So this series is now in the works since I finally got the cards done for my current series burn baby burn (
http://elementscommunity.org/forum/index.php/topic,8920.0.html). This one however, is going to be a lot more than 6 cards. This one is going to potentially be 28. The strange thing about this series is this.
There is only 1 card that is standalone, the other 27 are going to be what this creature can turn into depending on the cards that is cast on it.
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(
http://elementscommunity.org/forum/index.php/topic,9035.new.html#new)
OTHER OTHER OTHER
Card cast on it:Shard of readiness
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(
http://elementscommunity.org/forum/index.php/topic,9060.msg115242#msg115242)
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Card Cast on it:Quintessence
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(
http://elementscommunity.org/forum/index.php/topic,9062.new.html#new)
Card Cast on it:Lightning
What it turns into:Use to be called Lightning Warrior
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(
http://elementscommunity.org/forum/index.php/topic,9285.msg118266#msg118266)Art:Zac333Card Cast on it: Parallel Universe
What it turns into:Dimensional Warrior
Ability:
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Dimensional Rift: Create a copy of this card with base stats. All remaining
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is consumed.
Card Cast on it:Fractal
What it turns into:Void Machine (Permanent maybe?)
Ability:
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Carbon Copy Select a card. Create 1 copy of that card in your hand.
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Card Cast on it:Thunderstorm
What it turns into: Thunder Warrior
Ability:
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Put 1 "Thunderstorm" in your hand.
Card Cast on it:Shockwave
What it turns into:Sonic Boom
Ability:Turns into a spell card in your hand.
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Card Cast on it:Drain Life
What it turns into: Great Vampire
Ability:Siphon When Great vampire attacks, heal the amount of damage it causes x2
Card Cast on it:Liquid Shadow
What it turns into: Shadow Warrior
Ability: Immaterial. Starts with 1 poison counter. Has vampire. Gains an additional +3|2 when Eclipse is in play
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Card Cast on it:Plague
What it turns into:Skeleton King
Ability:For Each Skeleton on the field, Skeleton King Gains 1|2. If all your skeletons are destroyed, so Is skeleton king and vice versa.
Card Cast on it:Aflatoxin
What it turns into:Malignant Master
Ability:Malignant Lord Gains 1/1 For each Malignant Cell in play. All your malignant cells gain +1|+1
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Card Cast on it:Plate Armor
What it turns into: Colossal Golem
Ability:none
Card Cast on it:Basalisk Blood
What it turns into: Sleeping Giant
Ability:Sleeping Giant Is stuck in a time bubble for 5 turns.
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Card Cast on it:Chaos Seed
What it turns into:Chaos Warrior
Ability:Chaos
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Cast Chaos Seed on this card.
Card Cast on it:Mutation
What it turns into:Mass Mutation (Spell Card)
Ability:All cards on the field are mutated.
Card Cast on it:Antimatter
What it turns into:Hidden Healer
Ability:Immaterial (Start with (-) attack on your opponents side of the field)
Card Cast on it:Butterfly Effect
What it turns into:Dark Coccoon
Ability:In 3 Turns, Dark Cocoon turns into a Giant butterfly
Card Cast on it:Pandamonium
What it turns into:Chaos Tower (Permanent)
Ability: At the end of your turn, a random effect is inflicted on a random target.
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Add 2 Pandamonium Cards to the top of your deck. Destroy this card.
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Card Cast on it:Fire Bolt
What it turns into:Eternal Flame
Ability:Gain 2
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each time a Fire card is played
Card Cast on it:Rain Of Fire
What it turns into:Meteor Master
Ability:
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Meteor Strike Cause 2 damage to target creature, and 1 damage to all creatures adjacent to it.
Card Cast on it:Rage Elixer
What it turns into: Berserker
Ability:Gain 2|0 for each point of damage berserker receives. Gain -2|0 for each point of damage it heals
Card Cast on it:Immolation
What it turns into:Fire Pit (permanent)
Ability:This ability can be used multiple times a turn. Destroy 1 of your monsters, gain 6
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Card Cast on it:Momentum
What it turns into: Juggernaut
Ability:Momentum. Momentum can not be removed.
Card Cast on it:Gravity Pull
What it turns into: Gravity Field (permanent)
Ability: CastGravity pull on one of your creatures.
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Card Cast on it:Adrenaline
What it turns into: Praying Mantis
Ability:Adrenaline
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Card Cast on it:Holy Light
What it turns into: LightBringer
Ability:
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Heal target for 5. If it is a darkness creature, deal damage instead.
Card Cast on it:Blessing
What it turns into: Blessed Spring
Ability:Target gains 2|1
Card Cast on it:Luciferin
What it turns into:Shining Light (permanent)
Ability:All creatures with bioluminescence gain 2|1 and generate 2
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instead of 1
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Card Cast on it:Rewind
What it turns into:Ancient Warrior
Ability:Can not be rewound. Every Time "Rewind" is cast on Ancient Warrior, it gains 3|-1
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Card Cast on it:Congeal
What it turns into:Ice Golem
Ability:
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Ice Spike: Deal 2 damage to target creature. Has a 35% chance of freezing.
Card Cast on it: Ice bollt
What it turns into:Title Wave
Ability: Flooding passive (upkeep
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) Tsunami
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Destroy 3 pillars in target cluster