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This is kind of a hybrid of Ghostal and wise-vu. The idea is to take advantage of Elements the Game's gross lack of permanent control, and the relative infrequency of spell damage reflection.
You'll want to never cast deja-vu without quintessence so that the enemy can't use any of his CC. You'll want to make sure that there are 2+ SoW on your deja-vu before you split it. Other than that, it is smooth sailing unless the RNG decides to give you all pendulums or something. TTW is about 10, and you'll probably be immune to damage for 5-6 of those turns.
You can throw in lobotomizer or eternity (or both) for lulz, but I think the wise-vu combo is probably more important.
Cheers!