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NAME: | Quiet Trap
| ELEMENT: | Aether
| COST: | 5
| TYPE: | Spell
| ATK|HP: |
| TEXT: | When your opponent plays a spell to you, autocast to negate. Cannot cast for its own.
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| NAME: | Redirecting Trap
| ELEMENT: | Aether
| COST: | 5
| TYPE: | Spell
| ATK|HP: |
| TEXT: | When your opponent plays a spell to you, autocast to negate or redirect. Cannot cast for its own.
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ART: | Flame Painter
| IDEA: | choongmyoung
| NOTES: | See below.
| SERIES: | -
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1. Cannot negate or Redirect Silence or Quiet Trap | Redirecting Trap.
2. It is not cast if there's not enough
quanta to play.
3. "Negate" is equal to canceling, the spell card and cost of the spell is gone. Negate targeting spells is like
creatures' evading. "Redirect" can be Reflectinging, inversing, or redirecting. This is different from you using the spell.
Note: No double targeting will occur.
4.
creatures can evade Redirected spells.
5. Since this is a card playing, this will increase the neurotoxin counter. Of course, your opponent's neurotoxin counter will increase too since he used a card.
6. Silence prevents this from casting. Precognition can still see your hand.
7. Sanctuary prevents this from casting as well as Dissipation Shield. If he cast Explosion on your Sanctuary, it will normally destroyed.
8. Will not Redirect Psion's or SoW's damage since it is not a card playing. Same with any other creature/permanents' active ability. For example, Deflagration | Explosion will be negated or Redirected, however a Pulverizer will normally destroy the target permanent.
9. Remember, all the spells can be Reflected once. Thus, the Mirror Shield cannot Reflect the spell Redirected by Redirecting Trap and vice versa.
10. If your Reflecting Shield can Redirect the spell, this will not cast.
11. Redirecting will not harm you or help your opponent, but there is some exceptions. Like purifying SoSac status or Nightmare becoming Fractal.
12. If your opponent don't use spell card, this is a useless dead card that locks your hand up. But if he does, you can't choose whether to play the Smooth Trap | Redirecting Trap.
13. If you have 2 or more Smooth Trap | Redirecting Trap in your hand, the above one will cast.
14. Being more specific, literally all the spell cards below.
Any advice will be incredibly grateful!!Yellows are some interesting interactions.
These are the situations that your opponent used the spell and you have Trap in your hand.
< Targeting Spells >
Shard of Readiness | Shard of Readiness: Negated for both Smooth Trap and Redirecting Trap.
Shard of Wisdom | Shard of Wisdom: Negated for both Smooth Trap and Redirecting Trap.
Chaos Seed | Chaos Power: Negated for both Smooth Trap and Redirecting Trap.
Mutation | Improved Mutation: Negated for both Smooth Trap and Redirecting Trap.
Antimatter | Improved Antimatter: Negatable. Redirecting = (If played to your creature) One of his creature's ATK is inversed. If there is no non-immortal creature on his field, negated. (If played to his creature) Negated.
Butterfly Effect | Butterfly Effect: Negated for both Smooth Trap and Redirecting Trap.
Aflatoxin | Aflatoxin: Negated for both Smooth Trap and Redirecting Trap.
Momentum | Unstoppable: Negated for both Smooth Trap and Redirecting Trap.
Gravity Force | Gravity Pull: Negatable. Redirecting = (If played to your creature) One of his creature is Gravity Forced. If there is no non-immortal creature on his field, negated. (If played to his creature) Negated.
Acceleration | Overdrive: Negated for both Smooth Trap and Redirecting Trap.
Plate Armor | Heavy Armor: Negated for both Smooth Trap and Redirecting Trap.
Enchant Artifact | Protect Artifact: Negated for both Smooth Trap and Redirecting Trap.
Earthquake | Quicksand: Negatable. Redirecting = (If played to yours) One of your opponent's pillar/pendulum stack is destroyed up to 3. If he has no pillar/pendulum or protected only, negated. (If played to himself) Negated.
Basilisk Blood | Basilisk Blood: Negated. Redirecting = (If played to your creature) One of his creature is petrified. If there is no non-immortal creature on his field, negated. (If played to his creature) Negated.
Adrenaline | Epinephrine: Negated for both Smooth Trap and Redirecting Trap.
Mitosis | Mitosis: Negated for both Smooth Trap and Redirecting Trap.
Fire Bolt | Fire Lance: Negatable. Redirecting = (If played to you / your creature) Your opponent / one of his creature gets damage instead. (If played to himself / his creature) Negated.
But remember that if he has Reflecting Shield, the Trap will not be activated. Same manner with other bolts spells: Ice Bolt, Holy Light, Shockwave, Drain Life, Lightning. Deflagration | Explosion: Negatable. Redirecting = (If played to yours) One of your opponent's permanent is destroyed instead. If there's no permanents on his field or protected only, negated. (If played to his) Negated.
Immolation | Cremation: Negated for both Smooth Trap and Redirecting Trap.
Rage Potion | Rage Elixr: Negated for both Smooth Trap and Redirecting Trap.
Freeze | Congeal: Negatable. Redirecting = (If played to your creature) One of his creature is frozen. (If played to his creature) Negated.
Ice bolt | Ice Lance: Negatable. Redirecting = (If played to you / your creature) Your opponent / one of his creature gets damage instead. (If played to himself / his creature) Negated. May freeze the target.
Purify | Purify: Negatable. Redirecting = (If played to you / your creature) He / one of his creature is purified instead. (If played to himself / his creature) Negated.
Purify is not affected by Reflecting Shield. Currently there is a desynchronization to those. Nymph's Tears | Nymph's Tears: Negatable. Redirecting = (If played to himself) You lose a random pillar and get the nymph. (If played to you) Negated.
Holy Light | Holy Flash: Negatable. Redirecting = (If played to you / your creature) He / one of his creature is healed. (If played to himself / his creature) Negated.
Blessing | Improved Blessing: Negated for both Smooth Trap and Redirecting Trap.
Shockwave | Shockwave: Negatable. Redirecting = (If played to you / your creature) Your opponent / his creature is shockwaved. (If played to himself / his creature) Negated.
Reverse Time | Rewind: Negatable. Redirecting = (If played to your creature) One of his creature is rewound. (If played to his creature) Negated.
Steal | Improved Steal: Negatable. Redirecting = (If played to yours) One of his random permanent is stolen for you. If there's no permanents on his field or protected only, negated. (If played to his) Negated.
It will remove the stolen permanent's summoning sickness, good for them mis-clicked. Drain Life | Siphon Life: Negatable. Redirecting = (If played to you / your creature) He / his creature is drained and the drained health is for you. (If played to himself / his creature) Negated.
Liquid Shadow | Liquid Shadow: Negated for both Smooth Trap and Redirecting Trap.
Nightmare | Nightmare: Negatable. Redirecting =
It becomes a sort of fractal, but his health is siphoned for you for each card added to his hand.
Lightning | Thunderbolt: Negatable. Redirecting = (If played to you / your creature) Your opponent / his creature is bolted. (If played to himself / his creature) Negated.
Parallel Universe | Twin Universe: Negatable.
Redirecting = Its copy appears in your field. Quintessence | Quintessence: Negated for both Smooth Trap and Redirecting Trap.
Fractal | Fractal: Negatable. Redirecting = The cards are added to your hand not his, becoming no-life draining nightmare.
< Non-targeting Spells >
Shard of Divinity | Shard of Divinity: Negatable. Redirecting = Your max and current HP rises 16, 24 if
his mark is
.
Shard of Sacrifice | Shard of Sacrifice: Negatable. Redirecting = You take 40 damage and gains sacrifice status.
You can killed by this way. Shard of Serendipity | Shard of Serendipity: Negatable. Redirecting = You gain up to 3 cards.
Shard of Bravery | Shard of Bravery: Negatable. Redirecting = He draws first then you draw.
So, he might draw more than you. Nova | Supernova:
Negatable. Redirecting = You get the quanta. This might be OP since every Nova|SNbow deck's first spell is Nova | Supernova, This is way too powerful counter. Maybe the Smooth Trap | Redirecting Trap should not affect them. But even though they didn't get the quanta, they are Singularity-cursed.
Pandemonium | Pandemonium: Negatable. Redirectable.
However, effect of the unupped Pandemonium remains same. Poison | Deadly Poison: Negatable. Redirecting = Poison counter is dealt to your opponent.
Plague | Improved Plague: Negatable. Redirectable.
Black Hole | Black Hole: Negatable. Redirecting = His quanta is absorbed and you gain HP for each quanta absorbed.
Stone Skin | Granite Skin: Negatable. Redirecting = Your max and current HP rises equal to his
quanta.
Heal | Improved Heal: Negatable. Redirecting = Your HP is healed up to 20 points.
Rain of Fire | Firestorm: Negatable. Redirectable.
Miracle | Improved Miracle: Negatable.
Redirecting = Your HP goes max - 1. Luciferin | Luciferase: Negatable. Redirect = Your vanilla creatures gain the skill bioluminescence and your HP is healed up to 10 points.
Thunderstorm | Lightning Storm: Negatable. Redirectable.
Flying Weapon | Animate Weapon: Negatable. Redirecting = Your weapon get flown. Negated if you are not armed.
Sky Blitz | Sky Blitz: Negatable. Redirecting = All your airborne creatures' ATK is doubled for 1 turn.
They might killed by paradox in this way. Precognition | Precognition:
Negating = He can't draw but he sees your hand. Redirecting = You draw but he sees your hand. Silence | Silence:
Unnegatable, Unredirectable. Trap is locked for this turn. Quiet Trap | Redirecting Trap:
Unnegatable, Unredirectable. No interaction. Hwah, I used almost 3 hours to managing them. Please let me hear your opinions.