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bigreen69

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Mudslide/Landslide https://elementscommunity.org/forum/index.php?topic=36939.msg463992#msg463992
« on: February 24, 2012, 12:01:56 pm »
NAME:
Mudslide
ELEMENT:
Earth
COST:
4 :earth
TYPE:
Spell
ATK|HP:
TEXT:
Move target creature to the next available slot.  Summon a Small Boulder in its place.
NAME:
Landslide
ELEMENT:
Earth
COST:
3 :earth
TYPE:
Spell
ATK|HP:
TEXT:
Move target creature to the next available slot.  Summon a Large Boulder in its place.
ART:
IDEA:
Bigreen69
NOTES:
So this would basically move a creature to the next available spot on the board.  If there were none available it would deal 4 damage to the creature.  A Small boulder would have 0/12 stats while a large Boulder would have 0/15 stats.
SERIES:

Offline moomoose

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Re: Mudslide https://elementscommunity.org/forum/index.php?topic=36939.msg464018#msg464018
« Reply #1 on: February 24, 2012, 03:13:36 pm »
a few things-
please read the "read this before posting your card idea" thread to properly name/rename your threads, it just makes it look awkward when youre the only one doing it wrong.
the 4 damage if it cant be moved seems like it should be something indicated on the card itself, some details can be tucked away in the notes, but i dont think this one should.
what is the goal of this card idea?
moose dont say moo.

bigreen69

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Re: Mudslide/Landslide https://elementscommunity.org/forum/index.php?topic=36939.msg464155#msg464155
« Reply #2 on: February 24, 2012, 11:35:19 pm »
The goal of this card would be to force a creature from the middle row to the top or bottom rows.  This would aid flooding.  It could be used defensively or offensively.  Also it there were ever cards that buffed creature slots it would have more use.

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Re: Mudslide/Landslide https://elementscommunity.org/forum/index.php?topic=36939.msg464157#msg464157
« Reply #3 on: February 24, 2012, 11:44:47 pm »
When I think Landslide, I don't really see it being severely limited.  What if it could cause a chain reaction, where if the next spot is taken, it shifts the creature in that spot down as well?

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Re: Mudslide/Landslide https://elementscommunity.org/forum/index.php?topic=36939.msg464166#msg464166
« Reply #4 on: February 25, 2012, 12:15:35 am »
I like it. Plus, I think the game needs more field manipulation / interaction cards in general. It seems to be an underutilized mechanic currently.
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bigreen69

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Re: Mudslide/Landslide https://elementscommunity.org/forum/index.php?topic=36939.msg464172#msg464172
« Reply #5 on: February 25, 2012, 12:26:03 am »
The idea i had with this would be kick the creature to the next avalible spot.  So it they had 5 creatures out and flooding was in play you could basically pick which creature is headed to the top or bottom row.  So five of these and flooding could lock down an opponents field.  if they do not have any thing to get rid of these or permenent control.

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Re: Mudslide/Landslide https://elementscommunity.org/forum/index.php?topic=36939.msg464178#msg464178
« Reply #6 on: February 25, 2012, 12:32:06 am »
Well, the problem with that is unless you're up against a rush, you'd need several of these to get them in Flooding's way.

 

anything
blarg: