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Offline WhitEOuTTopic starter

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Sandman | Mr. Sandman https://elementscommunity.org/forum/index.php?topic=52874.msg1115328#msg1115328
« on: December 15, 2013, 02:43:00 am »


NAME:
Sandman
ELEMENT:
Earth
COST:
6
TYPE:
Creature
ATK|HP:
0|2
TEXT:
:time :time: Slumber
Delays the target creature until Sandman leaves play.
Cannot become Immortal.
NAME:
Mr. Sandman
ELEMENT:
Earth
COST:
5
TYPE:
Earth
ATK|HP:
0|2
TEXT:
:time :time: Slumber
Delays the target creature until Sandman leaves play. Cannot become Immortal.

ART:
WhitEOuT
IDEA:
WhitEOuT
NOTES:
The ability effectively shuts down target cards without killing them.  Could be useful for dodging death decks and supplying infinite CC.

Version 0.3
SERIES:
N/A
VERSION HISTORY:
Spoiler for Hidden:
  • v0.3 - Nerfed the health down from 5 & 8 to 2 & 2, and changed upped cost from 6 to 5
  • v0.2 - Changed wording from "until it is destroyed" to "until it leaves play"
  • v0.1 - Card submitted to Smithy
« Last Edit: December 21, 2013, 12:12:45 am by WhitEOuT »

Offline EmeraldTiger

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Re: Sandman | Mr. Sandman https://elementscommunity.org/forum/index.php?topic=52874.msg1115330#msg1115330
« Reply #1 on: December 15, 2013, 02:47:19 am »
Not bad I like it. I have wanted to see another sleep mechanic.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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Offline WhitEOuTTopic starter

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Re: Sandman | Mr. Sandman https://elementscommunity.org/forum/index.php?topic=52874.msg1115332#msg1115332
« Reply #2 on: December 15, 2013, 02:48:44 am »
Thought of this one awhile back, finally got around to creating it.  Glad you like it. :D

Offline ChemMan13

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Re: Sandman | Mr. Sandman https://elementscommunity.org/forum/index.php?topic=52874.msg1115337#msg1115337
« Reply #3 on: December 15, 2013, 03:04:28 am »
Yeah, another earth time combo, I find myself wanting to add a twist to the tried and true Graboid Rush and this card could be just the thing. This card encourages more control and stalling than the blitzing of graboids that some players have come to hate. Only thing I would change is the card's name, maybe something like the Desert of Drowsiness, or the Sands of Slumber, this card deserves an epic name.

Offline impulser13

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Re: Sandman | Mr. Sandman https://elementscommunity.org/forum/index.php?topic=52874.msg1115338#msg1115338
« Reply #4 on: December 15, 2013, 03:06:09 am »
Not bad for a noob.
 :D

Offline WhitEOuTTopic starter

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Re: Sandman | Mr. Sandman https://elementscommunity.org/forum/index.php?topic=52874.msg1115340#msg1115340
« Reply #5 on: December 15, 2013, 03:09:06 am »
 8) Are you saying Mr. Sandman isn't an epic name?

Offline Joseph7

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Re: Sandman | Mr. Sandman https://elementscommunity.org/forum/index.php?topic=52874.msg1115341#msg1115341
« Reply #6 on: December 15, 2013, 03:10:19 am »
I like the uniqueness of this card, and I don't think that it is too overpowered, considering the cost of the ability and the forced duo. I know that the graboid rush decks of  :earth :time are quite common, so I like this new idea for a stall mechanic. Nice job!

Offline eljoemo

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Re: Sandman | Mr. Sandman https://elementscommunity.org/forum/index.php?topic=52874.msg1115353#msg1115353
« Reply #7 on: December 15, 2013, 03:43:46 am »
Mr. Sandman, Bring me a dream. Make him the sweetest that I've ever seen.

Wow, I thought Arctic squids had some delaying power. My concern for this is Plate Armor | Heavy Armor. Killing a 14 HP creature to regain control of your army is a pretty heavy task, and requires at least 2 cards, even in a fire deck. Does reverse time count as destroying?

I would like use this on my voodoo doll just for the trolling power. "Nice weapon, if you could use it."

But the problem is destroying it. 'Specially because basilisk blood and heavy armor are in the same element. Or maybe that's just me.
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Offline WhitEOuTTopic starter

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Re: Sandman | Mr. Sandman https://elementscommunity.org/forum/index.php?topic=52874.msg1115357#msg1115357
« Reply #8 on: December 15, 2013, 04:08:38 am »
Mr. Sandman, Bring me a dream. Make him the sweetest that I've ever seen.

Wow, I thought Arctic squids had some delaying power. My concern for this is Plate Armor | Heavy Armor. Killing a 14 HP creature to regain control of your army is a pretty heavy task, and requires at least 2 cards, even in a fire deck. Does reverse time count as destroying?

I would like use this on my voodoo doll just for the trolling power. "Nice weapon, if you could use it."

But the problem is destroying it. 'Specially because basilisk blood and heavy armor are in the same element. Or maybe that's just me.

Yes, Reverse Time would count as destroying Sandman.

I don't think basilisk blood would be that bad, concerning it disallows Sandman from delaying anyone else.

Offline foofatron

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Re: Sandman | Mr. Sandman https://elementscommunity.org/forum/index.php?topic=52874.msg1115360#msg1115360
« Reply #9 on: December 15, 2013, 04:18:43 am »
Change "destroyed" to "removed from the field", because destroy doesn't fit with RT.

Offline WhitEOuTTopic starter

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Re: Sandman | Mr. Sandman https://elementscommunity.org/forum/index.php?topic=52874.msg1115362#msg1115362
« Reply #10 on: December 15, 2013, 04:29:27 am »
Change "destroyed" to "removed from the field", because destroy doesn't fit with RT.

I would, but im not sure that would fit on the card...

Offline EmeraldTiger

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Re: Sandman | Mr. Sandman https://elementscommunity.org/forum/index.php?topic=52874.msg1115366#msg1115366
« Reply #11 on: December 15, 2013, 04:35:51 am »
leaves play
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
:life :aether

 

anything
blarg: