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Shylderidh

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A study on 100 random unupped pvp games https://elementscommunity.org/forum/index.php?topic=36224.msg455637#msg455637
« on: February 01, 2012, 02:55:36 pm »
I've taken notes for my last 100 random PvP games (all games played in unupped format in the last week).

Of course as I couldn't know the exact decks, I can't say exactly which version they used, but I noted the number of cards, the mark and classified them in categories.

Number of cards
30 ....  24
31-40 .... 40 (including 26 decks of 31-34 cards, seems it's the most popular size to have a chance to deck out the 30 cards users)
41-50 ... 12
51-59 ... 14
60 ... 10

Mark
Time ... 16
Fire ... 15
Darkness ... 14
Aether ... 11
Life ... 9
Air ... 8
Entropy ... 7
Earth ... 6
Gravity ... 4
Light ... 4
Water ... 3
Death ... 3

Some remarks :
 - the number of mark of time is not related to the number of big decks ; many newbies use 50-60 cards deck without even using time drawing power, while about half mark of time decks were small ones
 - I don't think the number of death decks is representative, I just happened to only face a few since I take notes

Composition :
Purely mono decks (only one element seen not counting an eventual neutral weapon) : 25 (including 8 mono fire, 7 mono aether, 6 mono darkness)
Rainbow decks (quantum pilars or more than 3 elements seen) : 43
Decks including shards : 13 (decks with more than one kind of shards : 3, only shards of gratitude : 5, only shards of readiness : 3, only shards of sacrifice : 2 ; no shard of void or patience seen in 100 games)
Decks including nymphs (not counting nymph tears) : 10 (3x gravity, 5 x red, 1 x blue, 1x purple)

(of course I could only count the cards seen before the end of the game)

Identified decks :
(of course I can't say the exact version used but some kind of decks are easily identifiable)
 - Immo rushes (defined by : no or no more than 3 pilars seen, using immolation) : 12
 - Poison based decks (defined by : most creatures seen use poison / main source of dammage by far is poison) : 8 (3 chrysaora based, 1 using flying arsenics and poison spells, 2 neurotoxin based, 2 forest scorpions based)
 - Fire stale (defined by : no or no more than 3 creatures seen, lots of fire pilars, killing with bolts and/or farenheit) : 7 (4 mono fire, 2 duo using light for sanctuaries, 1 trio using also air for flying farenheits)
 - Pestal (defined by : having devourers and fractal) : 7
 - Aether Stales (defined by : chaining dimensional shields) : 7 (4 mono aether, 2 mindgate using aether mark rainbows, 1 timebow)
 - Dragons rushes (defined by : using only one element with a large number of pilars, using mostly dragons) : 6
 - Life rushes (defined by : using rustlers and life creatures powered by light, be it emitted by pilars or fireflies) : 5
 - Graboids decks (defined by : using earth and time and mostly graboids/shriekers as creatures) : 5
 - Big timebows (defined by : using mark of time, hourglasses, quantum pilars, 50 cards or more) : 5
 - Fireflies/hope decks : 4 (2 being also life rushes)
 - Shrodinger Wall (defined by : using shrodinger cat and bone wall) : 4 (seems the most popular use of entropy these days)
 - Quanta denial other than pestal (defined by : using combos including several of these cards : earthquakes, black holes, discord, gravity nymph or devourers) : 4 (note : I may have missed some earthquake users as I was using an immo rush in about half the games)
 - Voodoo Pull (defined by : using voodoo dolls and gravity pull) : 3 (2 being also immo rushes)
 - Unstable gas decks (defined by : using 3 or more unstable gas) : 3
 - Ghostmare (defined by : using ghosts of the past and nightmares) : 3 (seems I was lucky, I encountered this very annoying deck far more often the previous weeks)
 - Chrysodial (defined by : using chrysaoras and sundials) : 2
 - Instosis (defined by : using mitosis on a time creature and shards of readiness) : 2
 - Novae rushes (defined by : no pilar, no immolation seen) : 2 (being also life rushes)
 - Succeeding OTK deck : 1 (instosis)

Overall it's well balanced, no kind of deck is dominating if pestals and stales are a little too common for my taste.

Player behavior :
 - First turn quitters : 15
 - Other quitters : 14 (most just for the lasts turns when they were clearly losing) -yeah that's near to 1/3 of the games not finished with 2 opponents, not very good for a player versus player mode-
 - Non-mute and polite players : 40 (defined by : saying at least things like "hello", "good luck" or "good game")
 - Advice seekers : 6 (defined by : asking for advice about their deck or the game in general)
 - Teachers : 3 (defined by : spontaneously giving me advice about my deck)
 - Insulters : 3
 - Impossible to understand : 1 (sorry I don't speak polish)
(note : I usually only answer to salutations/questions and eventually say good game near the end)

Bugs :
 Games with desync errors : 12

Offline UndeadSpider1990

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Re: A study on 100 random unupped pvp games https://elementscommunity.org/forum/index.php?topic=36224.msg455640#msg455640
« Reply #1 on: February 01, 2012, 03:13:58 pm »
I read all of that. Interesting to see! I wonder how many PvP1 players are using the starter decks :3
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Offline Acsabi44

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Re: A study on 100 random unupped pvp games https://elementscommunity.org/forum/index.php?topic=36224.msg455645#msg455645
« Reply #2 on: February 01, 2012, 03:39:04 pm »
Very nice composition!
If you want to expand this and make an updated PVP meta analysis, I would be glad to help.

The huge amount of "rainbows" are probably due to the high amount of starter decks.

One more interesting stas would be the score- games played/won/lost factor.

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Offline pedzacyzolw

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Re: A study on 100 random unupped pvp games https://elementscommunity.org/forum/index.php?topic=36224.msg455649#msg455649
« Reply #3 on: February 01, 2012, 03:57:29 pm »
It is really impressing you bothered to take all these stats. Great job!
And I`m just curious what deck you used in those games ?

Shylderidh

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Re: A study on 100 random unupped pvp games https://elementscommunity.org/forum/index.php?topic=36224.msg455658#msg455658
« Reply #4 on: February 01, 2012, 04:40:12 pm »
I think I was using the death, air or aether versions of rushed stale (http://elementscommunity.org/forum/index.php/topic,35976.0.html) in about half the games.

Then I played some with this voodoo hope and tested several versions of waterbows

Hover over cards for details, click for permalink
Deck import code : [Select]
5la 5li 5lj 5lj 5lj 5lj 5lk 5lk 5up 5up 5uq 5ur 5uu 5v0 5v0 5v0 5v0 61o 61o 61o 61o 61o 622 622 622 63a 63a 63a 63a 63a 63a 63a 63a 8pt


Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vd 52l 58v 592 5gi 5gi 5gi 5ia 5ib 5ib 5ig 5ig 5ii 5ii 5lm 5oj 5rp 5rp 5uo 621 63a 63a 63a 8pp


Hover over cards for details, click for permalink
Deck import code : [Select]
5f6 5f6 5gi 5gi 5gi 5gi 5gi 5gi 5i8 5i9 5ia 5ia 5ib 5ib 5id 5ie 5ie 5ie 5ie 5ig 5ii 5ii 5og 5on 5on 5on 5pu 5pu 5pu 5pu 5pu 5pu 8pp


None of these decks being very fast rushes I think I've usually seen most of opponents deck (out of those strange 50+ cards non time decks and the few rushes destroying me early).

I was surprised by the number of big decks, if someone else want to make stats, it would be a good idea to see if it was representative (if I find time I'll continue myself, and post results after 100 more games, also noting the scores).
I think the majority of opponents had less than 200 games played, only 7 or 8 having an higher score than mine (I'm level 45) but I'm not sure.

I've also made this stat, but only started after 65 games :
 12 of my last 35 opponents have not used any creature control spell or power
 17/35 have not used any permanent control spell or power
(that facing waterbow)

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Re: A study on 100 random unupped pvp games https://elementscommunity.org/forum/index.php?topic=36224.msg455670#msg455670
« Reply #5 on: February 01, 2012, 05:41:13 pm »
This is very interesting, I might want to do another study like this. I'd like to get a screen recorder program to make sure I don't miss anything. Does anybody know a good one?
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Re: A study on 100 random unupped pvp games https://elementscommunity.org/forum/index.php?topic=36224.msg455673#msg455673
« Reply #6 on: February 01, 2012, 05:51:32 pm »
Interesting read. Before anyone jumps to conclusions, keep in mind that very few of the players in PvP1 actually use viable decks. These stats are cool but do not provide balancing information.
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Offline dragonsdemesne

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Re: A study on 100 random unupped pvp games https://elementscommunity.org/forum/index.php?topic=36224.msg455679#msg455679
« Reply #7 on: February 01, 2012, 06:07:27 pm »
This is very interesting, I might want to do another study like this. I'd like to get a screen recorder program to make sure I don't miss anything. Does anybody know a good one?
I've used Camstudio to record things in the past for other games.  It's free for legal download if you google it.

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Re: A study on 100 random unupped pvp games https://elementscommunity.org/forum/index.php?topic=36224.msg455701#msg455701
« Reply #8 on: February 01, 2012, 07:38:00 pm »
This is very interesting, I might want to do another study like this. I'd like to get a screen recorder program to make sure I don't miss anything. Does anybody know a good one?
I've used Camstudio to record things in the past for other games.  It's free for legal download if you google it.
Thanks, I'll try that.
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Re: A study on 100 random unupped pvp games https://elementscommunity.org/forum/index.php?topic=36224.msg455782#msg455782
« Reply #9 on: February 02, 2012, 12:23:39 am »
If this was for pvp 2 it would be like 100 games

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Re: A study on 100 random unupped pvp games https://elementscommunity.org/forum/index.php?topic=36224.msg455786#msg455786
« Reply #10 on: February 02, 2012, 12:34:34 am »
Naa... 90% of people in pvp2 have either unupped decks identical to pvp1, or else like 2 upped cards and want to use them.

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Re: A study on 100 random unupped pvp games https://elementscommunity.org/forum/index.php?topic=36224.msg455788#msg455788
« Reply #11 on: February 02, 2012, 12:42:47 am »
I think the last time I've tried pv2 I've encountered like 5 chained shards of sacrifice users in 10 games, since then I've sticked to pvp1.

 

anything
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