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Offline GandoraTopic starter

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Sun's Patience https://elementscommunity.org/forum/index.php?topic=36679.msg460226#msg460226
« on: February 14, 2012, 03:01:00 pm »
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5rp 5rp 5rp 5rp 5rp 5rp 6rv 6rv 6rv 6rv 6rv 6rv 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q1 7q1 7q1 7q1 7q1 7q5 7q5 7qd 7qd 7qd 7qd 8pq


I finally found a nice use for SoP (imo). Stall with sundial and put some creatures. When you got some SoP too, use sundial and SoP. this way the delay won't bother you.
Attack with everything you got. It doesn't matter if you split deja vu before or after the use of SoP since the shard affects every creature on the field.

Criticism and suggestions appreciated :)
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Offline Mathematistic

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Re: Sun's Patience https://elementscommunity.org/forum/index.php?topic=36679.msg460252#msg460252
« Reply #1 on: February 14, 2012, 03:56:04 pm »
Deja vus are slooooooooow with SoP. I prefer more of a dune scorpion oriented one.
Other than that, good job recognising the synergy between sundial and SoP!
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline GandoraTopic starter

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Re: Sun's Patience https://elementscommunity.org/forum/index.php?topic=36679.msg460261#msg460261
« Reply #2 on: February 14, 2012, 04:25:48 pm »
Deja vus are slooooooooow with SoP. I prefer more of a dune scorpion oriented one.
Other than that, good job recognising the synergy between sundial and SoP!
well... everything is slow with SoP, not for nothing it's called Shard of Patience xD
but i think deja vus work extremely well. you can replace them with more scorpions if you want.
if you stall well you'll have a field with about 6 to 8 deja vus with each 5 or more attack. that's pretty nice ;)
otherwise... more towers and golden nymph or maybe procastination?

thanks for comment :)
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Offline Mathematistic

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Re: Sun's Patience https://elementscommunity.org/forum/index.php?topic=36679.msg460268#msg460268
« Reply #3 on: February 14, 2012, 04:50:38 pm »
Deja vus are slooooooooow with SoP. I prefer more of a dune scorpion oriented one.
Other than that, good job recognising the synergy between sundial and SoP!
well... everything is slow with SoP, not for nothing it's called Shard of Patience xD
but i think deja vus work extremely well. you can replace them with more scorpions if you want.
if you stall well you'll have a field with about 6 to 8 deja vus with each 5 or more attack. that's pretty nice ;)
otherwise... more towers and golden nymph or maybe procastination?

thanks for comment :)
If you're doing the "OTSoP" thing, golden nymphs/hourglasses are excellent.
Procrastination is extremely nice, as they put your opponents into the same disadvantage :P
Oh, and, where's the eternity in case of deck out/deja vu spam?
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline GandoraTopic starter

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Re: Sun's Patience https://elementscommunity.org/forum/index.php?topic=36679.msg460271#msg460271
« Reply #4 on: February 14, 2012, 04:57:13 pm »
Deja vus are slooooooooow with SoP. I prefer more of a dune scorpion oriented one.
Other than that, good job recognising the synergy between sundial and SoP!
well... everything is slow with SoP, not for nothing it's called Shard of Patience xD
but i think deja vus work extremely well. you can replace them with more scorpions if you want.
if you stall well you'll have a field with about 6 to 8 deja vus with each 5 or more attack. that's pretty nice ;)
otherwise... more towers and golden nymph or maybe procastination?

thanks for comment :)
If you're doing the "OTSoP" thing, golden nymphs/hourglasses are excellent.
Procrastination is extremely nice, as they put your opponents into the same disadvantage :P
Oh, and, where's the eternity in case of deck out/deja vu spam?
what is "OTSoP" ? Especially OT?
eternity cost's a lot... but i thought of it too ;)
i'd change it for a deja vu or hourglass. or SoP but I think the other two options are better.
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Offline Mathematistic

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Re: Sun's Patience https://elementscommunity.org/forum/index.php?topic=36679.msg460272#msg460272
« Reply #5 on: February 14, 2012, 05:00:03 pm »
By OPSoP I mean One-Turn SoP, which is the way you gather SoPs (3-4 of them) and play them all at one turn to maximise the effect, since the delay is not stackable.
Eternity is another utility card, it's not necessary, but provides some CC/HC, which, apparently, is absent...
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline GandoraTopic starter

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Re: Sun's Patience https://elementscommunity.org/forum/index.php?topic=36679.msg460273#msg460273
« Reply #6 on: February 14, 2012, 05:03:23 pm »
By OPSoP I mean One-Turn SoP, which is the way you gather SoPs (3-4 of them) and play them all at one turn to maximise the effect, since the delay is not stackable.
Eternity is another utility card, it's not necessary, but provides some CC/HC, which, apparently, is absent...
ah i understand. well it depends. if i got a scorp and a shard i play them immediately. the rest is stall and set up of the one-turn sop with deja vus.
hm... i might try these changes:
hourglass for eternity
sundial for nymph
deja vu for tower
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Offline UndeadSpider1990

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Re: Sun's Patience https://elementscommunity.org/forum/index.php?topic=36679.msg460278#msg460278
« Reply #7 on: February 14, 2012, 05:12:27 pm »
The first thing that strikes me is...... You have all those upgrades but not Sundials?!?! :o

More importantly, in spite of that the Quanta situation in the deck is obviously very good thanks to being a mono.

It's interesting to see that you've made a very offensive deck with this idea, using the Shard for its +atk rather than solely to get Neurotoxin in. I was expecting something more like this:

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6rv 6rv 6rv 6rv 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q3 7q3 7q4 7q4 7q4 7q4 7q4 7q4 7q5 7q5 7q5 7q5 7q9 7q9 7q9 7q9 7q9 7q9 7qd 7qd 7qd 7qd 7qd 7qd 8pq

(Just something I slapped together in a hurry, it's not necessarily any good).
But your deck is pretty sweet :)

To point out some obvious weaknesses, it doesn't respond too well to CC  since your creatures are all fairly weak, and as with all Sundial-based stalls it can be a problem if the opponent keeps blowing them up. But SoP and Sundial work together sweet! It's a lot of fun doing not-a-great-deal for a while, suddenly igniting a firework display of 8/2 Deja Vus!

I did find the Scorpions to be slightly problematic, but only slightly. The problem is you want to hit with the poison as soon as possible, but this usually means using one of your shards with only one or two other critters to benefit from it. That's no major issue though, with 6 Shards.

Now you should make one with Death Scorps called Moons Patience :) Lol.
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Offline GandoraTopic starter

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Re: Sun's Patience https://elementscommunity.org/forum/index.php?topic=36679.msg460280#msg460280
« Reply #8 on: February 14, 2012, 05:24:56 pm »
The first thing that strikes me is...... You have all those upgrades but not Sundials?!?! :o

More importantly, in spite of that the Quanta situation in the deck is obviously very good thanks to being a mono.

It's interesting to see that you've made a very offensive deck with this idea, using the Shard for its +atk rather than solely to get Neurotoxin in. I was expecting something more like this:

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6rv 6rv 6rv 6rv 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q3 7q3 7q4 7q4 7q4 7q4 7q4 7q4 7q5 7q5 7q5 7q5 7q9 7q9 7q9 7q9 7q9 7q9 7qd 7qd 7qd 7qd 7qd 7qd 8pq

(Just something I slapped together in a hurry, it's not necessarily any good).
But your deck is pretty sweet :)

To point out some obvious weaknesses, it doesn't respond too well to CC  since your creatures are all fairly weak, and as with all Sundial-based stalls it can be a problem if the opponent keeps blowing them up. But SoP and Sundial work together sweet! It's a lot of fun doing not-a-great-deal for a while, suddenly igniting a firework display of 8/2 Deja Vus!

I did find the Scorpions to be slightly problematic, but only slightly. The problem is you want to hit with the poison as soon as possible, but this usually means using one of your shards with only one or two other critters to benefit from it. That's no major issue though, with 6 Shards.

Now you should make one with Death Scorps called Moons Patience :) Lol.
well i made a mistake in my thoughts about the sundials xD i didn't want it to take my light quanta, but i realized too late that i will have a new one as the mark generates it :P gonna change it, thx for input.
only problem might be if i want to play more than one at a time in case the enemy has pc.

yeah the thing with fast neurotoxin can't be changed i guess, except i throw in blessings.
about the weakness against cc. it's indeed a problem. i'd try to stall as long as possible collecting lots of time quanta. play all creatures + SoP. this way the opponent will have problems to deal with all of them and you can do a nice finishing blow :D

and a deck with death stalkers has already been done: http://elementscommunity.org/forum/index.php/topic,36225.0.html

this quickly made version is my take on it:
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6rt 6rt 6rt 6rv 6rv 6rv 6rv 710 710 710 710 710 710 710 713 713 713 718 718 718 718 718 718 71a 71a 71e 71e 71e 71e 71e 8pk

seems to work amizingly  :o made 3 games, they all had more than 20 poison mark before dying xD
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Offline UndeadSpider1990

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Re: Sun's Patience https://elementscommunity.org/forum/index.php?topic=36679.msg460286#msg460286
« Reply #9 on: February 14, 2012, 05:37:43 pm »
and a deck with death stalkers has already been done: http://elementscommunity.org/forum/index.php/topic,36225.0.html
Lol dude, you just linked me to my own post XD

I like your mono version much better though, those little bugs are mean! I think the main thing for me is that, by putting Epinephrine on them, they seem even more susceptible to CC.


Also about the sundials, they won't eat your Light they cost 0 upped!  ;D
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Offline Mathematistic

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Re: Sun's Patience https://elementscommunity.org/forum/index.php?topic=36679.msg460289#msg460289
« Reply #10 on: February 14, 2012, 05:42:08 pm »
and a deck with death stalkers has already been done: http://elementscommunity.org/forum/index.php/topic,36225.0.html
Lol dude, you just linked me to my own post XD

I like your mono version much better though, those little bugs are mean! I think the main thing for me is that, by putting Epinephrine on them, they seem even more susceptible to CC.


Also about the sundials, they won't eat your Light they cost 0 upped!  ;D
Mulligan...
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline GandoraTopic starter

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Re: Sun's Patience https://elementscommunity.org/forum/index.php?topic=36679.msg460290#msg460290
« Reply #11 on: February 14, 2012, 05:44:54 pm »
and a deck with death stalkers has already been done: http://elementscommunity.org/forum/index.php/topic,36225.0.html
Lol dude, you just linked me to my own post XD

I like your mono version much better though, those little bugs are mean! I think the main thing for me is that, by putting Epinephrine on them, they seem even more susceptible to CC.


Also about the sundials, they won't eat your Light they cost 0 upped!  ;D
really? goddammit xD didn't notice :P
yeah, a killed creature that had epi always hurts me...

arrgh... you're right again xD i should think before writing...
Who likes poems? :) Here are mine.

 

anything
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