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Elements the Game Forum - Free Online Fantasy Card Game
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Elements the Game
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Card Ideas and Art
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Level 1 - Crucible
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Crucible Archive
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Magnetism | Magnetism
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Zaealix(1)
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Xenocidius
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Magnetism | Magnetism
https://elementscommunity.org/forum/index.php?topic=33902.msg427545#msg427545
«
on:
November 19, 2011, 01:53:48 am »
NAME:
Magnetism
ELEMENT:
Gravity
COST:
3
TYPE:
Spell
ATK|HP:
TEXT:
Target permanent becomes the automatic target of any abilities.
NAME:
Magnetism
ELEMENT:
Gravity
COST:
2
TYPE:
Spell
ATK|HP:
TEXT:
Target permanent becomes the automatic target of any abilities.
ART:
http://www.sxc.hu/photo/1369091
(
http://www.sxc.hu/photo/1369091
)
IDEA:
Xenocidius
NOTES:
Before anyone mentions it, I am aware that this bears similarity to Magnet | Lodestone (
http://elementscommunity.org/forum/index.php/topic,20702
).
Basically, this puts a little
icon on the target permanent. When anyone plays a spell or uses an ability that targets permanents (destroy, steal, Nymph's Tears, etc.), they do not get the option to target anything. Instead, it automatically targets the permanent with magnetism.
Only one permanent on the board can have magnetism; also, funnily enough, due to the nature of magnetism, Magnetism itself will automatically target a permanent with magnetism (which will have no effect).
Note that Earthquake will only be affected by magnetism if a stack of pillars or pendulums is magnetized. Nymph's Tears will only be affected if the caster's stack of pillars or pends is magnetized. Endow will only be affected if a weapon is magnetized.
This is meant to be used as a form of permanent protection, and even soft PC; if you use it on an opponent's permanent, they'll have to destroy their own magnetized permanent to be able to use PC on your permanents.
SERIES:
Permanent Control and Protection (
http://elementscommunity.org/forum/index.php/topic,33903
)
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Zaealix
Sr. Member
Posts: 524
Reputation Power: 6
Former Gravity apprentice-currently Water aligned.
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Re: Magnetism | Magnetism
https://elementscommunity.org/forum/index.php?topic=33902.msg427547#msg427547
«
Reply #1 on:
November 19, 2011, 02:01:55 am »
: FINALLY! WE GOT SOME PC UP IN HERE!
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*Water Guild*
RRQJ
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Posts: 474
Reputation Power: 6
Re: Magnetism | Magnetism
https://elementscommunity.org/forum/index.php?topic=33902.msg427548#msg427548
«
Reply #2 on:
November 19, 2011, 02:02:56 am »
interesting card. I do wonder, though, why this is a gravity card?
Edit: This isn't PC, it's more an anti-PC card.
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Xenocidius
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Re: Magnetism | Magnetism
https://elementscommunity.org/forum/index.php?topic=33902.msg427551#msg427551
«
Reply #3 on:
November 19, 2011, 02:09:25 am »
Magnetism clearly fits the theme of Gravity very well; the idea is that the permanent attracts spells. Besides, the only other element I can think of it fitting in is Aether.
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RRQJ
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Re: Magnetism | Magnetism
https://elementscommunity.org/forum/index.php?topic=33902.msg427558#msg427558
«
Reply #4 on:
November 19, 2011, 02:16:46 am »
Technically magnetism and gravity have very little to do with each other. But I guess it's good enough. Aether may be more appropriate, but even there it doesn't really seem to fit.
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dracomageat
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Lord of Magnetism... ...Maybe.
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Re: Magnetism | Magnetism
https://elementscommunity.org/forum/index.php?topic=33902.msg454009#msg454009
«
Reply #5 on:
January 28, 2012, 06:48:48 pm »
Magnetism is bears striking similarity to gravity in effect at the very least. I'd say it fits.
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Elements the Game Forum - Free Online Fantasy Card Game
»
Elements the Game
»
Card Ideas and Art
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Level 1 - Crucible
»
Crucible Archive
»
Magnetism | Magnetism
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