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Offline russianspy1234Topic starter

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Spirit Exchange | Spirit Exchange https://elementscommunity.org/forum/index.php?topic=41669.msg516788#msg516788
« on: June 30, 2012, 06:40:27 pm »
NAME:
Spirit Exchange
ELEMENT:
Light
COST:
5 :light
TYPE:
Spell
ATK|HP:

TEXT:
The next two creatures played switch places.
NAME:
Spirit Exchange
ELEMENT:
Light
COST:
4 :light
TYPE:
Spell
ATK|HP:

TEXT:
The next two creatures played switch places.

ART:
cockatrice and graviton fireeater swished
IDEA:
russianspy1234
NOTES:
only counts for creatures played from hand, not generated creatures (eg mitosis, singularity)
chimera will join the "other" players creatures into one, and was the combo i was thinking of when making this card.
unlike previous version, if one player plays the next two creatures, they simply switch places on their field.  if you play a creature, the next creature your opponent plays will switch places (and control) with it.
SERIES:

« Last Edit: July 04, 2012, 04:34:19 pm by russianspy1234 »
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Offline Jyiber

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Re: Soul Exchange | Soul Exchange https://elementscommunity.org/forum/index.php?topic=41669.msg516792#msg516792
« Reply #1 on: June 30, 2012, 07:16:01 pm »
I don't know about letting the effect stack, it seems unfair to lockdown creature playing indefinitely, it gives you time to get those photons and sparks, which will certainly be switched for something better.

I do like the idea though.

One question, why  :light ? Doesn't fit in my opinion.
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Offline Pineapple

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Re: Soul Exchange | Soul Exchange https://elementscommunity.org/forum/index.php?topic=41669.msg516798#msg516798
« Reply #2 on: June 30, 2012, 07:45:30 pm »
Too strong in creatureless decks?

Offline russianspy1234Topic starter

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Re: Soul Exchange | Soul Exchange https://elementscommunity.org/forum/index.php?topic=41669.msg516814#msg516814
« Reply #3 on: June 30, 2012, 09:33:48 pm »
I don't know about letting the effect stack, it seems unfair to lockdown creature playing indefinitely, it gives you time to get those photons and sparks, which will certainly be switched for something better.

I do like the idea though.

One question, why  :light ? Doesn't fit in my opinion.

why not light?  what element would fit better, other than entropy cuz everything fits entropy?

Too strong in creatureless decks?

hence the slightly higher cost than one would expect for such an exchange.
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Offline Chapuz

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Re: Soul Exchange | Soul Exchange https://elementscommunity.org/forum/index.php?topic=41669.msg516815#msg516815
« Reply #4 on: June 30, 2012, 09:47:51 pm »
A counter to OTKs  :-\
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Offline ndclub

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Re: Soul Exchange | Soul Exchange https://elementscommunity.org/forum/index.php?topic=41669.msg516827#msg516827
« Reply #5 on: June 30, 2012, 10:37:12 pm »
Best card idea I have seen in the past few weeks. Would love to see a player throw a singularity at the opponent this way. Seems very balanced on paper because its worthless against creatureless, weak against swarm decks, very strong against heavy hitter decks. Also needs a forethought in deck construction and will not work in just any deck with light because it affects both players.(the mark of a good card in my mind)

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Re: Soul Exchange | Soul Exchange https://elementscommunity.org/forum/index.php?topic=41669.msg516843#msg516843
« Reply #6 on: July 01, 2012, 12:06:09 am »
I don't know about letting the effect stack, it seems unfair to lockdown creature playing indefinitely, it gives you time to get those photons and sparks, which will certainly be switched for something better.

I do like the idea though.

One question, why  :light ? Doesn't fit in my opinion.

why not light?  what element would fit better, other than entropy cuz everything fits entropy?
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Offline ndclub

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Re: Soul Exchange | Soul Exchange https://elementscommunity.org/forum/index.php?topic=41669.msg516907#msg516907
« Reply #7 on: July 01, 2012, 05:11:40 am »
I personally have no trouble with it being in light. Conversion seems like something that fits well in the color.

Offline Pineapple

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Re: Soul Exchange | Soul Exchange https://elementscommunity.org/forum/index.php?topic=41669.msg516947#msg516947
« Reply #8 on: July 01, 2012, 07:23:59 am »
Personally, I think it should be Aether. Even the image looks like an Aether-like distortion to me.

The problem with this card is that, in a creature-less deck, this card is basically an offensive form of Antimatter, except the opponent gets the choose the target. In addition, it could also be seen as an instant-killer (again, without the ability to target). It almost breaks the game.


Offline Jyiber

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Re: Soul Exchange | Soul Exchange https://elementscommunity.org/forum/index.php?topic=41669.msg516963#msg516963
« Reply #9 on: July 01, 2012, 08:15:55 am »
The problem with this card is that, in a creature-less deck, this card is basically an offensive form of Antimatter, except the opponent gets the choose the target. In addition, it could also be seen as an instant-killer (again, without the ability to target). It almost breaks the game.
Kinda what I was going on about. Gives the player who it was played against the option. You lockdown creature playing for the other player.

On the other hand it kills rushes, which could be seen as awesome to some people.
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Offline Chapuz

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Re: Soul Exchange | Soul Exchange https://elementscommunity.org/forum/index.php?topic=41669.msg517638#msg517638
« Reply #10 on: July 03, 2012, 01:39:29 pm »
It should cost the 12|10 or so. Imagine a deck with 6 of those and a slow UG/poison deck.

It would be better if the effect activates after BOTH players play a creature. Even if I have only sparks, it wouldn't be so exploitable.
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Offline ~Zytoc~

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Re: Soul Exchange | Soul Exchange https://elementscommunity.org/forum/index.php?topic=41669.msg517663#msg517663
« Reply #11 on: July 03, 2012, 03:56:15 pm »
A counter to OTKs  :-\
Yeah,we shouldn't want that...Nice anyway.  ::)

 

anything
blarg: