5ol 5on 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7n5 7n5 7oe 8pp

This deck contains more control than Bone Bolt, and is generally faster, but in turn is more vulnerable itself. Again I'd like to find a version that allows the deck to switch to a more "Rush-centric" alternative, probably swapping squids and shields for more attackers. But testing would need to be done.

Spoiler for Rushy Version:
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5i7 5i7 5ie 5ie 5ie 5ie 5ie 5ie 5oc 5oc 5oc 5oc 5oe 5oe 5oi 5ol 5on 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7n5 7n5 7oe 8pp
-4 Squid, -2 Fog Shield, +2 Toadfish, +2 Freeze, +2 Wyrm

3. Bloom's Disco-Nova
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4vj 4vj 4vj 4vl 4vl 4vl 52l 55v 593 5if 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5of 5of 5om 5om 5om 5om 5om 5rk 5up 6u3 6u3 6u3 8pj

I think we need some form of denial deck - this deck feels solid, the supernova-nova split left me feeling a little worried, but having played it the mark makes up for that entirely. It is nearly impossible to build a novabow that can be used by the strategist effectively, that said there are alternative builds we should consider including the cards for in the vault. Mall's Poor Man's Bow is a great suggestion in my books, we could pack the cards for one in the vault, and the in-element cards for a second (salvage will bring us the cards for another). Some testing is needed to find an optimal build for this deck and 1-2 varients (at least that's my thoughts).

4. Burd's Ghostmare
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5oc 5oc 5oc 5of 5ol 5ol 5on 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5ru 5ru 5ru 5ru 5ru 5ru 5v1 5v1 5v1 5v1 5v1 606 606 606 606 606 8ps

I looked at the deck and laughed, "Brilliant idea! But a total failure I thought". But I figured I at least had to test the deck before writing it off. Holy Crap Burd! You're a genius!!! Kev and I both tried to come up with a Ghostmare build and failed. Even though the deck is a trio, it seems very stable. Take the time to play test at least 10 games with this gem before stating your opinion, you might be as surprised as I was!

Spoiler for Strategist Version:
Sorry nope - nothing here. Don't think is possible to tinker with this finely balanced machine

5. Fractal Dragons
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5od 5od 5od 5of 5of 5of 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 61t 61t 61t 61t 61t 622 622 622 622 7mt 7mt 7mt 8pu

Seems a reasonably solid use of Fractal - in my testing I used the Dims in only 25% of games, but they turned those losses into wins. There`s probably room to change the Dim`s in the deck for a strategist version for either something more controlish, like lightning, or more Rushy (not sure what to use there yet). As it stands with Dims its a 10.7 ttw.

Spoiler for Mall's Anti-Firestall Suggestion:
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5od 5od 5od 5of 5of 5of 5of 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 61r 61r 61r 61r 61r 622 622 622 7mt 7mt 7mt 8pu
An this nicely fits into a Strategist version of the deck as well!

6. Shadow Dragons
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5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5of 5of 5of 5of 5op 5pu 5pu 5pu 5pu 5pu 5uo 5up 5up 5uu 5uu 5uu 5uu 5v1 7mv 7mv 7tb 8pt

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5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5of 5of 5of 5of 5pu 5pu 5pu 5pu 5pu 5uo 5up 5up 5up 5up 5v2 5v2 5v2 5v2 7mv 7mv 7tb 8pt

Both versions need to be tested for optimal builds - its possible that 2 copies of Duck Mantle and Vamp Dagger is a better build, and quanta balancing may need to be looked at, but I agree with Mall, this is perhaps our most flexible duo.

7. Diss Stall
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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vp 592 592 592 592 5ia 5ia 5oc 5oc 5oc 5oh 5oh 5oh 5oh 5oh 5ol 5ol 5ol 5on 5on 5on 5on 5on 5p0 5pu 5pu 5pu 621 6u0 6u0 6u0 8pr

I love kev's concept - and I love Mall's alterations (having an alternate victory condition is key). My testing hasn't gone especially well, I've run into EQ and Titan a few times, we may need to figure out how to include some form of healing in the deck. And I would love to see a means of card draw included as well. And squeezing one Flying Weapon into the deck may help get a little more damage on the table as well.

8. AdrenaFlies
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5c7 5c7 5c7 5c7 5c7 5c7 5lb 5lb 5lb 5lb 5lf 5lh 5od 5od 5ok 5ok 5ok 5ok 5ok 5ok 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7mt 7mt 7mt 8pn

We need to have at least one Rush option in our arsenal - from all the decks I've tested this seems to be the quickest and most stable. If anyone has a better alternative I'd be happy to use it.

Other Decks
Spoiler for Here's a list of other decks I think may be worth including in our initial vault:
Bolt Control Deck
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5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5fb 5fb 5fb 5fb 5oi 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7n5 7n5 7n5 8po

I haven't tested this enough to feel confident in backing this in war.

Dev's Are Awesome
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5ol 5ol 5ol 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5ul 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5v1 5v1 5v1 8pt


Eternity Stall
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5od 5od 5od 5od 5of 5of 5og 5og 5oi 5oi 5op 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5ro 5ro 5ro 5ro 7mv 7mv 7mv 8ps


Highly likely we salvage the Eternities from Ghostmare decks to be able to build this later in the war - on the other hand it really only costs us 4 cards to add it to the Initial Vault.

CataTitans
Probably should be included here but wasn't - now it is!

Other Things to Consider
  • I've made little use of our "mid" hitters - this may impact our vault as the war wears on
  • I dislike FFQ (okay I like the concept) but I agree with Mall's assessment from chat, the quanta needed to manage an FFQ deck is pretty prohibative, you need 6 :air as fast as possible, and then you need lots of :life, but your need for :air almost vanishes.
  • We need to have play tested a deck that can beat Fire Stall - Xeno's tester says the Cloak version of Shadow Dragons will have a 95% winrate - but I'm positive that the ai fails when playing Fire Stall

This list of cards comes to 284 cards - 58.4% In Element and under all the other card limits. I do have a problem at being that dependant on Off-Element Cards - and that leaves us little flexibility in adding other utility cards or additional pillars and pends. Or in adding the 9th deck kev wants.
« Last Edit: January 16, 2013, 05:09:47 pm by Jen-i »
Lux Kyrie

Offline Bloom

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Re: Deck Selection and Vault Building https://elementscommunity.org/forum/index.php?topic=46040.msg1032667#msg1032667
« Reply #1 on: January 16, 2013, 05:22:09 pm »
I agree with all of your deck selections except author bias leads me to think my Bonebolt is better than the one you posted, and I also feel like we should incorporate a CataTitans (upon further review, the Flying Titans Burd posted in deck ideas is superior to mine):
Spoiler for Bloom's fail CataTitans:
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55s 55s 55s 55s 55s 55s 561 561 561 5oi 5oi 5oi 5oi 5oi 5oo 5oo 5oo 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7q9 7q9 7q9 8pl

Spoiler for Burd's  Flying Titans:
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4vj 4vj 4vj 4vj 55s 55s 55s 55s 55s 595 5og 5og 5oi 5oi 5oi 5oi 5ol 5ol 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5rp 5rp 74i 74i 74i 8pl

Spoiler for 5 BW/OE FTW:
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52o 52o 52o 52o 52o 52o 52r 52r 5oc 5oc 5oc 5oi 5oi 5oi 5oi 5ol 5ol 5ol 5ol 5ol 5pu 5pu 5pu 5pu 5pu 5pu 5pu 71b 71b 71b 8pk

Edit: It also occured to me that every one of our decks are highly susceptible to EQ and once the competition gets wind of our weakness they'll be sure to pack them. Anyone see a way to stop an EQ deck with the decks we have?
« Last Edit: January 16, 2013, 06:22:44 pm by Bloom »
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Offline justaburd

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Re: Deck Selection and Vault Building https://elementscommunity.org/forum/index.php?topic=46040.msg1032698#msg1032698
« Reply #2 on: January 16, 2013, 07:38:55 pm »
I will note beforehand that I didn't really consider my own decks quite as much. Something something lack of confidence something something blah

Spoiler for chosen decks:

Accelacatatitans
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4vj 4vj 4vj 4vj 55s 55s 55s 55s 55s 561 5i7 5og 5og 5oi 5oi 5oi 5oi 5oi 5om 5om 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5rp 5rp 74h 74i 74i 8pl


UG grabbow
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4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 55q 590 590 590 590 5c1 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5og 5og 5ol 5om 5om 5om 5om 61q 8pm


