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Offline NepycrosTopic starter

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Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg460072#msg460072
« on: February 14, 2012, 02:40:41 am »
I feel that Earth, being the element we associate with the building blocks of an environment, oughta have a field card. (Like Eclipse)

Thoughts?
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Offline Aves

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg460073#msg460073
« Reply #1 on: February 14, 2012, 02:42:02 am »
That makes sense... but what effect would an 'earth' setting have? We naturally assume earth to be the default, as we see in the case of flooding.
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Offline furballdn

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg460078#msg460078
« Reply #2 on: February 14, 2012, 02:56:37 am »
Not really sure what the earth field would be, but it could easily tie into earth's defensive role. Perhaps a +0|+3 for each earth creature or something.

Offline NepycrosTopic starter

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg460080#msg460080
« Reply #3 on: February 14, 2012, 02:58:43 am »
Not really sure what the earth field would be, but it could easily tie into earth's defensive role. Perhaps a +0|+3 for each earth creature or something.
It would be overshadowed by Eclipse, since mono-Earth wouldn't have any use for a high-HP creature all on its own. Mono-dark functions well with Eclipse.
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Offline furballdn

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg460082#msg460082
« Reply #4 on: February 14, 2012, 03:00:48 am »
Not really sure what the earth field would be, but it could easily tie into earth's defensive role. Perhaps a +0|+3 for each earth creature or something.
It would be overshadowed by Eclipse, since mono-Earth wouldn't have any use for a high-HP creature all on its own. Mono-dark functions well with Eclipse.
Right. What about +0|+3 for all your creatures? Or perhaps give all your earth creatures burrow?

Offline EmeraldTiger

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg460103#msg460103
« Reply #5 on: February 14, 2012, 04:24:16 am »
 :earth & :gravity could be seen as partner elements. Whatever the effect is it most likely should affect both elements.
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Offline NepycrosTopic starter

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg460104#msg460104
« Reply #6 on: February 14, 2012, 04:30:01 am »
:earth & :gravity could be seen as partner elements. Whatever the effect is it most likely should affect both elements.
Like Eclipse causing Death and Darkness to be partners? Good idea, but that is still an unbalanced comparison. Earth is not a mono-element for anything but rush. And rush is what must be done, since you need a ton of :earth quanta to get out your Shriekers (assuming you're not using a Mark of :time or some-such). The point is, while the Earth card should indeed benefit more than one elemental type, it should still bolster the idea of Earth to be monotonal. A defense boost for Earth is like giving Dive to an Egg. Good if you've got a way to use Dive, but bad if it's monotonal, since the element cannot directly utilize the bonus. No matter how you look at this, aside from CC-prevention, a defense boost for :earth only says, "Hey, I gotta get me some more Gravy cards!"
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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg460107#msg460107
« Reply #7 on: February 14, 2012, 04:41:20 am »
Earth's 3 main partners in game are :fire :gravity :time am I correct?  :water also, but is it used that much?
 :earth :gravity :fire all have Geology themes i think. does that help any?
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Offline NepycrosTopic starter

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg460110#msg460110
« Reply #8 on: February 14, 2012, 04:47:10 am »
Earth's 3 main partners in game are :fire :gravity :time am I correct?  :water also, but is it used that much?
 :earth :gravity :fire all have Geology themes i think. does that help any?
I like the concept of Geology. Perhaps something to do with Faults (unless Earthquake already has this down.)
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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg460127#msg460127
« Reply #9 on: February 14, 2012, 05:37:42 am »
Earth needs a card that buffs burrowed creatures.  Maybe something "tunnel" themed?
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Offline furballdn

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg460131#msg460131
« Reply #10 on: February 14, 2012, 05:49:58 am »
Earth needs a card that buffs burrowed creatures.  Maybe something "tunnel" themed?
All burrowed creatures ignore shields? burrowed creatures get 75% of their normal attack?

Offline NepycrosTopic starter

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg460210#msg460210
« Reply #11 on: February 14, 2012, 01:56:25 pm »
Earth needs a card that buffs burrowed creatures.  Maybe something "tunnel" themed?
All burrowed creatures ignore shields? burrowed creatures get 75% of their normal attack?
Still WAY too UP. As of yet, less than half a dozen creatures have burrow. :|
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