Earlier, I'd been thinking it would be cool if thunderstorm did something like bonus damage to airborne creatures or water creatures or something like that; maybe it could do 1 damage to all opposing creatures, then +1 to airborne ones and/or +1 again to water ones, depending where Zanz wanted to take the card.
This is what I agree with more. Thunderstorm can still retain its 2/1
![Air :air](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/air18x18.png)
cost, but by having it deal double (or triple!) the amount of damage against Airborne and 'aquatic' creatures (fat chance regarding a new passive
![Roll Eyes ::)](https://elementscommunity.org/forum/Smileys/solosmileys/rolleyes.gif)
), it can be thematically sound and have a unique benefit to Air (good synergy against airborne creatures while using Wings instead of relying on spiders), without a straight up buff to damage.
Then again, 2 damage is a nice change too. Killing a field of Minor Vampires, Mind Flayers, or Devourers are always nice.