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Offline OdinVanguardTopic starter

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Harpoon | Puiji https://elementscommunity.org/forum/index.php?topic=41215.msg510322#msg510322
« on: June 12, 2012, 02:29:58 am »
NAME:
Harpoon
ELEMENT:
Other
COST:
2
TYPE:
Permanent
ATK|HP:
3|3 when flying
TEXT:
Weapon: Deals 3 damage.
2, Arm: Transfer to give target creature +2|+0 . Returns to hand if target leaves play.
NAME:
Puiji
ELEMENT:
Other
COST:
2
TYPE:
Permanent
ATK|HP:
5|3 when flying
TEXT:
Weapon: Deals 5 damage.
2, Arm: Transfer to give target creature +2|+0 . Returns to hand if target leaves play.

ART:
OdinVanguard
IDEA:
OdinVanguard
NOTES:
A non-rare weapon that also be used to arm creatures, increasing their attack damage.
A creature may only be armed with one harpoon at a time.
SERIES:
Martial Training Series
« Last Edit: July 11, 2012, 06:00:13 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
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Offline Hyroen

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Re: Harpoon | Puiji https://elementscommunity.org/forum/index.php?topic=41215.msg517028#msg517028
« Reply #1 on: July 01, 2012, 03:42:04 pm »
CURATOR COMMENT

This card will not be permitted into the Crucible due to one or more of the following errors:

  • Has not yet received feedback from the community.

Correct these errors as soon as possible and feel free to submit again when ready.

Thank you. ^_^
WAR X - TEAM :air AIR

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Offline esran

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Re: Harpoon | Puiji https://elementscommunity.org/forum/index.php?topic=41215.msg517078#msg517078
« Reply #2 on: July 01, 2012, 06:38:21 pm »
why are the ability names different?

Offline regen2k9

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Re: Harpoon | Puiji https://elementscommunity.org/forum/index.php?topic=41215.msg517193#msg517193
« Reply #3 on: July 02, 2012, 05:12:52 am »
The only thing that I worry about is that this card can be in play 6x without flying weapon, which renders FW near-useless in that case.  Nevertheless, I really like the card and welcome another other weapon =]

EDIT:  Wait...does it leave the weapon slot when it's "transferred" to target creature?  I'm a bit confused.
« Last Edit: July 02, 2012, 05:16:29 am by regen2k9 »
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Re: Harpoon | Puiji https://elementscommunity.org/forum/index.php?topic=41215.msg517196#msg517196
« Reply #4 on: July 02, 2012, 05:16:15 am »
why are the ability names different?
They are not different names.  The numbers denote a :rainbow cost.  Speaking of which, capitalize Arm.

And it seems we're bringing Equip cards to EtG...

Offline OdinVanguardTopic starter

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Re: Harpoon | Puiji https://elementscommunity.org/forum/index.php?topic=41215.msg517351#msg517351
« Reply #5 on: July 02, 2012, 03:44:38 pm »
why are the ability names different?
They are not different names.  The numbers denote a :rainbow cost.  Speaking of which, capitalize Arm.

And it seems we're bringing Equip cards to EtG...

Fixed it. Thanks!

As for the MtG reference... ya I just noticed that a few days back. I actually haven't played MtG much recently so I thought I was being original here... Then I got schooled by someone using those kinds of cards in a game last week.

It still seems like a cool concept though.
« Last Edit: July 02, 2012, 04:57:07 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline OdinVanguardTopic starter

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Re: Harpoon | Puiji https://elementscommunity.org/forum/index.php?topic=41215.msg517352#msg517352
« Reply #6 on: July 02, 2012, 03:46:24 pm »
The only thing that I worry about is that this card can be in play 6x without flying weapon, which renders FW near-useless in that case.  Nevertheless, I really like the card and welcome another other weapon =]

EDIT:  Wait...does it leave the weapon slot when it's "transferred" to target creature?  I'm a bit confused.

Yes, it leaves the weapon slot when armed... Also it deals less damage when armed, particularly the upped version. I think this should keep FW useful.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

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Re: Harpoon | Puiji https://elementscommunity.org/forum/index.php?topic=41215.msg517370#msg517370
« Reply #7 on: July 02, 2012, 04:58:16 pm »
Nice,I really like it. But just for balancing ------> Upped version deals 2 more damage and ability costs 1 less  :rainbow .With the same cost,anyway. I think you should add 1 more cost to upped one,or add 1 more cost to ability in the upped one. Or decreasing damage by 2. Correct me please,if I am wrong.

Offline OdinVanguardTopic starter

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Re: Harpoon | Puiji https://elementscommunity.org/forum/index.php?topic=41215.msg517375#msg517375
« Reply #8 on: July 02, 2012, 05:17:57 pm »
Nice,I really like it. But just for balancing ------> Upped version deals 2 more damage and ability costs 1 less  :rainbow .With the same cost,anyway. I think you should add 1 more cost to upped one,or add 1 more cost to ability in the upped one. Or decreasing damage by 2. Correct me please,if I am wrong.
That seems reasonable. I put the upped damage at 5 to keep in line with Gavel and Longbow (the two type "other" weapons currently available) both of them get doubled damage (3 unupped and 6 upped) when upgraded. So I figured I'd balance  this one by shifting a point away from doubled damage and put it into reducing ability cost.

Maybe a poll is in order.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

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Re: Harpoon | Puiji https://elementscommunity.org/forum/index.php?topic=41215.msg517382#msg517382
« Reply #9 on: July 02, 2012, 05:37:30 pm »
Nice,I really like it. But just for balancing ------> Upped version deals 2 more damage and ability costs 1 less  :rainbow .With the same cost,anyway. I think you should add 1 more cost to upped one,or add 1 more cost to ability in the upped one. Or decreasing damage by 2. Correct me please,if I am wrong.
That seems reasonable. I put the upped damage at 5 to keep in line with Gavel and Longbow (the two type "other" weapons currently available) both of them get doubled damage (3 unupped and 6 upped) when upgraded. So I figured I'd balance  this one by shifting a point away from doubled damage and put it into reducing ability cost.

Maybe a poll is in order.
Unupped Other weapons are not a good source for balance data. They appear to be UP.
That said, there is not much of a difference between an activation cost of  :rainbow and  :rainbow :rainbow.
Finally I suggest you keyword the last effect. Retrievable or something.
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Re: Harpoon | Puiji https://elementscommunity.org/forum/index.php?topic=41215.msg517448#msg517448
« Reply #10 on: July 02, 2012, 10:40:01 pm »
Just a slightly nitpicky wording note:  I think it would be helpful to add a comma between the  :rainbow cost and the word "arm" because the way it is right now makes it seems like the abilities are called "1 arm" and "2 arm"
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Re: Harpoon | Puiji https://elementscommunity.org/forum/index.php?topic=41215.msg517505#msg517505
« Reply #11 on: July 03, 2012, 02:12:57 am »
Just a slightly nitpicky wording note:  I think it would be helpful to add a comma between the  :rainbow cost and the word "arm" because the way it is right now makes it seems like the abilities are called "1 arm" and "2 arm"
Correct: "1: Arm: "
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