dramore, is it okay if I use your card as an example in the Description Workshop (
http://elementscommunity.org/forum/index.php/topic,9851.msg126830.html#new) I have in the Design Theory Section?
I think the problem with this card is that there's just TOO MUCH going on. Good art selection (nice site that you got it from
![Tongue :P](https://elementscommunity.org/forum/Smileys/solosmileys/tongue.gif)
), but here are my issues with it.
1). Your description is madness.
![Shocked :o](https://elementscommunity.org/forum/Smileys/solosmileys/shocked.gif)
Does 'X=Attack' refer to the Elder/Young Brain Mole, or the target creature's attack? Also, why does this card both lobotomize AND poison a creature assuming it survives the ability? (The stealing effect also confuses me...)
2). Think of a name for your ability and try to simplify the text.
![Aether :aether](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/aether18x18.png)
:Sacrifice Brain Mole to deal
X damage and remove any skill
from the target creature. X=Attack.
If creature survives gain control
of it. Add 1 poison counter to
creature.(If creature lives steal
and infect it with 1 poison.)
That is A LOT to have on a card. If you explained your description right, you wouldn't need to have the parenthesis around the last part of the sentence - actually, you wouldn't need it at all, as you could combine the two previous sentences before it. The player should make sense of it like that. Here's a shorter version:
![Aether :aether](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/aether18x18.png)
:Sacrifice Brain Mole to Lobotomize
the creature and deal
X damage. X=Attack.
If creature survives, gain control
& add 1 poison counter to it.
You gotta make it more concise.
![Smiley :)](https://elementscommunity.org/forum/Smileys/solosmileys/smiley.gif)
You could also just remove either the Lobotomize or deal damage part to make it a little bit less broken/complicated.
3). Personally, I think a Brain Mole should have a different mechanic than killing itself to rid the opponent of a creature in terms of its ability and stealing it outright (you basic take it only for it attack power, assuming its AP isn't already moreso than its HP). I like the note about the 'crawling into your ear and dealing damage to your brain' idea, but for some reason this doesn't sit well with me.