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shadow1128

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Shelter | Aegis (rework) https://elementscommunity.org/forum/index.php?topic=34158.msg431052#msg431052
« on: November 26, 2011, 03:45:36 pm »
NAME:
Gorger Shelter
ELEMENT:
Gravity
COST:
7 :gravity
TYPE:
Permanent
ATK|HP:
TEXT:
Shield:  Absorb damage.
:gravity :gravity : Sacrifice a creature and shelter gets its HP. Can use multiple times per turn.
NAME:
Gorger Aegis
ELEMENT:
Gravity
COST:
7 :gravity
TYPE:
Permanent
ATK|HP:
TEXT:
Shield:  Absorb damage.
:gravity :gravity : Sacrifice a creature and aegis gets 120% of its HP. Can use multiple times per turn.
Previous Idea
NAME:
Shelter
ELEMENT:
Gravity
COST:
7
TYPE:
Permanent
ATK|HP:
N/A
TEXT:
Shield:  Absorb damage.
 :gravity :gravity:Sacrifice a creature and Aegis gets the hp (<20)
can use multiple times a turn. Shield:  Absorb damage.
 
NAME:
Aegis
ELEMENT:
Gravity
COST:
8
TYPE:
Permanent
ATK|HP:
N/A
TEXT:
Shield:  Absorb damage.
 :gravity:Sacrifice a creature and Aegis gets the hp (<20)
can use multiple times a turn.
ART:
SHRINK (http://elementscommunity.org/forum/index.php/topic,34112.0.html)
IDEA:
Shadow
NOTES:
I have posted a similar idea long time before and I think I should have some rework on it. (old post: http://elementscommunity.org/forum/index.php/topic,4874.0.html)
I think we may add some “skills” for shield also, not only for weapons. So I made this shield.
This shield is kind of “Gravity Pull” Shield and combine the characteristic of gravity – devour and gravity pull.
Please notice that this isn’t a CC because the skill sacrifice creature ON YOUR SIDE, not opponents…
Some comments posted in the old post states that its kind of OP and provide some examples. After rework I don’t think that’s OP anymore.
About Stocking a massive HP in the shield and you become untouchable, I disagree because Momentum can pass through this shield easily. Also, Explosion or steal may simply take away the shield and your effort on the shield ( Explosion or steal will take away the WHOLE SHIELD with all counter/hp)
About Flying titan or such kind of worries, the shield will only devour creature under or equal 20HP only. Basilisk Blood or such kind of think won’t work anymore. Also, the are not much gravity creature have 20 or less HP, so it have the potential of staying duo, trio or rainbow deck, but not only mono-gravity
And someone states that you can sacrifice tons of malignant cells as can regenerate on the next turn, but please note that the skill have cost, it won’t be wise if using 26 quanta (or 13 if upped) on stocking 13 HP only.
Lastly, Please Note that the shield wont destroyed even if the HP goes down to 0.

SERIES:
N/A


PWINCE

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Re: Shelter | Aegis (rework) https://elementscommunity.org/forum/index.php?topic=34158.msg431053#msg431053
« Reply #1 on: November 26, 2011, 03:48:21 pm »
i like this card and think the art looks cool and i like the idea of the shield but to me it seems like it would be OP if someone could use the ability multiple times per turn. i think it would be more fair to other shields and stuff if it was only used only 1 time but i like this great job :D

Offline rickerd

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Re: Shelter | Aegis (rework) https://elementscommunity.org/forum/index.php?topic=34158.msg431086#msg431086
« Reply #2 on: November 26, 2011, 05:47:10 pm »
I don't really get it, it's a shield and you sacrivice a creature and shield will act like an armaigio, or? ???
and if it's hp is down will it be destroyed?
??? ??? Too many questions ??? ???
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Offline Rutarete

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Re: Shelter | Aegis (rework) https://elementscommunity.org/forum/index.php?topic=34158.msg431178#msg431178
« Reply #3 on: November 26, 2011, 10:24:05 pm »
I don't really get it, it's a shield and you sacrivice a creature and shield will act like an armaigio, or? ???
and if it's hp is down will it be destroyed?
??? ??? Too many questions ??? ???
Say I sacrifice an Elite Charger. Shelter can now block 5 total damage. So if a Giant frog hits this shield, it is blocked, but the amount to be blocked on Shelter is reduced to 0. Think of this card as an extra segment of you with Hp - You sacrifice creatures to give it more Hp, and it loses Hp the way you normally do (not sure about spells though).
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Offline OldTrees

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Re: Shelter | Aegis (rework) https://elementscommunity.org/forum/index.php?topic=34158.msg431208#msg431208
« Reply #4 on: November 26, 2011, 11:29:30 pm »
Interesting.
I do not think the hp gain limit is necessary.
Since it relies on sacrificing creatures the costs (casting and activation) can be fairly low. (alternatively the card could be buffed)

Typo:
"Shield:  Absorb damage." is repeated twice in the unupped table text
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Re: Shelter | Aegis (rework) https://elementscommunity.org/forum/index.php?topic=34158.msg431239#msg431239
« Reply #5 on: November 27, 2011, 01:00:56 am »
I'd change the maximum HP absorbtion should be 25 so that armagios may be used.
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Offline OldTrees

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Re: Shelter | Aegis (rework) https://elementscommunity.org/forum/index.php?topic=34158.msg431246#msg431246
« Reply #6 on: November 27, 2011, 01:22:55 am »
I'd change the maximum HP absorbtion should be 25 so that armagios may be used.
Why not Elite Armagios and Titans?
5 :gravity + 2 :gravity|1 :gravity +1 card to block 25|30 is not OP.
5 :gravity + 1 :air|1 :gravity + 2 :gravity|1 :gravity +2 cards to block 50 is not OP.
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Ekki

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Re: Shelter | Aegis (rework) https://elementscommunity.org/forum/index.php?topic=34158.msg431248#msg431248
« Reply #7 on: November 27, 2011, 01:37:43 am »
I don't really get it, it's a shield and you sacrivice a creature and shield will act like an armaigio, or? ???
and if it's hp is down will it be destroyed?
??? ??? Too many questions ??? ???
Yeah, the text needs fixing. I only got it reading the examples in the old post... I think you should do something about that.
Maybe:
Shield: Absorb damage.
 :gravity :gravity Eat: Sacrifice a creature and gains its hp. Can be used multiple times per turn.

I don't know if it would fit, but if you don't put in an understandable text, the card will likely die :-X

Now about it, I agree with OldTrees that it's not OP. It's not that much better than Gravity Pulling a Flying Titan, as it would still attack, not to mention that it's total cost + the amount of cards required makes it balanced.
I like how this buffs high-hp creatures, and :gravity as a whole :D

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Re: Shelter | Aegis (rework) https://elementscommunity.org/forum/index.php?topic=34158.msg431254#msg431254
« Reply #8 on: November 27, 2011, 02:04:58 am »
Just an idea: what if, instead of sacrificing a creature, just taking half of its Hp for defense?
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Offline oblivion1212

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Re: Shelter | Aegis (rework) https://elementscommunity.org/forum/index.php?topic=34158.msg431260#msg431260
« Reply #9 on: November 27, 2011, 02:18:27 am »
i think it'd be good to allow you to "devour" creatures with >20 hp, but cap the "hp gained" to 20, say use on :gravity Armagio 1|25 or :gravity Dragon, you get 20hp for each :D

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Re: Shelter | Aegis (rework) https://elementscommunity.org/forum/index.php?topic=34158.msg431272#msg431272
« Reply #10 on: November 27, 2011, 02:58:20 am »
i think it'd be good to allow you to "devour" creatures with >20 hp, but cap the "hp gained" to 20, say use on :gravity Armagio 1|25 or :gravity Dragon, you get 20hp for each :D
This is what I was about to suggest.

Quabal

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Re: Shelter | Aegis (rework) https://elementscommunity.org/forum/index.php?topic=34158.msg431279#msg431279
« Reply #11 on: November 27, 2011, 03:09:52 am »
Just realized this is very similar to a card currently in the armory section.

 

anything
blarg: