Hm, this one slipped between the threads, I guess...
By 'avoid being targeted', does this imply that it has a 50% chance to become 'immortal' for the enemy's turn so that they can't target it? Or does it mean that if someone targets it with a spell or ability (say, Fire Lance or Paradox), the creature has a 50% chance the damage doesn't reach it - it's not killed during the process?
It's a cute idea, but I'm not sure why it should stay the same cost when you're dealing an extra 2 damage for it. Since it's
-based, a Plate Armor would boost it up to have it at 8 HP, making it immune to Paradox and Early Elite Otyugh fodder (assuming the targeting mechanism proc fails). Of course, I would love this card if both the opponent AND the player has an equal chance of having their detrimental and beneficial spells be negated completely by its passive.
Mind if I design some new art for the card in case it gets voted up into Level 1?