guess nobody thought of 'psion + SoW'
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5c7 5c7 5c7 5c7 61o 61o 61o 61o 61o 61o 61o 61o 61r 61r 61r 61r 625 625 625 625 625 62m 62m 62m 62m 63a 63a 63a 63a 63a 8pn
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5c7 5c7 5c7 5c7 5c7 5c7 61o 61o 61o 61o 625 625 625 625 625 625 62m 62m 62m 62m 62m 62m 63a 63a 63a 63a 63a 63a 63a 63a 8pn
psion + SoW + adrenaline = 17 damage per turn per creature.
using 2 SoW causes the damage to become 16 damage per turn per creature;
using 3 SoW causes the damage to become 16 damage per turn per creature;
using 4 SoW causes the damage to become 20 damage per turn per creature;
just dont use multiple SoW on a single psion (unless you haven't adrenaline'd it, and it will cause a win, of course...)
suggestions?