Bone bolt
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52o 52o 52o 52o 52o 52o 52r 52r 52r 52r 5oc 5oc 5oc 5oc 5oh 5oh 5oi 5oi 5ol 5ol 5ol 5ol 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 8pk


fractal dragons (damsel version)
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5od 5od 5od 5of 5of 5of 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 61t 61t 61t 61t 61t 622 622 622 622 7mt 7mt 7mt 8pu


sancstall
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5l8 5lg 5lm 5lm 5lm 5lm 5lm 5lm 5mq 5og 5og 5og 5oh 5oh 5oh 5oh 5ol 5ol 5ol 5on 5on 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7k2 7k2 7k2 8pq


bloom's denialbow
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4vj 4vj 4vj 4vl 4vl 4vl 52l 55v 593 5if 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5of 5of 5om 5om 5om 5om 5om 5rk 5up 6u3 6u3 6u3 8pj


nova UG stall
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4vj 4vj 4vj 4vj 4vj 5oc 5oc 5oc 5oc 5oc 5oc 5og 5og 5om 5om 5p0 5p0 5p0 5pu 5pu 5rl 5rl 5rp 5rp 5rp 5rp 5rp 7q5 80h 80h 8ps


some sort of cross between
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5ib 5ib 5ib 5ib 5ie 5ie 5ie 5ie 5oc 5oc 5oc 5oc 5og 5og 5oi 5ol 5on 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7n5 7n5 7oe 8pp

and
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5ie 5ie 5ie 5ie 5ie 5ie 5of 5of 5of 5oh 5oh 5oh 5oh 5oh 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7gp 7gp 7gp 8pp


winged spiders
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52j 52j 52j 52j 52j 52j 534 534 534 5ol 5ol 5oo 5oo 5oo 5oo 5oo 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 8pk


entropy stall
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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vp 592 592 592 592 5ia 5ia 5oc 5oc 5oc 5oh 5oh 5oh 5oh 5oh 5ol 5ol 5ol 5on 5on 5on 5on 5on 5p0 5pu 5pu 5pu 621 6u0 6u0 6u0 8pr


It appears that my choices are all very nova heavy. And I would really like to see more immo and rt. That said, here's some decks that uses quanta from the other elements. I.e. not death, and no nova.

Spoiler for second set:

life kev's rush
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5bt 5bt 5bt 5bt 5bt 5bv 5bv 5bv 5bv 5bv 5c7 5c7 5c7 5c7 5ok 5ok 5ok 5ok 5ok 5ok 5pu 5pu 5pu 5pu 5pu 7mt 7mt 7mt 7mt 7mt 8pn


fire birdies
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5f0 5f0 5f0 5f0 5f6 5f6 5fc 5fc 5fc 5fc 5fc 5fc 5gi 5gi 5gi 5od 5od 5od 5of 5op 5op 5pu 5pu 5pu 5pu 5pu 5pu 7mt 7mt 7mt 8po

or
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5f6 5f6 5f6 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5fb 5fb 5fb 5fb 5fb 5oc 5oc 5oc 5oc 5oc 5od 5od 5od 5od 5od 5of 5of 5of 5of 5of 8pr


darkness strat deck
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5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5of 5of 5of 5of 5op 5pu 5pu 5pu 5pu 5pu 5uo 5up 5up 5up 5up 5uu 5uu 5uu 5uu 5v1 5v2 5v2 5v2 5v2 7mv 7mv 7tb 8pt


time? flying eternity dragon smash
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5od 5od 5od 5od 5of 5of 5og 5og 5oi 5oi 5op 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5ro 5ro 5ro 5ro 7mv 7mv 7mv 8ps


entropy the strat deck
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4vd 4vd 4ve 4ve 4ve 4ve 4vl 4vl 4vl 4vl 4vn 4vn 5od 5od 5od 5od 5od 5od 5of 5of 5of 5og 5oi 5oi 5ol 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 8pj


time/dark some sort of ghostmare?
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5oc 5oc 5oc 5of 5ol 5ol 5on 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5ru 5ru 5ru 5ru 5ru 5ru 5v1 5v1 5v1 5v1 5v1 606 606 606 606 606 8ps


blessed pegasi
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5lb 5lb 5lb 5lb 5lb 5lf 5lf 5lf 5lf 5lf 5lf 5oh 5oh 5oh 5ol 5ol 5on 5on 5on 5op 5op 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 8pq


« Last Edit: January 16, 2013, 08:26:07 pm by justaburd »
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Offline kev

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Re: Deck Selection and Vault Building https://elementscommunity.org/forum/index.php?topic=46040.msg1032700#msg1032700
« Reply #3 on: January 16, 2013, 07:47:28 pm »
This list of cards comes to 284 cards - 58.4% In Element and under all the other card limits. I do have a problem at being that dependant on Off-Element Cards - and that leaves us little flexibility in adding other utility cards or additional pillars and pends. Or in adding the 9th deck kev wants.
I get 252 from your eight decks and I'm not sure what else you included to get to 284.  But upon further investigation, yes, I think we have room for the bones of a 9th, 10th, and 11th deck.  If eight decks brings us to ~252, we have ~45 cards leftover.  Most teams would take a 9th deck and jam in purifies and holy lights.  Or they fill the 45 with purifies, holy lights, and extra in-element cards so they can plug gaps in their eight decks when discarding begins.  BUT NOT US, MY FRIENDS!  Four reasons we should consider 11 decks:

1) We can.  24 conversion is a crazy generous gift from the WMs and not a lot of teams will make use of it.  Also, because we never discard full decks, we're able to save pills/pends from every deck we lose.  The absolute worst case pill/pend scenario would be going into a given round with 0 excess pillars/pends, losing all five matches in a late round, keeping 15, and converting 24.  The average deck in Jen's post uses 10.1 pills/pends, so even under that ridiculous scenario we'd still have four decks with appropriate quanta (and if we're doing that bad we're not building four decks anyway ;)).  There were zero suicides last War.

2) Optionality.  The problem with building eight and taking plug cards is we're sorta stuck with those eight unless we salvage some cards that we're able to use well.  Those eight decks are a lot easier for other teams to plan against.  And conversely we have fewer options each round.

3) More optionality.  We're more likely to salvage something useful if we have a more diverse starting vault.  Salvaging acceleration isn't even potentially useful unless we have gravy cards already in the vault.  So instead accel becomes converted and we carry on with our eight decks.

4) I'm confident in this team.  I don't foresee horrific losing streaks.  But even if I'm wrong, by that point having to field a suicide would be irrelevant.

Offline AnnaMall

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Re: Deck Selection and Vault Building https://elementscommunity.org/forum/index.php?topic=46040.msg1032720#msg1032720
« Reply #4 on: January 16, 2013, 08:58:41 pm »
Break grabbow
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4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 55u 590 590 590 590 5c1 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5og 5og 5ol 5om 5om 5om 5om 61q 8pm


Typical bow with bypass dmg from UGs. Offers a decent win% (40-50) vs anything really.

Catatits
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55k 55k 55s 55s 55s 55s 55s 55s 561 561 561 561 562 562 576 5og 5og 5oi 5oi 5oi 5oi 5oi 5oi 5pu 5pu 5pu 5pu 5pu 5pu 5pu 8pl


One of the top tier pvp decks...modded for air, servered us well last war, then modded it a bit. Bypass, burst and CC resistant.

Dim pugons
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5od 5od 5od 5od 5od 5od 5of 5of 5of 5of 5of 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 61o 61o 61r 61r 61r 61r 61t 61t 61t 61t 61t 61t 622 622 622 622 63a 63a 8pu


Skeleton of a deck that can transform to drag pu rush, dim stall with fractals, jen's fractal drags, dim pugons and as the epic creatureless dim/pu voted as  team's air coolest deck.

Bon(air)-wall
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52o 52o 52o 52o 52o 52o 52r 52r 52r 52r 52r 5oh 5oh 5oh 5oh 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7n5 7n5 8pk


Another top tier pvp deck that air can field legaly. Tstorm and SW can be switched to taste.

Sanc stall
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5lm 5lm 5lm 5lm 5lm 5lm 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5og 5og 5og 5oi 5oi 5oi 5oi 5ol 5ol 5ol 5ol 5ol 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7k2 7k2 7k2 8pq


Jenkar believed it is the best air deck and with some carefull use it can be a killer...I ll take this deck in war just cause he said so, ohh and it beats DBH and ghostmares :-*

Immorush
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5f2 5f2 5f6 5f6 5f7 5f9 5f9 5f9 5f9 5f9 5f9 5fc 5fc 5od 5od 5od 5od 5od 5od 5oo 5oo 5oo 5pu 5pu 5pu 5pu 5pu 5pu 7dq 7dq 8po


Top tier deck again...loses 1 turn speed if damsels are unnupped but clocks at 8 ttw having 5 def/control cards. Not sure for drags/phoenix/golem split though, seraph is very tempting

Dark domin
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5oc 5oc 5oc 5oc 5od 5od 5od 5od 5od 5of 5of 5of 5of 5og 5og 5on 5on 5on 5pu 5pu 5pu 5pu 5pu 5up 5up 5up 5ur 5ur 5v1 5v1 8pt


I believe each one of us built something like this...this is last wars version which I heavily tested round after round and I still dont see clearly why it wins so much. Gains incredibly from more upps.

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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vp 592 592 592 592 5ia 5ia 5oc 5oc 5oc 5oh 5oh 5oh 5oh 5oh 5ol 5ol 5ol 5on 5on 5on 5on 5on 5p0 5pu 5pu 5pu 621 6u0 6u0 6u0 8pr


Still unfinished but I see potential

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5gi 5gi 5gi 5oc 5oc 5oc 5oh 5oh 5oh 5oh 5p0 5p0 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 61t 61t 61t 61t 61t 61t 621 621 621 7n5 7n5 8pu


Something similar was war4 best air deck, right bloom?

Offline kev

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Re: Deck Selection and Vault Building https://elementscommunity.org/forum/index.php?topic=46040.msg1032768#msg1032768
« Reply #5 on: January 16, 2013, 10:40:42 pm »
I'm still in the process of narrowing this down.  ?_?

My top 11 12
BW duo
BW duo (again)
Adrenastaves
Flying Titans
Grabbow or disco EQ or Bloom's denial bow
Dim fractalgons or dim pugons
dark duo - flightmare?  saderless vaders?  shadow dragons?
Light stall
immo or adrenaflies or A fun one... and quick, but prolly immo
hurricane
burd's ghostmare
d/bh

ffq  Bleh.  It tests well, may make opponents consider facing hope, and it feels weird to not use the card at all, but it's prolly not good enough.
blessed peggies  PU wyrms is similar and better imo.
God I love RT  I really do.  Maybe we can salvage/fit a couple in the vault and make this from scratch later on.
Birdies.  Birds OP and another excuse to fire duo, giving access to deflag.  Shame we can't fit em.


Spoiler for Deck codes:
Boneair (twice):
Hover over cards for details, click for permalink
Deck import code : [Select]
52o 52o 52o 52o 52o 52q 52q 52r 52r 5oh 5oh 5oh 5oh 5on 5on 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 71a 71b 71b 8pk

Adrenastaves:
Hover over cards for details, click for permalink
Deck import code : [Select]
5c5 5c5 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5c7 5c7 5c7 5oi 5oi 5oi 5oi 5oi 5oi 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7mu 7mu 7mu 8pn

Flying Titans:
Hover over cards for details, click for permalink
Deck import code : [Select]
55s 55s 55s 55s 55s 55s 561 561 5og 5og 5oi 5oi 5oi 5oi 5oi 5oi 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 74h 7mu 7mu 8pl

Grabbow or disco EQ or Bloom's denial bow:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 55q 590 590 590 590 5c1 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5og 5og 5ol 5om 5om 5om 5om 61q 8pm

Dim fractalgons or dim pugons:
Hover over cards for details, click for permalink
Deck import code : [Select]
5od 5od 5od 5of 5of 5of 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 61t 61t 61t 61t 61t 622 622 622 622 7mt 7mt 7mt 8pu

dark duo - flightmare?  saderless vaders?  shadow dragons?:
indifferent between the two
Light stall:
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Deck import code : [Select]
5l8 5lg 5lm 5lm 5lm 5lm 5lm 5lm 5mq 5og 5og 5og 5oh 5oh 5oh 5oh 5ol 5ol 5ol 5on 5on 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7k2 7k2 7k2 8pq

immo or adrenaflies or A fun one... and quick, but prolly immo (plz note I'm not in love with this build; if anyone has a better one, have at it):
Hover over cards for details, click for permalink
Deck import code : [Select]
5f6 5f9 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fc 5fc 5fc 5od 5od 5od 5od 5od 5om 5om 5om 5pu 5pu 5pu 5pu 5pu 5pu 5ur 7ds 7ds 7mt 8po

hurricane:
Hover over cards for details, click for permalink
Deck import code : [Select]
5ib 5ib 5ib 5ib 5ie 5ie 5ie 5ie 5oc 5oc 5oc 5oc 5og 5og 5oi 5ol 5on 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7n5 7n5 7oe 8pp

burd's ghostmare:
Hover over cards for details, click for permalink
Deck import code : [Select]
5oc 5oc 5oc 5of 5ol 5ol 5on 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5ru 5ru 5ru 5ru 5ru 5ru 5v1 5v1 5v1 5v1 5v1 606 606 606 606 606 8ps

The D/BH variant I like:
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Deck import code : [Select]
4vl 4vl 4vl 4vl 55k 55k 55k 55k 55k 55v 55v 55v 55v 55v 55v 5oc 5oc 5oc 5od 5od 5od 5od 5of 5pu 5pu 5pu 5pu 7mu 7mu 7mu 8pj

Garbage old version: 4vl 4vl 4vl 4vl 55k 55k 55k 55v 55v 55v 55v 55v 55v 576 576 5oc 5oc 5oc 5oc 5oc 5od 5od 5od 5of 5pu 5pu 7mu 7mu 7mu 7mu 8pj
« Last Edit: January 17, 2013, 06:25:49 pm by kev »

Offline Jen-iTopic starter

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Re: Deck Selection and Vault Building https://elementscommunity.org/forum/index.php?topic=46040.msg1032788#msg1032788
« Reply #6 on: January 16, 2013, 11:54:29 pm »
kev - what you're asking for is not possible.

The tightest I can manage is as follows:

We need 76 quanta sources for the first round (this is what would be needed to run the 6 decks with the most number of in-element quanta sources). We can take 76 Pendulums with the intention of converting before Round #1 to get the few Pillars we'd need to make those decks.

Here are ten deck blocks - having removed their quanta cards (Note some decks are merged into one block as a means of saving us more vault space)

Bone Air #1 - 20 cards
Flying Titan & Adrenastaff Decks - 32 Cards
Nova Deck - 24 Cards (Whether grabbow or Bloom's Denial)
Dim Fractalagons - 18 Cards
Liquid Shadow Dragons - 16 Cards
Bone Air #2 & Light Stall - 38 Cards
Immo Rush - 24 Cards
Hurricane - 17 Cards
Ghostmare - 22 Cards
Discord - Black Hole - 23 Cards

That gives us 310 Cards - we might be able to squeeze a little more space if we put the Immo and Fractal Deck in the same block, there's 6 common cards between the deck (the dragonflies), so that would get us down to 304 - but its getting messy and tough to find much room after that.

More importantly I think seeking to maximize the number of decks denies us the ability to mod decks for the Strategist role - denies us the ability to carry a handful of key meta cards - denies us the ability to maximize any of our in-element card slots - I'm worried about our lack of in-element attackers, while I know many of them are sub-standard it can easily leave us in difficult deck building spots later in the war.

Of these concerns the one that worries me the most - we've said we believe that the Strategist role will be critical during this war - if we ignore it while deck & vault building - I think we'll discover once the event starts that we're unable to make solid use of it. I've posted 3 decks I think make use of this role effectively - I'll include them below in case anyone has missed them.

Spoiler for Strategist Decks:
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5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5of 5of 5of 5of 5op 5pu 5pu 5pu 5pu 5pu 5uo 5up 5up 5up 5up 5uu 5uu 5uu 5uu 5v1 5v2 5v2 5v2 5v2 7mv 7mv 7tb 8pt

Hover over cards for details, click for permalink
Deck import code : [Select]
5i7 5i7 5ib 5ib 5ib 5ib 5ie 5ie 5ie 5ie 5ie 5ie 5oc 5oc 5oc 5oc 5oe 5oe 5og 5og 5oi 5ol 5on 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7n5 7n5 7oe 8pp

Hover over cards for details, click for permalink
Deck import code : [Select]
5od 5od 5od 5of 5of 5of 5of 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 61r 61r 61r 61r 61r 61t 61t 61t 61t 61t 622 622 622 622 7mt 7mt 7mt 8pu
« Last Edit: January 17, 2013, 02:09:16 pm by Jen-i »
Lux Kyrie

Offline kev

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Re: Deck Selection and Vault Building https://elementscommunity.org/forum/index.php?topic=46040.msg1032985#msg1032985
« Reply #7 on: January 17, 2013, 05:24:53 pm »
Awesome work on that, Jen.

I think you proved we can fit 11 decks in as you have 12 in the list above.  Any deck we axe gets us below 297 and if you put Immo and Fractal in the same block that'd help as well.  That gives us ~10 cards to wiggle, which is exactly what I hoped for when I posted my plan to build 11 decks.

But your notes about vaulting meta cards and strategist cards make a lot of sense, too.  I don't know whether we should axe another deck, bringing us down to 10 decks and our wiggle cards up to ~30.  Or maybe 11 decks and ~10 wigglers leaves us better off.  Ultimately the decision may be made by the decks we choose.  If we axe decks nova/immo decks we'll be in a different spot than if we axe stalls.  So let's do this: we need to settle on 10 decks plus one alternate deck ASAP.  It has to be ASAP cuz we need to allow time to decide which wiggle cards to take.

If you haven't already done so, please start picking your top 11.  I'm going to make a chart in a couple hours of who wants what and then we can all sit down and discuss.

It's crunch time, y'all!   8)

Offline kev

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Re: Deck Selection and Vault Building https://elementscommunity.org/forum/index.php?topic=46040.msg1033009#msg1033009
« Reply #8 on: January 17, 2013, 06:42:12 pm »
Steps left in vaultbuilding:
- Select 10-11 decks as a group
- Firm up builds for those decks
- Decide on opportunistic / key meta / strategist role cards to be added
- Fill vault

So let's get to work on selecting the 10-11 decks!

AnnamallBloomrrElbirnJen-ijustaburdkevTotal
Bone Air #1XXXXXX6
Bone Air #2XXX3
Flying TitanXXXXX5
Adrenastaff DecksXX2
AdrenafliesXX2
grabbowX1/2 XXXX4.5
Bloom's Denial1/2 XX1.5
Discord - Black HoleXXX3
Dim FractalagonsXXXX4
dim PUgonsXX2
Shadow DragonsXXXXX5
FlightmareX1
Light StallXXXXXX6
Immo RushXXX3
HurricaneXXXXX5
GhostmareXXXXX5
Diss StallXX2
2 NymphsX1

Edit: I moved half my X from Saderless Vaders to Shadow Dragons, eliminated the decks with 0 votes, and added a total column.
« Last Edit: January 18, 2013, 01:35:39 am by kev »

Offline justaburd

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Re: Deck Selection and Vault Building https://elementscommunity.org/forum/index.php?topic=46040.msg1033025#msg1033025
« Reply #9 on: January 17, 2013, 07:24:12 pm »
boneair #1
grabbow
ghostmare
lightstall
jen's 3 strat decks

Those are the ones I think are most important or whatnot.
Chirp? *looks around*

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Re: Deck Selection and Vault Building https://elementscommunity.org/forum/index.php?topic=46040.msg1033059#msg1033059
« Reply #10 on: January 17, 2013, 09:00:06 pm »
Bone Air #1
Diss Stall
Hurricane
Shadow Dragons
Light Stall
Ghostmare
My denial bow/Grabbow I can't decide 1/2 and 1/2 please :P
Flying Titans (Cata/OD split)
Dim PUgons
Bone Air #2

Extra: Adrenaflies (w/ Rustler mechanism)

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Offline kev

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Re: Deck Selection and Vault Building https://elementscommunity.org/forum/index.php?topic=46040.msg1033104#msg1033104
« Reply #11 on: January 17, 2013, 10:34:40 pm »
Decisions:
Bonair: kev, Jen, Bloom, Maul all have versions.  Burd voted for kev's version.  Elbow's input requested.  If we take two versions we'll prolly do one kev, one OE-heavy.
Flying Titan: use kev's version -1 FW +1 Fog.  Try to wiggle 2 accels and 2 Wings as had burd's 2/2 split version.
grabbow: use last War's version
Shadow Dragons: somewhere in between kev's version and Jen's strategist version is good.
Light Stall: Work in progress
« Last Edit: January 17, 2013, 10:38:15 pm by kev »

 

blarg: