Basically once a player got more Hourglasses, you could pretty much tell who was going to win from there.
mmm I somewhat agree and somewhat disagree. I liked the interview, but it seems like the person interviewed doesn't have the greatest understanding of the game. and having only 60 upgrades sort of shows that. Agree that weapons are strong but they have plenty of weakness's with only 1 spot available for them. I however disagree with the elements description about hourglasses and the meta.
QuoteBasically once a player got more Hourglasses, you could pretty much tell who was going to win from there.lol
There wasn’t any sort of pillar that gave you a mix of two colors.
But I've been playing for over a year and a lot of that has not been true for at least that long. For example:QuoteThere wasn’t any sort of pillar that gave you a mix of two colors.Umm, hello Pendulums.
Quote from: UTAlan on February 07, 2012, 06:16:52 amBut I've been playing for over a year and a lot of that has not been true for at least that long. For example:QuoteThere wasn’t any sort of pillar that gave you a mix of two colors.Umm, hello Pendulums.Like he mentioned in the interview, those were probably implemented after he quit.
That’s another problem – there is no removal. You just had to keep attacking until you got rid of the creature.
Like, some colors couldn’t even deal with weapon cards, and that alone made them unviable.