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shyax

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Copycat | Elite Copycat https://elementscommunity.org/forum/index.php?topic=17388.msg221260#msg221260
« on: December 10, 2010, 08:57:11 pm »
NAME:
Copycat
ELEMENT:
Entropy
COST:
4 :entropy
TYPE:
Creature
ATK|HP:
0|3
TEXT:
:entropy :entropy :entropy :entropy : Copy
Copycat becomes target creature or weapon.
NAME:
Copycat
ELEMENT:
Entropy
COST:
4 :entropy
TYPE:
Creature
ATK|HP:
0|3
TEXT:
:entropy :entropy :entropy : Copy
Copycat becomes target creature or weapon.
ART:
Ajit, original photo by Hisashi (http://www.flickr.com/people/60223652@N00) allowed to use.
IDEA:
shyax
NOTES:
- If Copycat targets a weapon, it becomes the flying weapon version of that weapon
SERIES:

Offline Nepycros

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Re: Copycat | Elite Copycat https://elementscommunity.org/forum/index.php?topic=17388.msg221283#msg221283
« Reply #1 on: December 10, 2010, 09:25:30 pm »
So, 9 Entropy total makes it basically parallel universe a creature by sacrificing itself... but being able to become a weapon (I assume it becomes a flying weapon) might be worth the other 2 needed to pull this deal off. Not to mention, you have to have already had the card you wanted to copy in play.
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Offline ArtCrusade

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Re: Copycat | Elite Copycat https://elementscommunity.org/forum/index.php?topic=17388.msg221291#msg221291
« Reply #2 on: December 10, 2010, 09:36:05 pm »
Increase health to 0|5 and it'll be fine. Especially strong in mono-Entropy decks, in combination with BE.

@Nepycros: Yes, it becomes a flying weapon, just like described in the description :P
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Boret

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Re: Copycat | Elite Copycat https://elementscommunity.org/forum/index.php?topic=17388.msg221296#msg221296
« Reply #3 on: December 10, 2010, 09:41:43 pm »
Will it also copy the skills and status (poison, gravity pull, ...) of the targeted creature?

Offline ArtCrusade

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Re: Copycat | Elite Copycat https://elementscommunity.org/forum/index.php?topic=17388.msg221298#msg221298
« Reply #4 on: December 10, 2010, 09:43:30 pm »
According to the wording, it doesn't. The text says "Copycat becomes target creature or weapon.", so basically it'll not be like TU. No status copy ;)
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Offline AnonymousRevival

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Re: Copycat | Elite Copycat https://elementscommunity.org/forum/index.php?topic=17388.msg221627#msg221627
« Reply #5 on: December 11, 2010, 03:56:07 am »
The card for the unupped costs 5 :entropy while the table says 4 :entropy.
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lukce

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Re: Copycat | Elite Copycat https://elementscommunity.org/forum/index.php?topic=17388.msg245998#msg245998
« Reply #6 on: January 12, 2011, 04:33:38 pm »
I like the main idea. This is something like TU except it doesn't copy the skill. That way, it may be a little OP,  cause still...it can copy a weapon, too. Maybe you could decrease the skill cost, maybe 4 for unupped and 3 for upped. And I agree with ArtCrusade. The health should be definitely higher. Its too weak, 1 bolt and its dead. Back to the beggining. The thing that bothers me is that this is kinda stronger than TU. It can also copy a weapon, and that is OP. Maybe I am wrong, but I don't think its good to have an entropy TU.
The VooDoo deck will definitely be stronger with this card.

My changes: maybe it would be better to make it similar to crusader, something like gaining the attack and skill of the target creature, and only creatures.
Adding some more HP would really help.
As I said, lowering the skill cost: 4 unupped, 3 upped.
Maybe making upped cost 3  :entropy to play.

This card sure comes in handy in entropy monos. Using the skill on a discord = rage quit. It may be a great card for PvP decks. And think about changing the skill only for ceatures, because this way, it is like Crusader and TU all in one.

Good image by Ajit.

redium

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Re: Copycat | Elite Copycat https://elementscommunity.org/forum/index.php?topic=17388.msg246342#msg246342
« Reply #7 on: January 13, 2011, 02:27:14 am »
Balanced or not, that skill cost is a big deterrent for me.

 

anything
blarg: