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Offline DevilLossTopic starter

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SteamMACHINE ROCK and rollin https://elementscommunity.org/forum/index.php?topic=9115.msg107425#msg107425
« on: July 04, 2010, 04:21:23 am »
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5f0 5f0 5f0 5f0 5f0 5f0 5f6 5f6 5f6 5fb 5fb 5fb 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i6 5i6 5i6 5i8 5i8 5i9 5ii 5ii 5ii 5ii 5ii 8po



ok so this is somthing i just made i made a knew account and completed all the quick quests this deck is relatively cheap but u do have to selll majiorty of things if u make it from start like i did i choose water for starter deck this is untested so far in pvp1 and will be doing it soon this is my first deck ive uploaded but i have made tons and shared them mostly in chat room :D the final two cards are steam machines
« Last Edit: June 11, 2012, 06:38:44 am by willng3 »
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Offline DevilLossTopic starter

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Re: SteamMACHINE ROCK and rollin https://elementscommunity.org/forum/index.php?topic=9115.msg107441#msg107441
« Reply #1 on: July 04, 2010, 04:41:30 am »
ok thank you STRYKER29 for the help in testing the deck and allowing me to make the final edit this deck works very well for farmin level 3's at a decent pace the final edit is rage poitons and icebolts have been lessened it works well
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Offline icecoldbro

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Re: SteamMACHINE ROCK and rollin https://elementscommunity.org/forum/index.php?topic=9115.msg107456#msg107456
« Reply #2 on: July 04, 2010, 05:34:53 am »
instead of firesprit which suck out ur alredy low quanta for fire i would go squids or abyss crawler(if u have the cash)
also use ragepotions to buff ur creatures and kill enemies

STRYKER29

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Re: SteamMACHINE ROCK and rollin https://elementscommunity.org/forum/index.php?topic=9115.msg107457#msg107457
« Reply #3 on: July 04, 2010, 05:35:34 am »
For now, the change that comes to mind is take out the fire spirits and put in arctic squids for creature control. Maybe take out a deflag (as you dont really end up using all four in one match) and put in a rage potion or two.

Offline DevilLossTopic starter

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Re: SteamMACHINE ROCK and rollin https://elementscommunity.org/forum/index.php?topic=9115.msg107462#msg107462
« Reply #4 on: July 04, 2010, 05:43:03 am »
ok i agree on removing fire spirits and putting in squids if u have them if not add crawlers but if u wanna add rage poitons i suggest removing a defrag and two icebolts and adding in three rage poitons
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Re: SteamMACHINE ROCK and rollin https://elementscommunity.org/forum/index.php?topic=9115.msg107466#msg107466
« Reply #5 on: July 04, 2010, 05:50:51 am »
I agree with you DevilLoss. The two ice bolts you remove are no longer needed for creature control since you have the squids there for that. And the rage potions will greatly assist the steam machines ability to do damage. However by using the rage potion, you bring the steam machines HP down to 3 which makes it susceptible to fire bolt, etc. but thats a chance I'd be willing to take personally.

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Re: SteamMACHINE ROCK and rollin https://elementscommunity.org/forum/index.php?topic=9115.msg107479#msg107479
« Reply #6 on: July 04, 2010, 06:34:00 am »
After more consideration, it might be better to add an additional ice shield instead of using the squids since they deal so little damage. The crawlers would be a better choice to go with as a back up for damage. The deck would go up by one card if you did this but I think the advantage outweighs the bad here.

Edit: Also, inserting toadfish instead of crawlers may be an option if one feels as though quanta will not be a problem. They can withstand firebolts, etc. and poison otys if ingested...just a thought tho

 

anything
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