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Offline Calindu

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Re: Phase 3 - Questions Topic https://elementscommunity.org/forum/index.php?topic=44390.msg1012536#msg1012536
« Reply #24 on: November 02, 2012, 07:38:14 pm »
Define your element completely while being as concise as possible. (You cannot define your element as itself.)
So: clarity -> completeness -> conciseness.

Good stall: Antimatter, Chaos Seed, Pandemonium, Dissipation, Maxwell's Demon
RNGed CC: Chaos Seed, Pandemonium
Fast and cheap damage: Lycans
Denial: Discord
Buff: Chaos Power, Mutation(Well, mostly), Fallen Elf(Well, mostly)
Fast quanta: Nova
Powerful creatures: Purple Dragon
Good abilities: Schroedinger's Cat, Maxwell's Demon
I win card: Purple Nymph (Also Cat, everyone knows Cat is win)

You know, a long time ago being crazy meant something. Nowadays everybody's crazy.
War

Offline Jen-i

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Re: Phase 3 - Questions Topic https://elementscommunity.org/forum/index.php?topic=44390.msg1012539#msg1012539
« Reply #25 on: November 02, 2012, 07:45:27 pm »
Define your element completely while being as concise as possible. (You cannot define your element as itself.)
So: clarity -> completeness -> conciseness.

Simply put Entropy is about transformation - thematically and within game mechanics. A creature's strength is transformed into its weakness, quanta and transformed into HP's or other quanta, creatures are transformed, by mutation or enhanced by lycanthrope or the power of Chaos itself.
Lux Kyrie

Offline Jenkar

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Re: Phase 3 - Questions Topic https://elementscommunity.org/forum/index.php?topic=44390.msg1012541#msg1012541
« Reply #26 on: November 02, 2012, 07:52:32 pm »
Define your element completely while being as concise as possible. (You cannot define your element as itself.)
So: clarity -> completeness -> conciseness.
Spoiler for Hidden:
Staying under control.
The madness is in each of us. Close your eyes, sing, and open your webbed wings to the silent winds.
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Offline mesaprotector

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Re: Phase 3 - Questions Topic https://elementscommunity.org/forum/index.php?topic=44390.msg1012544#msg1012544
« Reply #27 on: November 02, 2012, 08:10:27 pm »
Me before battle:
Spoiler for Hidden:

Me after battle:
Spoiler for Hidden:

How would I define light?
Spoiler for Hidden:
"Do what you want, I can handle it."

 ;)
Blue Ranger reporting, ready for teamwork and silly songs!

Offline Shantu

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Re: Phase 3 - Questions Topic https://elementscommunity.org/forum/index.php?topic=44390.msg1012556#msg1012556
« Reply #28 on: November 02, 2012, 09:05:16 pm »
Define your element completely while being as concise as possible. (You cannot define your element as itself.)
So: clarity -> completeness -> conciseness.
I do not think elements can be defined; all of them hold a great more deal than something that you could just define. But let's try anyway:

Death is the bane of all life. Death is the end of it all: slow or fast, it does not matter. Death is the warm embrace that awaits you when your time is up. Death is the great unknown from which there is no escape.
In Elements, Death is the element which profits from the deaths of creatures but has a hard time killing them by itself.

Offline Rutarete

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Re: Phase 3 - Questions Topic https://elementscommunity.org/forum/index.php?topic=44390.msg1012561#msg1012561
« Reply #29 on: November 02, 2012, 09:45:11 pm »


Opponent think's he's got it. Wrong!

Defining Darkness: In RL - A possibility denoted Darkness as the counterpart-possibility to sensing light.
May add more to definition later.
It is the greatest mystery of all...
Rutarete: Roo tah reh teh
[22:50] <Jyi> meaning gets lost in translation... even in the same language.
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Offline furballdn

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Re: Phase 3 - Questions Topic https://elementscommunity.org/forum/index.php?topic=44390.msg1012607#msg1012607
« Reply #30 on: November 03, 2012, 01:37:27 am »
Define your element completely while being as concise as possible. (You cannot define your element as itself.)
So: clarity -> completeness -> conciseness.
Fire in short, is power. Raw, unadulterated power. Fire is all about destruction, blowing up your opponent's items, creatures, and burning them down with blazing fast speed. What fire sacrifices in stability and recovery, fire makes up for in speed and brute strength. Powerful glass-cannon creatures, deadly spells, insane speed.
Spoiler for Hidden:
Ash eater/crimson dragon/seraph/lava golem/phoenix: Fast, ferocious and fragile creatures
Fire bolt/rage potion/rain of fire: Can be used both defensively or offensively. Deal more damage to your opponent or their creatures
Deflageration: PC is rare, and that is exactly what makes this so powerful. Occam's razor fancies this for its cheapness and simplicity
Immolation: Speed, pure speed. Sacrificing stability and even a creature, fire is able to be the fastest rusher with a huge surge of instant quanta
Fahrenheit/Fire Shield: Equipment of fire. These both represent a more calm view of fire, slowly killing off creatures and slowly kindling a glowing flame

Offline justaburd

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Re: Phase 3 - Questions Topic https://elementscommunity.org/forum/index.php?topic=44390.msg1012635#msg1012635
« Reply #31 on: November 03, 2012, 04:52:51 am »
~Air~
Pretty much everything is airborne (excepting the permanents and spells)
Splashable creature control
Plenty of sources of creature control
A way around most shields and can rush
Two shields that can incite rage in opponents if RNG hates them or they didn't bring airborne creatures
A spell that turns a 6 weapon deck into 6 creatures
a creature that can spam more creatures
a creature that acts as a pillar
Basically, a well rounded element that would love some pc
Chirp? *looks around*

Offline Laxadarap

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Re: Phase 3 - Questions Topic https://elementscommunity.org/forum/index.php?topic=44390.msg1012642#msg1012642
« Reply #32 on: November 03, 2012, 05:19:30 am »
Define your element completely while being as concise as possible. (You cannot define your element as itself.)
So: clarity -> completeness -> conciseness.

Concise huh.... ok:

Spoiler for Epicness:
Honey charger dun' give a shit.
My signature is too messy to read >.<

Offline ddevans96

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Re: Phase 3 - Questions Topic https://elementscommunity.org/forum/index.php?topic=44390.msg1012644#msg1012644
« Reply #33 on: November 03, 2012, 05:27:55 am »
deuce:

Spoiler for Chasing them down:


Spoiler for Victory flip:




bogtro: Water has the least synergy with Gravity. At the risk of repeating myself, I'll just link my reply to Absol here, because it contains my reasoning for this.

As for a deck, your best bet is centering on the freeze/catapult combo. It seems to beat ai2 consistently, which is about what I expected. It's a very weak synergy unupped.

Spoiler for Deck:
Hover over cards for details, click for permalink
Deck import code : [Select]
55k 55k 55k 55k 55k 55k 55m 55m 55m 55m 55m 55m 561 561 561 561 576 576 576 576 576 576 576 576 5ib 5ib 5ib 5ib 5ib 5ib 8pp



OldTrees: Water is beauty. It is both flawless fluidity and sheer stability. It is unyielding, but still tolerant. It is all the creatures in the ocean, and can be found no matter where you're at. It is both with itself and with others, from the rocky depths of the ocean to the lush foliage of the forest.
« Last Edit: November 04, 2012, 12:51:57 am by ddevans96 »
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Offline Helston

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Re: Phase 3 - Questions Topic https://elementscommunity.org/forum/index.php?topic=44390.msg1012651#msg1012651
« Reply #34 on: November 03, 2012, 05:50:58 am »
Looks a lot like GAA (gaelic football (Irish football))
Yeah, Gaelic Football is the closest thing out there, but even then it's sort of a midpoint between AFL and soccer. Funny you bring it up though because Ireland and Australia play each other in "International Rules", a cross between Gaelic and Aussie rules, once a year with football players from their respective codes.

Back on topic:
Define your element completely while being as concise as possible. (You cannot define your element as itself.)
So: clarity -> completeness -> conciseness.

Life is the which encompasses all living things. It is the element which facilitates the creation of creatures, and thus does so at a lower cost than others. Raw life energy heals, and creatures can give off this energy, which a Life elemental can heal itself with. Creatures can be given more life, making them move more rapidly. Some Life creatures absorb Water or Light to grow or create. Life does not actively destroy opposing creatures, preferring to retaliate only if attacked.
[15:02:07] Jocko [ยป] Helston: You killed a bunch of bunnies with nuclear weapons

Offline Annele

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Re: Phase 3 - Questions Topic https://elementscommunity.org/forum/index.php?topic=44390.msg1012657#msg1012657
« Reply #35 on: November 03, 2012, 06:40:06 am »
Define your element completely while being as concise as possible. (You cannot define your element as itself.)
So: clarity -> completeness -> conciseness.

Darkness is the lack of light. It is unfeeling, sly, and superior. It will always be one step ahead of its enemies. It can boost its allies, and cripple its foes. Darkness is above the law. Darkness can do anything it wants, and be able to cover its tracks.
Beware the Darkness.

 

anything
blarg: