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dramore

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Elder Brain Mole | Young Brain Mole https://elementscommunity.org/forum/index.php?topic=9527.msg112730#msg112730
« on: July 12, 2010, 08:29:08 am »

Elder Brain Mole | Young Brain Mole
NAME: Elder Brain Mole
ELEMENT: Darkness
COST: 5 :darkness
TYPE: Creature
ATK|HP: 3/2
ABILITY: :aether :aether : Sacrifice
Deals its damage to, takes
control of, and infects target
creature.
NAME: Young Brain Mole
ELEMENT: Darkness
COST: 4 :darkness
TYPE: Creature
ATK|HP: 2/2
ABILITY: :aether :aether : Sacrifice
Deals its damage to, takes
control of, and infects target
creature.
ART: http://www.flora.org/healthyottawa/toxin-free.htm   ,   http://www.flora.org/healthyottawa/tt.jpg
I only changed the color of the background.
IDEA: Dramore
NOTES: Frist off credit goes to Kuroaitou and Kael Hate for major help in reduceing the text content of this card.
The idea behind this card is a form of creature control. Not only tring to kill a creature using your opponent creatures against them.This is a Multi function card that takes several existing game mechanics and puts them together in a new way.On a base note you trade in a weak creature for a more powerful one(hopefully). There is possiable creature destruction. A new game mechanic of creature theft. Now that nice new creature you just stole will only be staying for a time as it also get poisoned.Hopefully this card will open up different deck ideas instead of just killing creatures off and allowing a wider style of game play.
If you haven't already done it you should really read Kuroaitou post Description Workshop. It'll help you if you are having troubles with over full text like I was.(And still am on some card ideas.)
Here is a link for those who want it.
http://elementscommunity.org/forum/index.php/topic,9851.0.html
Last note
If you had something crawl in your ear and hit your brain wouldn't you be damaged too!!
SERIES: None at this time



If it wouldn't be to hard to code I think the poisoning should take place at the start of your next turn. I think that might be a pain to code just from reading the poat on several cards and them talking about the pain of it.

Glaviga

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Re: Elder Brain Mole | Young Brain Mole https://elementscommunity.org/forum/index.php?topic=9527.msg112734#msg112734
« Reply #1 on: July 12, 2010, 08:36:11 am »
Interesting idea, but might be better to make it induce infection damage, as stealing a creature is usually best on ones that would survive the hit. The upgraded one should be a little cheaper, or the un-upgraded should cost more. Also, the table says the younger mole does 3 damage while the card says 2.

dramore

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Re: Elder Brain Mole | Young Brain Mole https://elementscommunity.org/forum/index.php?topic=9527.msg112736#msg112736
« Reply #2 on: July 12, 2010, 08:44:39 am »
Interesting idea, but might be better to make it induce infection damage, as stealing a creature is usually best on ones that would survive the hit. The upgraded one should be a little cheaper, or the un-upgraded should cost more. Also, the table says the younger mole does 3 damage while the card says 2.
Well I wanted to make a card that took control of the creatures on the other side but i didn't think it should be far to just take a creature stright up. So here was my soluation to that and with the death of the mole there is alway an open space for the new creature.... Well i guess with boneyard there might not be but it your side is so full you can't play a creature it's just dead. Also the reason the cost didn't shange was because the power of the young went down and it gives the targeted creature a better chance to live and be captured. Never mind I see I didn't word it like that was thinking it'd do it's attack as damage to target creature. So yea the cost needs to drop too With the way it's worded.  And thank for the correction.

dramore

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Re: Elder Brain Mole | Young Brain Mole https://elementscommunity.org/forum/index.php?topic=9527.msg114402#msg114402
« Reply #3 on: July 14, 2010, 04:37:14 pm »
Oh come on poeple please review this and tell me if it's good or bad. I'm still tring to get a feel for total balance. And hey even if the card sucks please tell me I'm a big boy i can take it.  I may argue about it but hey who ever won't argue for there card some at least will never see the idea go past a single post.

Xoned

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Re: Elder Brain Mole | Young Brain Mole https://elementscommunity.org/forum/index.php?topic=9527.msg114433#msg114433
« Reply #4 on: July 14, 2010, 05:23:49 pm »
Interesting idea, but might be better to make it induce infection damage, as stealing a creature is usually best on ones that would survive the hit. The upgraded one should be a little cheaper, or the un-upgraded should cost more. Also, the table says the younger mole does 3 damage while the card says 2.
It seems OP unless it's poisoned too.

dramore

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Re: Elder Brain Mole | Young Brain Mole https://elementscommunity.org/forum/index.php?topic=9527.msg116381#msg116381
« Reply #5 on: July 16, 2010, 09:37:03 pm »
Poll added

guolin

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Re: Elder Brain Mole | Young Brain Mole https://elementscommunity.org/forum/index.php?topic=9527.msg116393#msg116393
« Reply #6 on: July 16, 2010, 10:01:35 pm »
Poll added
Yes, definately. Maybe a 1 cost decrease or 1 less damage dealt, but poison is necessary.

dramore

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Re: Elder Brain Mole | Young Brain Mole https://elementscommunity.org/forum/index.php?topic=9527.msg116948#msg116948
« Reply #7 on: July 17, 2010, 07:42:07 pm »
Ok poeple agree stolen creature get poisoned too so the mole got revamped and with the change has a better chance of stealing the creature but it'll die sooner too.

Enjoy   and thanks for the comments

Offline Kuroaitou

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Re: Elder Brain Mole | Young Brain Mole https://elementscommunity.org/forum/index.php?topic=9527.msg117942#msg117942
« Reply #8 on: July 19, 2010, 02:38:11 am »
dramore, is it okay if I use your card as an example in the Description Workshop (http://elementscommunity.org/forum/index.php/topic,9851.msg126830.html#new) I have in the Design Theory Section?

I think the problem with this card is that there's just TOO MUCH going on. Good art selection (nice site that you got it from :P), but here are my issues with it.

1). Your description is madness.  :o Does 'X=Attack' refer to the Elder/Young Brain Mole, or the target creature's attack? Also, why does this card both lobotomize AND poison a creature assuming it survives the ability? (The stealing effect also confuses me...)

2). Think of a name for your ability and try to simplify the text.

 :aether :aether:Sacrifice Brain Mole to deal
X damage and remove any skill
from the target creature. X=Attack.
If creature survives gain control
of it. Add 1 poison counter to
creature.(If creature lives steal
 and infect it with 1 poison.)

That is A LOT to have on a card. If you explained your description right, you wouldn't need to have the parenthesis around the last part of the sentence - actually, you wouldn't need it at all, as you could combine the two previous sentences before it. The player should make sense of it like that. Here's a shorter version:

 :aether :aether :Sacrifice Brain Mole to Lobotomize
the creature and deal
X damage. X=Attack.
If creature survives, gain control
& add 1 poison counter to it.

You gotta make it more concise. :) You could also just remove either the Lobotomize or deal damage part to make it a little bit less broken/complicated.

3). Personally, I think a Brain Mole should have a different mechanic than killing itself to rid the opponent of a creature in terms of its ability and stealing it outright (you basic take it only for it attack power, assuming its AP isn't already moreso than its HP). I like the note about the 'crawling into your ear and dealing damage to your brain' idea, but for some reason this doesn't sit well with me.

dramore

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Re: Elder Brain Mole | Young Brain Mole https://elementscommunity.org/forum/index.php?topic=9527.msg118837#msg118837
« Reply #9 on: July 20, 2010, 04:52:06 am »
Frist off credit goes to Kuroaitou and Kael Hate for major help in reduceing the text content of this card.

I have redone the card and I like it better like this.

Thanks again guys.

 

anything
blarg: