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Offline ZephyrPhantomTopic starter

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Wind Spirit | Wind Scion https://elementscommunity.org/forum/index.php?topic=43778.msg1003873#msg1003873
« on: September 30, 2012, 04:04:39 am »
NAME:
Wind Spirit
ELEMENT:
Air
COST:
3 :air
TYPE:
Creature
ATK|HP:
2 | 2
TEXT:
Airborne.
Gains +1 | +1 for every two airborne creatures you have in play.
NAME:
Wind Scion
ELEMENT:
Air
COST:
2 :air
TYPE:
Creature
ATK|HP:
2 | 2
TEXT:
Airborne.
Gains +1 | +1 for every two airborne creatures you have in play.

ART:
vrt
IDEA:
Zblader
NOTES:
Lore:

Pain.

Those were my last moments as the last wyrm of my species. Believe or not, the last war had hunted us down to extinction. We came close, to be honest. Gave our lives in hopes of overcoming the Fire Elementals for once.
All for nothing. I was the last Wyrm taken by General Jenkar into battle, flying against a Time Element who held a legendary Blade of Virtue. Whether it be by fate – or a curse – the blade struck my wing, and Jenkar leaped to the Sky Dragons before I could even bite an accursed Devonian Dragon’s flesh.
I’d been limping for who knows how long. That battle… it opened up time portals all over the area, thanks to that “Zso_Zso’s” attempts to fast forward and rewind to undo his mistakes. I crawled into one…. And found myself in the future, with the Aether elementals holding the trophy of victory over their hands.
And then… I was impaled. By a figure in the darkness, a man with a black cloak. I left my body, but found myself denied to Death. Something…. a void…. blocked me.
Months passed. I haunted the world, without purpose, without others to comfort me. I found other spirits, but none resembled my form. No elemental could see me….
Except for this girl. A woman, with a longsword and a yellow dress with purple markings. I took her to be a Light elemental that communed with Death, but as I approached her she began to glow an eerie pink.

As if on whim, she quickly glanced up, and began to speak.

“Would you like a purpose once more?”


And I accepted. We have parted ways, but I have found ways to communicate with and aid my remaining comrades. The time will come again when I and the rest of Air can soar proudly, even without their bodies.


The remnant of the last Wyrm, who guides the souls of Air away from the land of dead. These souls are trained into an elite fighting force that work through comradeship and alliances. Where one is present, except the rest nearby, led by a giant winged beast that emits a roar of pride.

Card being replaced : Wyrm | Elite Wyrm.

A card that can become a quick rusher, or a giant menace saved for a last Skyblitz kill when your opponent thinks you don't quite have enough oomph. Wind Spirit counts itself in it's 'growth' ability and rounds down when an odd number of creatures are on the field. While it may seem below par compared to cards like Abyss Frog and Crawler, playing a full airborne deck will quickly  strengthen it, especially if you're taking advantage of SoFree and Air's favoring of rushing or massive damage.

As the Lore indicates, the first Wind Spirit was a dead Wyrm with a sense of unity and pride. He retains his attack-live 'Dive' in the form of being able to draw from the communal strength of his airkin, and teaches his fellow spirits to do the same.
SERIES:
Trials 6 -  Part I, Submission I
« Last Edit: September 30, 2012, 05:07:50 pm by Zblader »

Offline furballdn

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Re: Wind Spirit | Wind Scion https://elementscommunity.org/forum/index.php?topic=43778.msg1003877#msg1003877
« Reply #1 on: September 30, 2012, 04:36:39 am »
The idea of an air creature gaining attack for airborne allies has been done before I think (moomoose made one and so did justaburd). Is this balanced? Consider fractal with damsel and this.

Offline ZephyrPhantomTopic starter

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Re: Wind Spirit | Wind Scion https://elementscommunity.org/forum/index.php?topic=43778.msg1003879#msg1003879
« Reply #2 on: September 30, 2012, 04:38:57 am »
The idea of an air creature gaining attack for airborne allies has been done before I think (moomoose made one and so did justaburd). Is this balanced? Consider fractal with damsel and this.
My reasoning : It takes two of these to be on par with Crawler (3 for 3 | 3 both)  and 3 to be on par with Frog (3 for 4 | 4 vs. 2 for 3 | 3). Running multiples to increasing power is compensated for by card's weak start.

Offline furballdn

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Re: Wind Spirit | Wind Scion https://elementscommunity.org/forum/index.php?topic=43778.msg1003881#msg1003881
« Reply #3 on: September 30, 2012, 04:45:25 am »
The idea of an air creature gaining attack for airborne allies has been done before I think (moomoose made one and so did justaburd). Is this balanced? Consider fractal with damsel and this.
My reasoning : It takes two of these to be on par with Crawler (3 for 3 | 3 both)  and 3 to be on par with Frog (3 for 4 | 4 vs. 2 for 3 | 3). Running multiples to increasing power is compensated for by card's weak start.
What about damsel? RoL? Fractal?

Offline Zaealix

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Re: Wind Spirit | Wind Scion https://elementscommunity.org/forum/index.php?topic=43778.msg1004026#msg1004026
« Reply #4 on: September 30, 2012, 04:25:21 pm »
Slower, but more reliable mounting pressure for air...Interesting idea.
Note: There seems to be no change from the unupped card to the upgraded. Purposeful, or not sure what to do?
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Offline ZephyrPhantomTopic starter

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Re: Wind Spirit | Wind Scion https://elementscommunity.org/forum/index.php?topic=43778.msg1004040#msg1004040
« Reply #5 on: September 30, 2012, 05:05:32 pm »
The idea of an air creature gaining attack for airborne allies has been done before I think (moomoose made one and so did justaburd). Is this balanced? Consider fractal with damsel and this.
My reasoning : It takes two of these to be on par with Crawler (3 for 3 | 3 both)  and 3 to be on par with Frog (3 for 4 | 4 vs. 2 for 3 | 3). Running multiples to increasing power is compensated for by card's weak start. Sidenote : I messed up the calculation here - you need four of these to be on par with frog since the 3rd Spirit provides no stat boost. (3/2 = +1 | +1 rounded down, 4/2 = +2 | +2)
What about damsel? RoL? Fractal? Fractal + free creature is valid attack increase but at the same time the creatures buffing Spirit are inherently weaker. I would suspect a Damsel/Spirit/Blitz deck to be about equal in power to a Damsel/Wyrm/Blitz Deck, with Spirit favoring lategame Blitz and Wyrm favoring early game Dive.

Slower, but more reliable mounting pressure for air...Interesting idea.
Note: There seems to be no change from the unupped card to the upgraded. Purposeful, or not sure what to do?
Accident. That should've been 2 :air upgraded.

 

blarg: