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5rp 5rp 5rp 5rp 5rp 5rp 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6u7 74g 7ap 7ap 7ee 7ee 7ee 7ee 7ee 80b 80b 8po
What to do: otk
Damage: variable
combo: chimera>improved antimatter
How to play it: Spam multiple supernovae at once, keep up the spamming via mitosis and tu until you got enought atk value to finish the oppo and do your combo.
Tips: play mitosis just when you'll be able to actually use the ability. Wait to use tu until the very end to be sure to get the best out of it unless you are up to a bad run , in that case you may want to use pu before came to the spot where you don't have enought damage to finish the oppo, basically it's about hoping them to tuing themselves. If the oppo got a creature with a better atk value remember that you can pu it over your(just do it after having used chimera or else you'll get the contrary effect and watch out for shields in case you're planning to tu an oppo creature since you won't have momentum to bypass it). You may discard a mito if you find yourself facing a forced discard. Use tu and mitosis in the same turn if possible as singularity will probably lose the ability after a couple of turns and in this way your chances of keeping one singularity with mitosis will be better.
Noobprotip: The is deck kinda related on randomness thus lucky, or better, you'll find other otks around that are more reliable than it, so if you're looking for something that combines a funny deck and something trustworthy to be used to make some electrum don't waste electrum on it if you don't have much.